Pre-screened and vetted.
“At Liberty Mutual, built a production underwriting decision assistant combining LLM reasoning with quantitative models and strong auditability. Implemented a claims-based response verification pipeline that cut hallucinations from 18% to 3% and materially improved user trust/validation scores. Experienced orchestrating ML/LLM workflows end-to-end with Airflow, Kubeflow Pipelines, and Jenkins, including SLA-focused pipeline hardening.”
Junior Robotics Engineer specializing in ROS2 perception and multi-sensor calibration
“Entry-level robotics software engineer/team lead with hands-on experience spanning multi-robot UAV simulation (Gazebo + PX4 SITL) and autonomous vehicle stack integration (ROS2 Humble + Autoware Universe). Has tackled real-time perception optimization (OpenCV + custom deep learning) and built robust cross-protocol communication interfaces to connect ROS2 systems with embedded ESP32 devices.”
Mid-level Robotics Engineer specializing in ROS2 autonomy, perception, and manipulation
“Deployment engineer at a robotics startup who owned end-to-end field deployments in greenhouse environments, including integrating humanoid robots (XArm 6), tuning perception stacks for real-world lighting shifts, and coordinating rapid fixes with hardware/software teams. Experienced debugging complex robotics integrations (LiDAR + NVIDIA Jetson + ROS2 + networking) and hardening solutions by automating configuration at boot, while also working directly with customers and training operators for ongoing support.”
Mid-level Machine Learning Engineer specializing in computer vision and reinforcement learning
“Early-stage engineer with hands-on embedded prototyping experience (Arduino/Raspberry Pi) who helped build an award-winning smart glasses project enabling phone notifications via Bluetooth. Strong computer vision performance optimization background, including accelerating 120 FPS inference by moving from TensorFlow to PyTorch and deploying through ONNX + TensorRT quantization, plus Docker-based GPU deployment and CI/ML practices.”
Junior Robotics/Software Engineer specializing in autonomous navigation and embedded systems
“Robotics simulation/localization engineer who built a lunar crater navigation stack in ROS/ROS2 and Gazebo, including custom localization/perception/planning packages. Demonstrated strong debugging skills by using tf2 frame analysis to fix camera-to-base_link alignment, cutting heading error from 75° to 0.48°, and handled large NASA lunar imagery (~4GB) by converting/downsampling data for Gazebo.”
Junior Software/Data Engineer specializing in data pipelines, dashboards, and full-stack web apps
“Backend engineer with research and industry experience building data-intensive systems for healthcare and IoT. Built Python/Flask/FastAPI services with real-time ingestion and ETL into relational databases, emphasizing data quality, performance tuning, and secure access controls (JWT, RBAC, row-level filtering). Notably caught hardware-driven sensor anomalies others missed and implemented quarantine/alerting to prevent bad data from corrupting analytics.”
Senior Full-Stack Developer specializing in React, Node.js, and AWS
“Backend/data engineer with hands-on production experience across Python/Flask microservices and AWS serverless/data platforms (Lambda, DynamoDB, S3, Glue/PySpark). Demonstrated strong reliability and operations mindset (JWT/RBAC, retries/timeouts/circuit breakers, CloudWatch/SNS alerting) and measurable performance wins (SQL report runtime cut from 10 minutes to 30 seconds). Seeking ~$150k base and cannot travel for onsite meetings for the next 5–6 months due to family medical constraints.”
Intern Software & AI Engineer specializing in distributed systems and LLM applications
“Stony Brook Fall 2024 capstone contributor who built a ROS2-based warehouse mobile robot prototype, owning perception and SLAM integration end-to-end. Strong in real-time robotics optimization on Jetson Orin (TensorRT/CUDA, ROS2 tracing/Nsight) and in distributed ROS2 communications (DDS discovery/QoS, MAVLink-to-ROS2 bridging), with a full simulation/testing/deployment toolchain (Gazebo, CI tests, Docker/K3s).”
