ScreenedIdentity Verified
No cost, no commitment - we'll make a personal intro
LT

Louis Torres Tailfer

Senior Unity Game Developer specializing in VR/XR

Maze TheoryNational Film and Television SchoolLondon, UK5 Years ExperienceSenior Level

Connect with Louis

Louis already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

About

Unity VR programmer with multiple shipped Meta Quest titles (including Lead Programmer on Infinite Inside), spanning core architecture, interactions, Addressables, and localization. Also independently designed/programmed/directed the commercial Steam release Zellige: The Tilemaker of Granada, managing a 10-person team and earning positive coverage from Rock Paper Shotgun.

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee

Key Strengths

  • Shipped 3 professional Unity games for Meta Quest
  • Lead Programmer experience; built core systems from the ground up (movement, interactions, level management, addressables, localization)
  • Implemented a full player journal/inventory/log system end-to-end
  • Retrofitted hand tracking into an existing VR game solo within a month for a major update
  • Solo-designed/programmed/directed a commercial game and managed a 10-person multidisciplinary team
  • Proven ability to ship commercially (Steam PC/Mac release) with positive press review (Rock Paper Shotgun)

Like what you see? We'll introduce you to Louis directly.

Experience

Lead Programmer / Unity EngineerMaze Theory · Mar 2022 – Present
Creative LeadZellige: The Tilemaker of Granada · Jan 2021 – Feb 2023
Economic journalistAFP · Jun 2019 – Oct 2019

Education

National Film and Television Schoolmaster, Games Design and Development
City, University of Londonbachelor, Journalism
UNC Chapel Hillbachelor, Journalism (exchange year)

Skills

UnityC#Adobe Creative SuiteGitMentorshipPrototypingVirtual Reality (VR)Augmented Reality (AR)Extended Reality (XR)PerforceApproachableOpen-mindedGame DevelopmentGame DesignProgramming

Languages

EnglishFrenchSpanish

Similar Candidates

SI

Staff-level Software Engineer specializing in Unity game development and AI integration

London, UK9y exp
Meta
View profile
MB

Matthew Bousfield

Screened ReferencesStrong rec.

Senior Unity/XR Engineer specializing in VR games, multiplayer, and serious simulations

London, UK8y exp
University of OxfordAbertay University

Unity VR senior developer with ~8 years in VR and ~3 years focused on Meta Quest, building multiplayer training/digital-twin style experiences. Strong Photon (PUN/Fusion) background, including solving tricky networked object attachment/jitter issues via ownership and local-physics strategies. Demonstrated hands-on performance turnarounds in VR scenes using Mesh Baker, LODs, and impostors, plus experience shipping social multiplayer VR activities with Photon Voice.

View profile
DS

Principal Unity/C# Developer specializing in mobile and live-service games

London, UK14y exp
Dream Reality InteractiveDurham University

Unity gameplay developer who led implementation of an airport scene for Duplo Town (children’s physics/exploration game), adding multiple unspecced interactions that significantly increased polish and playfulness and delighted testers/clients. Principal/lead-level engineer with strong sprint planning and impact-vs-effort prioritization, plus experience designing asynchronous client-server interactions and state management (aware of Photon-style real-time multiplayer sync).

View profile
JH

Senior Unity Developer specializing in VR/AR and multiplayer experiences

London, United Kingdom7y exp
GembaKingston University
View profile
TB

Toms Bukhards

Screened

Senior Unity Game Developer specializing in gameplay systems, LiveOps, and AR/VR

London, England10y exp
MicazookRiga Technical University

Unity gameplay engineer with hands-on experience building deterministic state/input systems that improve responsiveness and frame stability, validated through profiling and playtests. Also implemented multiplayer gameplay using Photon Fusion/PUN, addressing latency and input feel via local simulation plus reconciliation, and uses AI tools to accelerate debugging and iteration.

View profile

Interested in Louis?

We'll personally introduce you - no strings attached.

For Hiring Teams

Build your dream team with Reval

Our AI agents source, screen, and vet candidates for your open roles. Get qualified, high-intent candidates on your desk within 48 hours.

$250one-time kickoff
10%on successful hire
48hrsto first candidates
Post a Role90-day money-back guarantee. A fraction of traditional agency fees.

Discover more candidates like Louis

Search across thousands of pre-screened, high-quality, high-intent candidates on Reval.

Search Talent

Connect with Louis

Louis already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee
Louis Torres TailferSenior Unity Game Developer specializing in VR/XR