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Lucas Vaz - VFX Artist in Feira de Santana, Bahia, Brazil

Lucas Vaz

Mid-level VFX Artist specializing in real-time game effects for Unity and Unreal

Run GamesUniversidade SalvadorFeira de Santana, Bahia, Brazil4 Years ExperienceMid Level

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About

VFX artist who shipped the mobile title WAGIMI Defense, creating a broad range of effects across UI and character actions. Highlights hands-on real-time/mobile optimization experience, including reducing overdraw and tuning shaders/emitters to keep effects performant while maintaining visual quality (e.g., tank shot VFX).

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Key Strengths

  • Shipped mobile game VFX (WAGIMI Defense)
  • Performance-focused VFX optimization for mobile (balancing quality vs FPS/overdraw)
  • Practical real-time VFX optimization techniques (cutout textures, shader tweaks, emitter reduction)

Reference Highlights

Moderately Recommended
  • Exceeded expectations in VFX work
  • Strong at optimization
  • Receptive to feedback
  • Iterates effectively based on feedback
  • Curious attitude during iterations
  • Creativity
  • Problem solving
  • Great work ethic
  • Able to maintain visuals while improving performance

Lucas's references speak for themselves. Let us connect you.

Experience

VFX ArtistRun Games · Aug 2024 – Oct 2025
VFX ArtistRoom 8 Studio · Aug 2024 – Oct 2025
VFX Artist1MAFX · Feb 2023 – Aug 2024
3D ArtistFreelance · Dec 2021 – Jan 2023freelance

Skills

UnityUnreal EngineBlenderAdobe PhotoshopCommunicationAdaptability3D Modeling3D ArtTexturingProp ModelingConceptingGame ArtVFXReal-Time VFXShader Graph

Languages

PortugueseEnglishSpanish

Certifications

Architecture and Urbanism - Universidade SalvadorArchitecture and Urbanism - UniSociesc

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Lucas VazMid-level VFX Artist specializing in real-time game effects for Unity and Unreal