Pre-screened and vetted.
Senior Unity Developer specializing in cross-platform mobile and WebGL games
“Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.”
Principal Unity Game Developer specializing in multiplayer networking and engine architecture
“Unity lead developer who built a turn-based soccer game (Soccer Glory/Score Hero-like) with complex in-air ball simulation, AI reactions, and animation handling, then scaled production by creating an in-editor level/animation authoring tool that saves to JSON and shifted level setup from devs to designers. Strong multiplayer background across Photon PUN, Mirror, UNet, and Socket.IO, including a 100-user metaverse room and practical approaches to authoritative simulation and VR/mobile performance optimization (Meta Quest 90 FPS).”
Senior Frontend Engineer specializing in React, Next.js, and TypeScript
“Frontend engineer with experience building an orthodontics-focused IoT web product, including a complex React + TypeScript 3D treatment viewer with a layered architecture (data layer plus multiple canvas asset managers). Has applied performance techniques like caching and Web Workers to keep the UI responsive under heavy computation, and shipped monetization features such as payments and coupon/discount flows with structured QA rollout.”
Junior Software Engineer specializing in cloud-native microservices and applied AI/ML
“Built and deployed a production AI accessibility platform that turns chart and image-based graphs into real-time audio narratives for visually impaired users. Implemented a ResNet-based CV + OCR + NLP + TTS pipeline and improved performance through preprocessing, Redis caching, and Kubernetes autoscaling/rolling updates on AWS to handle traffic spikes with no downtime.”
Junior Full-Stack Software Engineer specializing in Node.js, React, and REST APIs
“Full-stack engineer who shipped and owned a production Document Chat feature built with Next.js App Router/TypeScript and a Node/Express RAG backend, including JWT-secured route handlers and streaming responses. Demonstrated strong post-launch ownership by improving latency (~30%) via MongoDB indexing/query optimization and reducing AI costs through caching, backed by profiling with React Profiler and Chrome DevTools.”
Mid-Level Full-Stack Software Engineer specializing in FinTech and cloud-native microservices
“Built and shipped a production LLM-powered incident response agent for a microservices platform, automating alert triage and safe remediation recommendations with strong guardrails (RAG grounding, structured JSON outputs, rule-based validation, and human-in-the-loop). Implemented state-machine orchestration (Redis/Kafka), comprehensive eval/monitoring, and an error categorization pipeline that cut hallucination errors ~40% and reduced MTTR ~30%.”
Mid-level Frontend Engineer specializing in React and Next.js
“Frontend engineer with healthcare product experience who led end-to-end delivery of therapist-facing dashboards and clinical workflows in React + TypeScript, including real-time data and multi-role complexity. Emphasizes scalable feature-based architecture, strong domain typing (discriminated unions/domain layer), and performance techniques (scoped state, selector subscriptions, virtualization) alongside disciplined rollout practices (feature flags, QA, monitoring).”
“Software engineer with experience spanning healthcare middleware (patient records + insurance integration) and an AI fantasy football product built with React/TypeScript, Firebase, API gateways, and pandas-based data pipelines. Has hands-on microservices scaling experience (latency mitigation, async migration, state-based redesign) and built an internal feature-toggle dashboard that improved demo efficiency and sales outcomes.”
Mid-level Full-Stack Software Engineer specializing in React, Node.js, and Android media SDKs
“Backend/data engineer who built an end-to-end real-time stock analytics platform: ingesting multi-source market data via Kafka/APIs, transforming it into dashboard metrics (e.g., Bollinger Bands), and storing in BigQuery/MySQL. Strong DevOps/GitOps experience deploying Python/Node microservices on Kubernetes with Docker/Helm, CI/CD (GitHub Actions/Jenkins), and ArgoCD, plus hands-on troubleshooting and migration work.”
Senior Full-Stack Developer specializing in Node.js/TypeScript, cloud, and data engineering
“Frontend/fullstack lead who inherited a messy psychological app with production issues, drove a rapid stabilization (2–3 weeks) and major performance/architecture overhaul (Redux Toolkit, memoization, caching, lazy loading, CDN offload to S3/CloudFront). Also owns delivery and infrastructure practices (multi-env, Docker, GitHub Actions CI/CD, AWS ECS + load balancing) and led a 1-week POC for an AI-powered trucking management system (app.neblo.ai).”
Junior Full-Stack/Product Engineer specializing in Next.js, TypeScript, and AWS backends
“Full-stack engineer with startup-style end-to-end ownership, recently shipping a production dashboard at Find Me LLC using Next.js App Router/TypeScript with Supabase + Azure Blob Storage for secure asset/document uploads. Strong server-first React performance mindset and hands-on Postgres modeling/query optimization (EXPLAIN ANALYZE), plus experience building resilient AWS event-driven workflows with idempotency, retries, and DLQs.”
