Pre-screened and vetted.
Senior Full-Stack Developer specializing in Node.js/NestJS, React/Next.js, and cloud microservices
Entry-Level Full-Stack Software Engineer specializing in Java, Python, and JavaScript
Mid-level QA Engineer specializing in test automation, mobile/web QA, and iGaming
Senior Full-Stack Developer specializing in .NET, microservices, and cloud-native web apps
Entry-Level Software Developer specializing in game development and .NET
Mid-Level Software Developer specializing in Unity game development and AR/VR
Mid-level Unity Game Developer specializing in 2D/3D gameplay systems and QA
Junior Software Engineer specializing in AI/ML, data pipelines, and real-time dashboards
Senior Web Developer specializing in ColdFusion, loan servicing platforms, and health & fitness apps
Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems
“Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.”
Senior Unity & Backend Systems Engineer specializing in multiplayer and cloud backends
Mid-level Full-Stack .NET Developer specializing in Angular web applications
“Early-career/learning-stage candidate focused on LLM systems; has not yet built or deployed production AI applications but is actively learning orchestration (Microsoft Semantic Kernel) and core patterns like RAG, embeddings, and model selection based on business requirements.”
Junior Backend/Full-Stack Developer specializing in .NET and microservices
“Frontend engineer focused on scalable React + TypeScript applications, with repeated examples of modular architecture, reusable component systems (forms/tables), and keeping business logic out of UI components. Has experience improving maintainability/performance in existing codebases through gradual refactoring, and shipping key features under tight deadlines using MVP scoping and post-launch iteration based on user feedback.”
Intern Software Engineer specializing in AI/ML and full-stack web apps
Entry-Level Full-Stack Software Engineer specializing in backend systems and cloud deployment
Junior .NET Developer specializing in ASP.NET MVC and test automation
“Unity gameplay programmer focused on player movement and "game feel," implementing responsive controls (variable jump height, forgiveness mechanics) by combining Update-based input with FixedUpdate physics and velocity-driven movement. Brings client-server/REST fundamentals from outside games and is actively ramping into Unity multiplayer (Photon/Mirror-style) via small synchronization prototypes.”
Intern Full-Stack Software Engineer specializing in AI-powered RAG systems
“Built FlowPilot, an AI-powered product that generates complete importable n8n workflows from natural-language prompts using a RAG pipeline (Qdrant + LangChain) and a multi-stage agent with a scoring/repair 'Judge' loop for intent alignment. Experienced in backend architecture across Laravel/Node microservices and production AI/RAG systems, plus performance debugging from async job offloading to database index tuning after ORM migrations.”