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Nikunj Sethi

Mid-level Unity XR Developer specializing in VR/AR training, games, and immersive UX

Assistant Professor - AR/VR3 years experienceMid-LevelExtended Reality (XR)Video GamesHealthcare
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About

Unity developer with hands-on VR and multiplayer WebGL experience: reduced motion sickness in a VR bike riding game by implementing a helmet-style FOV reduction using a camera canvas. Built a small metaverse-style multiplayer house experience with Photon PUN 2, tackling host migration/ownership transfer and real-time object synchronization, plus voice chat.

Experience

Assistant Professor - AR/VRJindal School of Design and Architecture, O.P Jindal Global University
Unity VR DeveloperValkyrie Industries
Unity VR DeveloperEnver Studio
Unity VR DeveloperCHRP India Pvt Ltd

Education

Goldsmiths, University of Londonmaster, Virtual and Augmented Reality (2023)
UPES, Dehradunbachelor, Computer Science Engineering (Graphics and Gaming) (2021)

Key Strengths

  • Improved VR comfort by reducing motion sickness via FOV/helmet-style camera canvas
  • Strong multiplayer problem-solving (host leaving/ownership transfer, real-time sync) using Photon PUN 2
  • User-feedback-driven iteration (playtesting and early-release reviews informing changes)
  • Resourceful implementation choices (using UI canvas instead of creating a new 3D asset)
  • Comfortable adapting workflow structure based on project timeline (collaborative vs task-split)

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Contact

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Languages

English

Skills

UnityUnity 3DXR DevelopmentVirtual Reality (VR)Augmented Reality (AR)C#C# for Unity 3DUX DesignUX DevelopmentUser Journey MappingInteraction DesignImmersive Interaction DesignPrototypingUser TestingIterative Testing