ScreenedIdentity Verified
No cost, no commitment - we'll make a personal intro
Ellen Lo - Lead Game Developer in Remote

Ellen Lo

Mid-level Game Developer specializing in XR, AR, and multiplayer Unity experiences

Dream Park ImmersiveBoston UniversityRemote5 Years ExperienceMid Level

Connect with Ellen

Ellen already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

About

Gameplay programmer with hands-on experience shipping VR systems in Unity/C#, including a quest-based onboarding flow for the VR MOBA Crystal Conquest that became a core part of the player experience as the game expanded. Brings a mix of gameplay architecture, Photon Fusion multiplayer implementation, Quest optimization, and practical AI-assisted development workflows using Claude Code and Unity MCP.

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee

Key Strengths

  • Owned Unity/C# gameplay systems end-to-end from research and design through implementation and code review
  • Built a scalable VR tutorial system that improved player understanding of classes and abilities
  • Strong VR gameplay and UX intuition informed by competitive research and player onboarding needs
  • Applies structured engineering practices with design docs, estimation, sprint planning, and milestone reviews
  • Thoughtful AI-assisted production workflow with explicit coding standards and human quality gates
  • Multiplayer implementation experience with Photon Fusion 2, RPCs, authority transfer, and synced item states
  • Hands-on Quest performance optimization for a PCVR title through LOD, texture, and rendering improvements

Like what you see? We'll introduce you to Ellen directly.

Experience

Lead Game DeveloperDream Park Immersive · Sep 2025 – Present
Gameplay Programmer IIMystic Interactive · Feb 2025 – Aug 2025
R&D EngineerThe New York Times · Jul 2020 – Sep 2022

Education

Boston Universitybachelor, Computer Engineering (2019)

Languages

English

Similar Candidates

BT

Senior Game Developer specializing in mobile games and Unity development

Remote, USA9y exp
PlaytikaUniversity of the Philippines Los Baños
View profile
TS

Senior Gameplay/Simulation Engineer specializing in Unreal Engine and graphics programming

Remote8y exp
Aesir InteractiveRWTH Aachen University
View profile
MZ

Mid-Level Software Developer specializing in game development and web tooling

Remote, US4y exp
Lost Boys InteractiveSaint Mary's College of California
View profile
MW

Michael Wells

Screened

Senior Software Developer specializing in game development and performance optimization

Remote15y exp
Sunobi

Game developer who says they built an entire title, Proxy - Ultimate Hacker, end-to-end in Unity/C#, including gameplay, UI, progression, audio, economy, and the main loop. They also describe hands-on experience with AI-assisted content generation, Photon multiplayer synchronization, and GPU/compute-shader optimization for VR and mobile XR.

View profile
DS

Deven Smith

Screened

Senior Game Developer specializing in Unity and mobile game development

Remote, USA10y exp
Kyoso InteractiveAcademy of Interactive Entertainment

Unity developer with over a decade of shipping experience across mobile, AR/VR, console, and gambling titles. Most recently helped take Faction Packed from conception through release and live ops as one of two programmers, owning much of the frontend client work and later adding live-service features like events and leaderboards while also tackling mobile performance constraints.

View profile
Kumar Chaitanya - Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems in Remote, USA

Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems

Remote, USA6y exp
Knowledge TokenMaharishi Markandeshwar Engineering College, Ambala

Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).

View profile

Interested in Ellen?

We'll personally introduce you - no strings attached.

For Hiring Teams

Build your dream team with Reval

Our AI agents source, screen, and vet candidates for your open roles. Get qualified, high-intent candidates on your desk within 48 hours.

$250one-time kickoff
10%on successful hire
48hrsto first candidates
Post a Role90-day money-back guarantee. A fraction of traditional agency fees.

Discover more candidates like Ellen

Search across thousands of pre-screened, high-quality, high-intent candidates on Reval.

Search Talent

Connect with Ellen

Ellen already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee
Ellen LoMid-level Game Developer specializing in XR, AR, and multiplayer Unity experiences