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Joseph D’Alessandro

Senior Game & XR Developer specializing in Unity, Unreal Engine, and immersive learning

Los Angeles, CASr. Technical Artist / Instructional Designer10 years experienceSeniorVideo GamesXR (AR/VR)Education
ScreenedReferences VerifiedIdentity VerifiedStrongly Recommended

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About

UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.

Experience

Sr. Technical Artist / Instructional DesignerReplay11
Sr Manager of Instructional Design / 3D Tech Artist, Prototyper & DeveloperSequel Med Tech
Associate Director of Instructional Design / Tech Artist & PrototyperIPG Mediabrands
Unity Developer (VR)PlayStation
Senior Instructional Designer / DeveloperMonster
Learning Experience DesignerLinkedIn

Education

Florida State Universitybachelor, Motion Picture, Television & Recording Arts
Palm Beach Community Collegeassociate, Liberal Arts

Key Strengths

  • Built modular VR training interaction system end-to-end (requirements to deployment) using Blueprint Interfaces and Actor Components
  • Strong maintainability focus: modular templates, isolated interactions, heavy Blueprint commenting, avoided Level Blueprint coupling
  • Shipped UE5 deliverables to real users (Fab.com customers) and packaged VR template projects used by graduate students
  • Animation systems expertise: shipped UE5 character product with 180 animations and scalable locomotion AnimBP
  • Hands-on Unreal performance debugging/optimization using Stat Unit/Stat FPS/Blueprint profiling; replaced tick-heavy logic with events/timers
  • Pragmatic Blueprint vs C++ decision-making; integrated C++ gameplay logic and exposed it to Blueprints

Reference Highlights

Strongly Recommended
  • Excellent delivery and follow-through
  • Thorough and quality-focused
  • Strong stakeholder communication and alignment (checks for agreement)
  • Adaptable to changing priorities and pivots
  • Strong cross-functional communicator (clear, thoughtful, regular)
  • Proactive about soliciting feedback and closing the loop
  • Team player (steps in to support teammates while maintaining own work)
  • Manages complex timelines and revises timelines when needed
  • Thought leader in AR/VR and animation within the organization
  • Able to distill complex topics into understandable training experiences
  • Focuses on solving root problems, not just symptoms

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Contact

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Languages

English

Skills

UnityUnreal EngineUnreal Engine 5XcodeSwiftUIvisionOSiOSiPadOSmacOSC#C++PythonSwiftUnreal BlueprintsObject-oriented programming (OOP)