Senior SEO Manager specializing in technical SEO, analytics, and GEO
“Paid media performance marketer managing $50K+/month spend across Meta and Google for eCommerce and lead-gen, with a strong creative-testing orientation (UGC/video vs static) that produced ~25–30% lower CPA and ~35% higher ROAS when scaled. Builds full-funnel systems across Meta/TikTok (demand gen) and Google Search/PMax (high-intent capture), using marginal ROAS/CPA, frequency-based fatigue signals, and statistically grounded testing to scale or cut campaigns.”
Junior AI/ML Developer specializing in GenAI, LLM agents, and RAG systems
“Built and shipped an agentic RAG chatbot module for NexaCLM to answer questions across large volumes of contracts while minimizing hallucinations and incorrect legal interpretations. Implemented routing between vector retrieval and ReAct-style agent retrieval plus an automated grading/validation layer (cosine-similarity thresholds, retries) and deployed via GitHub Actions to Azure Container Apps, partnering closely with legal stakeholders to define risk/clause-focused objectives.”
Senior Unity/Game Developer specializing in mobile games, VR/AR, and e-learning content
“Unity VR developer who improved player comfort by switching from thumbstick movement to XR Toolkit-based teleportation with fade transitions to reduce motion sickness. Built a medical/educational VR experience for kids that synchronized a PC app selection flow with a VR microscope scene using UNet networking, and actively uses AI tools (ChatGPT/Copilot/Meshy/Unity Muse) to speed up prototyping.”
Mid-level AI Engineer specializing in causal inference and LLM research
“LLM engineer who has deployed a production system combining LLMs with causal inference (DoWhy) to enable counterfactual “what-if” analysis for experimental research, including a robust variable-mapping/validation layer to reduce hallucinations. Also partnered with non-technical operations leadership at Irriion Technologies to deliver an AI-assisted onboarding workflow that cut onboarding time by 50% and reduced manual errors by ~40%.”
Mid-level AI/ML Engineer specializing in Generative AI and LLM-powered NLP
“LLM/AI engineer who built a production automated document-understanding pipeline on Azure using a grounded RAG layer, designed to reduce manual review time for unstructured financial documents. Demonstrates strong real-world scaling and reliability practices (Service Bus queueing, Kubernetes autoscaling, observability, retries/circuit breakers) plus rigorous evaluation (shadow testing, replaying traffic, multilingual edge-case suites) and stakeholder-friendly, evidence-based explainability.”
Senior Machine Learning Engineer specializing in LLMs, RAG, and agentic AI systems
“LLM/RAG practitioner who has taken a support-ticket triage automation system from prototype to production, building the full pipeline (fine-tuned models, FastAPI inference services, vector storage, monitoring) and delivering measurable impact (~40% reduction in triage time). Demonstrates strong operational troubleshooting of LLM/agentic workflows (observability-driven debugging, fixing agent routing/looping) and supports adoption through tailored demos and sales-aligned technical communication.”
Mid-level AI/ML Engineer specializing in Generative AI and RAG systems
“LLM/RAG engineer who has built and shipped production assistants, including a RAG-based teaching assistant (Marvel AI) using LangChain/LlamaIndex/ChromaDB with OpenAI embeddings and Redis vector search, achieving ~30% accuracy gains and ~35% latency reduction. Also deployed FastAPI services on Google Cloud Run with observability and prompt-level monitoring, and partnered with non-technical ops stakeholders to deliver an internal policy-document RAG assistant.”
Mid-level Applied ML Engineer specializing in LLM evaluation and multimodal agent systems
“Full-stack engineer working at the intersection of product and infrastructure, building developer-facing interfaces for AI voice agents in XR/immersive environments plus telemetry-heavy analytics dashboards. Experienced in Postgres telemetry data modeling and performance tuning, and in designing durable multi-step LLM pipelines with idempotency, retries, and strong observability; has operated in fast-moving startup-like teams (Biocom, HandshakeAI).”
