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Nicolas Barroso

Junior Game Artist specializing in stylized 2D/3D animation and digital art

Criador de Conteúdo Digital2 years experienceJuniorMedia & EntertainmentVideo GamesMarketing & Advertising
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About

Student VFX artist/developer who has shipped multiple real-time effects in a Unity mobile runner game, including a stylized spark effect built in VFX Graph and performance-minded particle lifecycle management. Also created a scanner VFX using Unity’s Shuriken system and uses AI selectively for gizmos/procedural leg animation visualization.

Experience

Criador de Conteúdo DigitalYouTube
Designer gráficoUFOP-Geisa
Animador 2D FreelancerCanal Manikomio

Education

Physicshigh_school (2022)
PUC-Minasbachelor, Jogos Digitais

Key Strengths

  • Shipped VFX for a Unity mobile runner game (smoke, spark tail, broken glass)
  • Hands-on implementation of stylized spark effect using Unity VFX Graph (lifetime-driven motion)
  • Mobile performance optimization via conditional spawning/destruction and minimizing particle capacity
  • Tooling mindset: uses AI selectively for gizmos/procedural animation visualization

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

PortugueseEnglishJapanese

Skills

2D Animation2D Traditional Animation3D Animation3D Modeling3D RiggingC#Character DesignClip Studio PaintContent ManagementCreativityDigital AnimationDigital IllustrationEmpathyGraphic DesignKrita