Mid-Level Applied AI Engineer specializing in LLM services, RAG, and OCR/NLP extraction
“Backend/platform engineer who built and evolved a large-scale healthcare document processing system (OCR + LLM orchestration) in Python/FastAPI on Google Cloud (Cloud Run, GCS, Firestore), processing ~1.5M files per batch and tens of millions overall. Emphasizes reliability and operational safety via deterministic IDs, idempotent state machines, strong observability, and self-healing reconciliation, plus disciplined migrations using dual-run validation and incremental rollouts.”
Staff/Lead Game Engineer specializing in gameplay systems and VR
“Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.”
Senior Unity Developer specializing in game systems, AR, and Web3 integration
“Senior game developer with ~10+ years of experience who has authored a core Unity turn-based skill system (VFX, projectiles, status effects, async sequencing) and implemented Photon Fusion networking for an iOS simulation game with 6-player lobbies, dedicated servers, RPCs, and reliable data synchronization.”
Senior XR/Unity Developer specializing in AR/VR mobile and immersive experiences
“Unity/C# XR developer who shipped a HoloLens 1 medical congress experience from scratch (including modeling, animation, and full system architecture), later credited with driving retention/revenue and helping the client win an international best-practice award. Has VR (Meta Quest 2) experience integrating OpenAI-powered dialogue and has delivered cross-platform AR/VR interaction patterns across HoloLens and iOS/Android via AR Foundation and the Unity Input System.”
Junior Software Engineer specializing in backend, cloud, and AI-powered web applications
“Built and shipped Site Audit AI, a production multi-turn Claude-based agent that autonomously crawls websites, calls tools, and generates scored audit reports—reducing a manual 2-3 hour developer workflow to under 60 seconds. Also brings practical experience integrating inconsistent payroll/HR data across platforms like QuickBooks and Keka, with a strong focus on validation, fault tolerance, and resumable workflows.”
Mid-level Software Engineer specializing in GenAI and machine learning systems
“Backend/AI engineer with deep healthcare experience building production Python microservices that turn raw clinical audio into structured notes and insights. They owned systems end-to-end across architecture, launch, monitoring, and incident response, with measurable impact including 40% lower operating costs, 22% better latency, and 99.9% uptime in a regulated environment.”
Senior AI Engineer specializing in machine learning, GenAI, and MLOps
“Built an end-to-end agentic population health strategy copilot for healthcare leadership, turning broad chronic disease questions into structured, evidence-backed strategy briefs. Stands out for combining healthcare domain knowledge with production-grade GenAI implementation, including LangGraph orchestration, Databricks/MLflow deployment, human review, and quality gates focused on citations, metrics, risks, and safety.”
Mid-level Full-Stack Software Engineer specializing in AI and RAG systems
“Backend/AI engineer who built an enterprise RAG chatbot over 40,000+ technical documents, owning the system from ingestion and retrieval design through launch, optimization, and incident prevention. Stands out for treating LLM reliability as a data, retrieval, and observability problem—delivering 90%+ benchmark accuracy, ~50% fewer hallucinations, and major gains in lookup speed and latency.”
Mid-Level Software Engineer specializing in backend microservices, payments, and ML pipelines
“Backend engineer who has led redesigns and migrations for a real-time logistics platform, improving scalability and resilience while managing eventual consistency tradeoffs. Demonstrates strong distributed-systems rigor (idempotency, transactions, async queues, monitoring) and builds secure, versioned FastAPI APIs with JWT/OAuth2, RBAC, and database row-level security.”
Mid-level AI & Computer Vision Engineer specializing in edge robotics perception
“Master’s thesis engineer who built and deployed a continuous real-time perception + state estimation + control loop under tight latency constraints, owning both software architecture and hardware integration. Strong ROS 2 fundamentals with a systems-first approach—stabilizes robotic behavior by instrumenting, logging/replaying real data, and fixing timing/synchronization issues rather than treating failures as purely algorithmic.”
Senior Frontend Engineer specializing in scalable web and mobile applications
“Frontend team lead who delivered an ArcMap React + TypeScript product end-to-end, emphasizing Atomic Design-based design systems, reusable component architecture, and performance optimizations (code-splitting/lazy loading, server-side fetching, webpack). Adopted React Query over Redux with centralized query-key management and coached the team on its usage while shipping quickly in a high-velocity environment.”
Mid-Level Full-Stack Software Engineer specializing in mobile apps and payments
“Startup engineer who owned an end-to-end carpool marketplace experience at FavorIt (React Native, Firebase/Firestore, Cloud Functions, Stripe) and iterated rapidly using Mixpanel + feature flags while applying rigorous integrity controls for booking and payments. Also built a TypeScript/React + Go/Postgres workout tracker and previously worked on Spring Boot microservices for financial-institution workflow automation with event-driven patterns (outbox, idempotency, backpressure tuning).”
Junior Full-Stack Software Engineer specializing in Java/Spring Boot and Angular
“Backend-leaning full-stack developer (Java/Spring Boot, Angular, MySQL) who emphasizes rapid iteration with quality via clean code, validation, and API testing. Built a web application to help women connect directly with NGOs, focusing on an intuitive dashboard and user walkthroughs to support adoption, and designed flexible REST APIs to handle frequent requirement changes.”