Pre-screened and vetted in Remote.
Principal Salesforce Architect specializing in enterprise CRM and integrations
Senior Program Manager specializing in AI logistics and enterprise CRM platforms
Executive CTO and SaaS Platform Architect specializing in scalable data systems
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”