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Vetted Unity Developers in Remote

Pre-screened and vetted in Remote.

C#UnityChatGPTArtificial IntelligenceAsync/AwaitC++
OE

Okiror Erasmus Mugadya

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Entry-Level Unity Developer specializing in XR/VR simulations

Remote
Unity

Unity developer with hands-on experience building a mixed reality game prototype for Meta Quest in a bootcamp and a self-directed car driving simulation featuring multi-environment/weather scenarios and UI driving guidance. Demonstrated practical problem-solving by fixing AI vehicle navigation issues through a custom C# pathing approach, and uses ChatGPT to speed up routine coding work.

UnityC#Unity Input SystemCinemachineMecanimXR Interaction Toolkit+46
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AP

Aleksandar Petrushevski

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Senior Unity Developer specializing in mobile, VR, and AR games

Remote7y exp
212 GamesFaculty of Computer Science and Engineering, Ss. Cyril and Methodius University in Skopje

Unity/C# developer focused on Meta Quest VR simulations and indie game development; built a factory onboarding VR experience largely solo, including modular scenario orchestration, interaction systems, and branching NPC dialogue. Also created multiple Unity games in the last year and built reusable internal packages (game management + UI/screens), while using an AI-driven pipeline for rapid prototyping and 3D asset generation.

UnityUnity 3DUnity 2DC#Unity EngineCinemachine+143
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BP

Benoit Poyser

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Mid-Level Technical Game Designer & Unity/Unreal Gameplay Programmer

Remote, USA5y exp
SideFull Sail University

Technical game designer/Unity developer who has shipped across PC, consoles, web, and mobile, with a strong focus on performance optimization (culling/occlusion, event-driven patterns, sprite atlasing) including for Nintendo Switch constraints. Served as feature owner on Risk of Rain 2 DLC "Alloyed Collective" (characters, bosses, items, interactables, enemies) and acted as project lead during a critical transition, stepping in to rescue a playable character design to meet client requirements.

3CsAchievement SystemsBlenderBlueprintsBranching Dialogue DesignC#+63
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IG

Ilia Guchashvili

Senior Unity Developer specializing in multiplayer WebGL and mobile games

Remote6y exp
Arcadia GamesCaucasus University
UnityC#Performance ProfilingPerformance OptimizationWebGL OptimizationMobile Optimization+42
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ЯА

Ярослав Агафонов

Senior Unity Developer specializing in multiplayer and mobile games

Remote9y exp
Idem World
UnityC#ZenjectUnit TestingAsync/AwaitTask-based Asynchronous Programming+23
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PR

PaulKonstantin Regler

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Junior Game Programmer & 3D Animator specializing in Unity/Unreal

Remote3y exp
Fawkes GamesMaria-Ward Secondary School

Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.

UnityUnreal EngineAutodesk MayaFoundry NukeMocha ProAdobe Premiere Pro+34
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