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Ethan Martin - Senior Unity Developer in Remote

Ethan Martin

Senior Unity Developer specializing in desktop and XR simulation apps

Kaleidoscope InnovationsGameDevHQRemote4 Years ExperienceSenior LevelWorks Flexible

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About

Unity/C# developer who built and continues to evolve a data-driven product configuration system for complex medical equipment—reverse-engineering undocumented, massive databases and generating 3D configured products with extensive rules—helping users (e.g., hospital sales workflows) save time and support increased sales. Also built an internal LLM-powered debugging assistant using structured Unity/backend telemetry and has hands-on Unity Netcode experience in smaller multiplayer prototypes.

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Key Strengths

  • Owned end-to-end Unity product configuration system (scope/architecture/implementation) for complex medical equipment
  • Reverse-engineered massive undocumented databases and built a reusable database-reading library
  • Built data-driven product creation pipeline that instantiates 3D configured products in-scene with extensive rules
  • Delivered reusable systems that scaled from one working configuration to supporting hundreds of configurations
  • Applied LLMs to production debugging by feeding structured Unity/backend data and iterating via prompt templates
  • Multiplayer fundamentals: server-authoritative state with NetworkVariables/RPCs and deterministic sync to prevent desync
  • Cross-platform performance optimization (draw calls, transparency, LODs) and input/UI abstraction across XR/desktop

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Experience

Senior Unity DeveloperKaleidoscope Innovations · May 2023 – Present
Mid-Level Unity DeveloperBadVR · Aug 2022 – May 2023

Education

GameDevHQbootcamp (2022)

Languages

English

Certifications

Unity Certified Professional Programmer

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Ethan MartinSenior Unity Developer specializing in desktop and XR simulation apps