Pre-screened and vetted.
“Unity VR developer with years of experience shipping on Meta Quest 2/3, including serving as the sole developer on a cooperative multiplayer VR title ('Pirates of Atlassian') where they tackled networking and mid-session join synchronization. Also built most of an arcade horse racing game ('Riders Up!') deployed as a physical museum installation using Unity Agents for pathing and collision-avoiding controls.”
Intern Full-Stack Engineer specializing in AI-powered SaaS products
“Solo builder of OGym, shipping production AI features for gyms that turn member behavior/health data (workouts, attendance, nutrition, payments, device metrics) into prioritized, actionable owner and member insights. Designed and implemented FastAPI backends, PostgreSQL-based RAG workflows, guardrails (RBAC/validation/rate limiting), and real-user evaluation loops, with a strong focus on latency/cost optimization and reliable data pipelines.”
“Unity game developer who implemented a swipe-based pack-slicing minigame in "Herois da Fruta," improving responsiveness by evaluating both swipe start and end positions. Has multiplayer AR experience on "ARcade Sports" using Photon Unity Network to sync four AR devices, including coordinating AR anchors with online communication and camera/world alignment. Prefers collaborative teams and a 9-to-5 schedule; targets €17k–€20k depending on responsibilities and benefits.”
Director-level Visual & Graphic Design Manager specializing in branding, digital, and UI/UX
“Marketing designer with brand-systems rigor who led Aptly’s cross-channel visual system and execution, building a scalable Figma library (components, variables, auto-layout, variants) to speed production while maintaining consistency. Reports measurable impact: 28% higher global enrollment vs competing Coursera programs, 50%+ engagement lift, and >1 week faster turnaround per project/campaign. Also produces lightweight marketing videos in CapCut with multi-format exports for social placements.”
Mid-Level Software Developer specializing in game development and real-time 3D tools
“Unity developer with hands-on gameplay and systems experience, including a custom solution that made 3D characters feel properly grounded in a 2D isometric, grid-based combat game. Has worked with Photon/Unity Networking and solved mobile multiplayer customization challenges by syncing character looks via ID-based assets and runtime download/construction; also uses ChatGPT for placeholder art and targeted coding research.”
Junior Full-Stack Software Developer specializing in React, .NET, and Firebase
“Frontend engineer focused on scalable React + TypeScript dashboards and workflows, using feature-based architecture and a reusable component/hook approach. Has hands-on experience improving performance in table-heavy admin UIs (pagination, lazy loading) and shipping major features quickly with staging/manual QA, gradual rollouts, and rapid iteration based on production feedback.”
“Unity developer with VR and multiplayer experience (Netcode and Photon), including a 4-player VR team-building training project, a 2D top-down tanks game, and a VR ping-pong game. Built a data-driven spaceship weapon/shooting system using ScriptableObjects and designed a clean per-player projectile pooling approach to avoid mismatched networked projectiles. Prioritizes VR/mobile performance optimization and prefers a 9–5 schedule; relocating to Poland and targeting €30–40k net annually.”
Senior Full-Stack Engineer specializing in MERN, Next.js, and React Native
Mid-level IT Specialist specializing in configuration management and systems administration
Mid-level Software Engineer specializing in cloud microservices and ML systems
Junior Full-Stack Developer specializing in AI-powered web platforms
Mid-level Software Engineer specializing in Android, VR/Unreal, and robotics
Mid-level Full-Stack/AI Engineer specializing in LLM microservices, RAG, and data pipelines
Mid-level Frontend Engineer specializing in React, micro-frontends, and AWS
Intern Full-Stack Software Engineer specializing in AI, cloud, and web/mobile apps
Mid-Level Full-Stack Software Engineer specializing in healthcare web apps and LLM integrations
Mid-level Full-Stack Software Engineer specializing in AI, data pipelines, and cloud-native apps
Mid-level Unity Developer specializing in hybrid-casual live mobile games
Junior Full-Stack Software Developer specializing in JavaScript/Node.js and cloud fundamentals
Junior Embedded Software Engineer specializing in interactive installations and real-time systems
Junior Full-Stack Developer specializing in JavaScript, React, and MongoDB