Senior Game Software Engineer specializing in Unity, C++/C#, and multiplayer systems
Paul already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity/VR developer who has built personal Quest 2 projects including a Unity ECS-based space simulation leveraging Burst + Jobs for performance, and a relaxation virtual world featuring terrain, moving trees, and localized audio. Prefers a blended team structure and is motivated by high-impact, immersive projects.
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