Senior Game & XR Developer specializing in Unity, Unreal Engine, and immersive learning
Joseph already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.
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