Pre-screened and vetted.
Mid-level Unity Developer specializing in VR applications
Intern Full-Stack Engineer specializing in web applications and FinTech tools
Mid-Level Full-Stack Software Engineer specializing in Java/Spring and React/Node microservices
Senior IT Support & Wireless RF Testing professional transitioning to entry-level Cybersecurity
Junior Mobile Developer specializing in Android (Jetpack Compose) and iOS AR/AI
Junior SaaS Implementation & Support Specialist with Generative AI and API integration experience
Mid-Level Full-Stack Software Engineer specializing in AWS and RAG pipelines
Senior Unity/AR/VR Engineer specializing in immersive mobile experiences
Mid-level UX/UI Designer & Full-Stack Developer specializing in responsive web apps
Mid-level Full-Stack & AI Engineer specializing in web, ML, and Web3 platforms
Senior Frontend Engineer specializing in FinTech and real-time React platforms
Mid-level Full-Stack Developer specializing in MERN and modern front-end frameworks
Junior Game Developer / XR Generalist specializing in Unity and Unreal Engine
Senior Game Programmer specializing in Unreal Engine C++ and multiplayer combat systems
Senior Unity XR Developer specializing in VR training simulations
“Unity VR training-sim team lead who built a custom mining training simulator integrating specialized winder hardware, then boosted facilitator and trainee engagement with connection guidance, automated setup via Raspberry Pi 5, and in-VR task highlighting. Also implemented multiplayer features using Photon and iterated based on user feedback (e.g., customizable mixed-reality passthrough windows), using Azure DevOps/Boards for structured triage and delivery.”
Junior Full-Stack Developer specializing in React, React Native, and Next.js
“Frontend engineer who has led end-to-end architecture for enterprise B2B SaaS (order management/invoicing/reporting) across web (React/Next.js/TypeScript) and mobile (React Native/Expo), with strong emphasis on quality, performance, and accessibility. Notable for modernizing a legacy React/Redux codebase with quantified improvements (15% faster loads, 65% fewer bugs, test coverage 40%→75%) and for implementing production-safe rollout practices (dogfooding, canary releases, kill switch).”
Intern Cybersecurity Engineer specializing in AI agents and production workflows
“Built and deployed an AI customer representative for iCore used at the IEE convention (2025), serving 100+ users in a day; implemented RAG with a vector database and scaled reliability via Docker and Google Cloud. Also has hands-on experience with multiple agent orchestration stacks (LangChain/LangGraph, Google AI Agent Development Kit, OpenAI SDK, Composio) and has delivered stakeholder-driven apps using prototyping and MVP scoping.”
Junior VFX & Technical Artist specializing in real-time effects and shaders for games
“VFX artist with hands-on experience building mobile-ready effects and optimizing real-time VFX for performance-critical gameplay. Improved poorly optimized effects in Raiders Rise by redesigning machine-gun shots (billboards, pooling, and light consolidation) in collaboration with the lead programmer, while preserving visual fidelity; also uses GitHub Copilot to speed up VFX scripting such as curved homing magic missiles.”
Junior Front-End Developer specializing in React and TypeScript e-commerce
“Frontend engineer focused on e-commerce experiences, including a React + TypeScript "Buy Together" flow with interdependent product selections and a reusable product card system used across shelves/landing pages/recommendations. Emphasizes maintainability through modular components, derived state, and thorough manual QA with close product/design/client collaboration under tight deadlines.”