Mid-Level Software/AI Engineer specializing in backend systems, data pipelines, and RAG automation
“Backend engineer with experience modernizing high-traffic subscription and payment systems (TCS) by moving to event-driven Spring Boot microservices with Kafka, adding idempotency/state management to eliminate duplicate processing. Built and scaled FastAPI services for AI automation workflows (360DMMC) with versioned contracts, JWT security, and strong observability, and has led live refactors using feature flags, parallel runs, and data reconciliation.”
Entry-level Robotics Engineer specializing in autonomous systems and computer vision
“Robotics software engineer with ~4 years of ROS experience who implemented a real-time diffusion-policy control loop entirely in Gazebo, focusing on inference-latency reduction (warm-start + truncated denoising) for stable closed-loop execution. Has hands-on experience building custom ROS control nodes, optimizing AMR navigation (SLAM + RRT) with sensor-fusion for dynamic obstacles, and designing deterministic multi-robot coordination; also uses Dockerized ROS environments and automated simulation/benchmark pipelines.”
Mid-level Software Engineer specializing in AI-driven distributed systems
“Backend engineer who built a high-stakes, privacy-first platform at be Still Analytics for survivors of domestic violence, emphasizing anonymity, security, and reliability. Experienced with GenAI backends (LangChain + AWS Bedrock) including RAG to prevent hallucinations, plus cloud-native scaling (Docker/Kubernetes) and cost-saving migrations from legacy VMs to serverless (30% reduction).”
Mid-level Gameplay Programmer specializing in Unreal Engine and Unity
“Unity/VR developer who shipped the Meta Quest game "ARCADE PARADISE," contributing features, resolving long-standing bugs, optimizing performance, and documenting internal build/setup workflows. Also built an "Axe Throw" Unity project largely solo featuring a custom C++/OpenCV motion-detection plugin (including low-light detection and noise elimination) and later mentored/onboarded junior developers onto the project.”
“Built and deployed a production LLM-powered internal AI assistant using a RAG pipeline to help teams search internal PDFs/knowledge bases and generate grounded summaries/answers. Demonstrates strong end-to-end ownership (ingestion through APIs) plus production rigor (monitoring/logging/CI-CD, evaluation metrics) and practical optimizations for hallucination, latency, and answer quality (thresholding, fallbacks, caching, async, re-ranking, two-tier model routing).”
Mid-level Autonomy Engineer specializing in drone robotics and LiDAR SLAM
“Autonomy Engineer at Joulea Inc (Atlanta) with ~3 years building a drone autonomy stack end-to-end, spanning controls, swarm path planning, SLAM/LIO, and multi-sensor fusion (lidar/IMU/GPS RTK/camera). Notable work includes lidar degeneracy detection using Hessian-based constraints in an EKF and fusing visual odometry to reduce drift, plus ongoing lidar-camera synchronization and calibration.”
Mid-level Robotics Engineer specializing in simulation-to-real ML control
“Robotics/ML engineer who benchmarks and adapts open-source robot action models, building synthetic datasets in Isaac Sim and modifying vendor code to scale training across multiple GPUs. Also built a production-style computer vision pipeline at Zortag—training a tiny YOLO-based classifier for fake-vs-real label detection and deploying it in a real-time iOS app with additional display/spoof detection.”
Mid-level Robotics/Software Engineer specializing in autonomous navigation and ROS2
“Early-career robotics software engineer with a couple years of ROS/ROS2 experience focused on agricultural mobile robots. Led integration of a Livox MID-360 3D LiDAR on the Farm-ng Amiga platform, patching ROS2 drivers/QoS and building a 3D-to-2D mapping pipeline so Nav2 could run reliable SLAM/navigation in GPS-denied greenhouse/hop-field environments, enabling stable autonomous row-following.”