Joseph already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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About
UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.
Experience
Sr. Technical Artist / Instructional DesignerReplay11
Sr Manager of Instructional Design / 3D Tech Artist, Prototyper & DeveloperSequel Med Tech
Associate Director of Instructional Design / Tech Artist & PrototyperIPG Mediabrands
Unity Developer (VR)PlayStation
Senior Instructional Designer / DeveloperMonster
Learning Experience DesignerLinkedIn
Education
Florida State Universitybachelor, Motion Picture, Television & Recording Arts
Palm Beach Community Collegeassociate, Liberal Arts
Key Strengths
Built modular VR training interaction system end-to-end (requirements to deployment) using Blueprint Interfaces and Actor Components