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Ivan Kadyka

Staff Technical Lead specializing in Unity and .NET

Warsaw, PolandTechnical Lead11 years experienceStaffVideo GamesSaaSPaaS
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About

Unity/gameplay engineer (Playtika) who built a state-machine/ECS-driven slot/bonus engine in a client-server setup, focusing on consistent outcomes under latency and highly engaging reward sequences. Also implemented server-authoritative real-time challenges/contests via an event-driven messaging system (SignalR-like) across iOS/Android/WebGL/UWP, and validates impact through retention/session/engagement analytics.

Experience

Technical LeadTIMETOBOOK
Technical LeadPlaytika
Software DeveloperPlaytika

Education

Belarusian National Technical Universitybachelor, Software Engineering in Computer Science (2013)

Key Strengths

  • Built client-side state machine synced with server-driven logic for consistent gameplay under network latency
  • Designed state-machine/ECS-driven slot bonus sequences (spins, rewards, challenge triggers) to improve game feel
  • Implemented server-authoritative real-time challenges/contests with buffering and reconnection for reliability
  • Measured feature impact using analytics (retention, session length, bonus engagement)
  • Strong AI-assisted engineering workflow with rigorous review, refactoring, and multi-level testing

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Contact

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Languages

EnglishRussianBelarusianPolish

Skills

Project ManagementTechnical LeadershipProblem SolvingCollaborationCommunicationAnalytical ThinkingC#.NETUnityXamarinASP.NET CoreJavaScriptTypeScriptReactNext.js