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Vetted Performance Optimization Professionals

Pre-screened and vetted.

Performance OptimizationJavaScriptPythonCI/CDReactGit
NP

Noé Plantier

Screened

Mid-level Full-Stack Developer specializing in Crypto and SaaS

Vancouver, Canada4y exp
O'Clock School

“Frontend lead who built a React/Vite + TypeScript geospatial dashboard from scratch for exceptional transport authorizations in nuclear/military contexts. Delivered interactive mapping (React Leaflet) with real-time geolocation, POI management, routing/distance calculations, and GeoPortail layers, while driving quality via Jest, QA/security audits, and Lighthouse-based performance/SEO/accessibility checks. Also brings formal UX design training and hands-on Figma wireframing to refine product experience.”

ReactNext.jsVue.jsNode.jsPythonReact Native+52
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AS

Asma Sahraoui

Mid-Level Full-Stack Software Developer specializing in Symfony, React, and Node.js

Tunis, Tunisia4y exp
SynextaHigher Institute of Computer Science El Manar
JavaScriptPHPReactNode.jsExpressMySQL+34
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EC

Emma Cole

Entry-Level Game Systems Programmer specializing in Unity and C#

Tallmadge, Ohio1y exp
Flaming Acorn GamesLaunch School
AgileC#C++CSSDocumentationFront-end Development+37
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SR

SEYEDHOSSEIN ROUHOLAMINI

Senior Unity & Backend Systems Engineer specializing in multiplayer and cloud backends

Istanbul, Turkey10y exp
UpworkIslamic Azad University
UnityC#Performance OptimizationREST APIsWebSocketsNode.js+39
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AD

Alando Duncan

Mid-level Unreal Artist specializing in 3D animation, level design, and environment creation

San Diego, CA7y exp
Freelance
Unreal EnginePerformance OptimizationTroubleshootingAdobe After EffectsAdobe IllustratorTime Management+30
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AT

April Tao

Junior Full-Stack Developer specializing in React/Next.js and PHP

Surrey, Canada2y exp
Nupoint Systems
API IntegrationDockerFigmaHTMLJavaScriptjQuery+25
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SL

Santiago Llamosas

Screened ReferencesModerate rec.

Junior VFX Artist specializing in real-time game effects and environments

CABA, Buenos Aires, Argentina3y exp
Escuela DaVinciEscuela Da Vinci

“Real-time VFX artist working in Unity with experience shipping and optimizing effects for mobile (and some VR), including post-process speed-boost effects and a feature-rich hexagonal barrier shader. Demonstrates practical performance tuning via texture/particle budgeting and shader-instruction reduction without sacrificing visual quality.”

UnityUnreal EngineC#GitHubAdobe PhotoshopVisual Effects+39
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OA

Oumarou Arouna

Screened

Mid-level Frontend Developer specializing in Angular and UI/UX

Etoug-Ebe, Cameroon5y exp
GanalisHigher Institute of Science, Microfinance and Local Governance (HISMIL)

“Frontend developer with hands-on experience building Angular web apps in education and real estate, including a modular school management dashboard (students, staff, settings, accountancy, report cards). Demonstrated ability to ship high-pressure features like class-wide report card generation under a next-day deadline, while also improving UX through design iteration and optimizing performance via image and code tuning.”

AngularTypeScriptUI/UX DesignPrototypingResponsive Web DesignPerformance Optimization+32
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SN

Sudarshan Naicker

Screened

Entry-Level Software Engineering Student specializing in Full-Stack Web Development and ML

Calgary, Canada1y exp
Schulich Ignite, University of CalgaryUniversity of Calgary

“Frontend-focused builder with multiple end-to-end academic product builds (event manager, niche social media app, airline booking site, AI-based obituary generator). Experienced in React/Next.js with an emphasis on scalable component architecture, pragmatic state management/performance, and strong collaboration with design via Figma; has shipped complex user flows like real-time chat, booking/seat selection, auth, and media upload under tight timelines.”

HTMLCSSJavaScriptTypeScriptPythonC+68
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KW

KhaingWutyi Win

Screened

Junior Frontend Developer specializing in React and TypeScript

Yangon, Myanmar3y exp
IT-WizardMaharashtra State Board of Technical Education

“Frontend engineer who led end-to-end development of a role-based React + TypeScript dashboard (hotel booking management) with deep linking and complex workflows. Emphasizes scalable architecture, strict quality gates (TypeScript strict mode, ESLint, testing, code review), and rigorous state separation (server/URL/local) to prevent stale or mixed-up UI. Proven at performance-focused refactors and fast-paced feature rollouts with tight cross-functional collaboration.”

