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PaulKonstantin Regler

Junior Game Programmer & 3D Animator specializing in Unity/Unreal

Remote3D Character Animator Freelance3 years experienceJuniorVideo GamesMedia & EntertainmentAnimation
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About

Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.

Experience

3D Character Animator FreelanceFawkes Games
Unity Developer & 3D Animator (Robotic) ContractTruphysics
Game Developer & 3D Animation FreelancerUpwork
Unity Game ProgrammerH9 Konstantin Regler
Unreal Game Developer (Self-employed)H9 Konstantin Regler
3D Animator VolunteerHainine

Education

Maria-Ward Secondary Schoolhigh_school

Key Strengths

  • Shipped Unity projects including Meta Quest delivery experience
  • Built a complete non-prototype Unity game solo (Hantu)
  • Designed and implemented complex mission + dialogue systems with mission-dependent events
  • Implemented robust save/load with mission-dependent persistence and day-night state handling
  • Game AI development with reactive enemy behavior (dodging/responding to player attacks)
  • Strong debugging skills (identified and fixed state/loop issues causing AI to freeze)
  • Uses AI coding tools effectively for bug-finding and repetitive tasks (e.g., Rigidbody force bug)

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Contact

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Languages

GermanEnglishIndonesian

Skills

UnityUnreal EngineAutodesk MayaFoundry NukeMocha ProAdobe Premiere Pro3D Animation3D Character AnimationGame DevelopmentGame ProgrammingC#C++Gameplay ProgrammingUIUI Programming