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Benjamin Reicher

Director-level CG/Animation Technical Director specializing in Unreal and VFX pipelines

Los Angeles, CAProfessor9 years experienceDirectorMedia & EntertainmentAnimationFilm & Television
ScreenedIdentity Verified

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About

Animation pipeline/cinematics specialist focused on Maya-to-Unreal workflows, known as the go-to person for resolving "impossible" fringe export and data-mismatch issues (FBX versions, OS differences, tool bugs). Worked on high-profile titles including Hogwarts Legacy (proprietary cinematics module), Fortnite cinematics, LEGO 2K Racers, and Judas, supporting shots end-to-end from cloth sim pre-roll to facial/body performance alignment.

Experience

ProfessorCalifornia Institute of the Arts
Founder & Animation DirectorValor Cat Studios
Head of CGMuholland
InstructorBento Box Entertainment
Lead AnimatorLIGHTCRAFT
Head of CGDough Bears
Technical DirectorNon-Fungible Labs
Unreal Technical ArtistFrame Machine
Unreal Technical ArtistZoic Studios
Technical DirectorHalon Entertainment
Technical Director / Unreal SupervisorShadows Interactive
CG SupervisorEncyclopedia Pictura
Lead Unreal ArtistPIXOMONDO
Previz Shot CreatorHalon Entertainment
Previz Shot CreatorMPC
Previz AnimatorThe Third Floor
Technical AssistantCalifornia Institute of the Arts
CG AnimationDisney Research Imagineering
High School Work/Study · CG GeneralistDisney Research Pittsburgh
High School Work/Study · Graphics InternCMU Robotics Institute

Education

California Institute of the Artsbachelor, Animation (2016)

Key Strengths

  • Deep troubleshooting of Maya↔UE data exchange and fringe FBX/export bugs
  • Go-to resource for maintaining rig/skeletal mesh parity between DCC and engine
  • Cinematics problem-solving under unstable/proprietary toolchains (Hogwarts Legacy)
  • End-to-end shot support: cloth sim pre-roll through facial/body performance alignment
  • Rapid pipeline bottleneck diagnosis and coordination with production to target optimization

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

English

Skills

BlenderMayaUnreal EngineOctane RenderDaVinci Resolve3D ModelingRiggingAnimationLightingPremiere ProZBrushAfter EffectsPhotoshopLinuxSpectral path tracing