AgileData VisualizationFigmaFirebaseGitGitHub+45
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PA

Pablo Amador

Screened

Junior Game Developer specializing in Unity and Unreal gameplay systems

Bs. As., Argentina
ADVAUniversidad Tecnológica Nacional

“Game designer/developer who built and tuned an RPG prototype economy and progression loop end-to-end (two-currency system, exploration-driven rewards, and difficulty tiers based on exploration). Uses quick playtesting-driven iteration plus basic quantitative modeling (minimum economy to clear) and implemented probabilistic drop systems to prevent runaway rewards. Based in Buenos Aires and open to remote or local on-site work.”

UnityC#Unreal EngineC++Object-Oriented Programming (OOP)Design Patterns+36
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RC

RUSLAN CHEBERDYN

Screened

Mid-level Unity Game Developer specializing in prototype production and gameplay systems

Rzeszów, Poland4y exp
BurningAs Studio

“Unity game developer in Poland who builds 2D/3D prototypes and has shipped sports-simulator-style projects, including a powerlifter sim enhanced with a life-management/tamagotchi layer that improved retention metrics. Also created an Itch.io multiplayer card game (Fool) using Photon and leverages AI tools to design procedural systems like auto-generated player routes (e.g., in the board-game project Vulvanji).”

UnityC#Object-oriented programming (OOP)Performance optimizationDebuggingGit+38
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MF

Mike Fernandez

Screened

Mid-Level Software Engineer specializing in cloud data platforms and CI/CD

“AI/LLM engineer who has owned end-to-end production delivery of multi-agent RAG systems on Azure (React + FastAPI + data pipelines + Terraform), including rigorous evaluation/monitoring and reliability guardrails. Shipped an AI-driven observability root-cause analysis assistant that reduced MTTR ~30%, cut alert noise ~20%, and reached ~70% adoption in the first month; also built a clinical document Q&A system with citations and compliance-oriented controls.”

Backend DevelopmentSystem DesignCI/CDPerformance OptimizationAWSSnowflake+51
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TR

Tanimur Rahman

Junior Full-Stack Developer specializing in Node.js, React, and scalable web apps

London, UK2y exp
HustleBlaze LtdMetropolitan University
PythonSQLNode.jsDjangoREST APIsWebSockets+62
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NN

Nikulkumar Nayi

Junior Software Engineer specializing in .NET backend and cloud-deployed real-time systems

India2y exp
Nexgits Private LimitedSankalchand Patel University
AngularAPI DevelopmentAWSC#DjangoDocker+43
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SR

Syed Rahman

Intern Frontend/UI-UX Software Developer specializing in React and JavaScript

Toronto, ON0y exp
KnowQuestYork University
JavaJavaScriptPythonC#C++TypeScript+42
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KA

Kolisnyk Andrii

Mid-level Unity Game Developer specializing in mobile 2D/3D games

Krakow, Poland4y exp
Midnight works
UnityC#Performance OptimizationGitFirebaseGame Development+15
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CE

Chris Etienne

Mid-level Unreal Engine Technical Artist specializing in shaders, materials, and performance

West Palm Beach, FL7y exp
Expedited TravelFull Sail University
Customer ServicePerformance OptimizationProcess ImprovementUnreal EngineVideo Editing3D Animation+17
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CM

Christian Montenegro

Mid-level Technical Artist specializing in motion capture and Unreal Engine 5 animation pipelines

Murrieta, CA5y exp
XM3 StudiosThink Tank Training Centre
Performance OptimizationBlenderAdobe Photoshop3D Character Pipeline3D Character Modeling3D Sculpting+57
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MA

Md Akhlaque Ahmad

Mid-level Frontend Developer specializing in React and Next.js

3y exp
Delta 360 Services Pvt. Ltd.Lakshmi Narain College of Engineering
TypeScriptReactNext.jsReduxMaterial UIBootstrap+29
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GK

Ghanshyam Khokhariya

Senior Full-Stack Developer specializing in Next.js, Web3, and scalable web apps

Remote6y exp
Freelance
Next.jsReactTypeScriptTailwind CSSMaterial UIHTML+50
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AD

Alando Duncan

Mid-Level Unreal Artist specializing in 3D animation, level design, and environment creation

San Diego, CA7y exp
Freelance
Unreal EnginePerformance optimizationTroubleshootingAdobe After EffectsAdobe IllustratorTime management+28
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