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Scott Stevens - Level Designer in Nottingham, UK

Scott Stevens

Mid-Level Level Designer specializing in Unreal Engine and multiplayer arenas

SplicedUniversity of EssexNottingham, UK6 Years ExperienceMid Level

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About

UK-based level/game mode designer who shipped Sniper Elite VR: Winter Warrior, owning multiple campaign missions and the Sniper Duel mode end-to-end. Strong Unreal Engine 5 Blueprint prototyping (built a playable 4v4 King-of-the-Hill mode with dynamic spawns in about a week) and experienced in VR performance tradeoffs for Oculus Quest while collaborating closely with engineering.

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Key Strengths

  • Owned a shipped game mode end-to-end (Sniper Duel) from inception through release
  • Data/goal-driven tuning from playtests (extended mode length from <30 seconds to ~5 minutes via redesign and encounter iteration)
  • Rapid prototyping in UE5 Blueprints (playable 4v4 King-of-the-Hill mode in ~1 week, including dynamic spawns)
  • Holistic level ownership beyond layout (enemy balancing plus VO and SFX implementation)
  • Able to align design ambition with platform performance constraints (Oculus Quest) through engineering collaboration

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Experience

Level DesignerSpliced Inc. · Jan 2024 – Present
Level DesignerJust Add Water Dev · Oct 2022 – Jan 2024
Tools QA TechnicianPlayground Games · Mar 2022 – Oct 2022
Engineering and Infrastructure QADambuster Studios · Jul 2021 – Mar 2022
Level DesignerArtFactory · Sep 2020 – Sep 2021

Education

University of Essexbachelor, Computer Science (2020)

Awards

  • First Class Grade - University of Essex

Skills

UnityDocumentationLevel DesignLevel BlockoutsMultiplayer Level DesignCampaign Mission DesignPVP Arena DesignBlueprint ScriptingUnreal Engine 5Unreal Engine 4ForzaTech EngineMission ScriptingGameplay ScriptingAI Behavior DesignAI Stateset Behaviours

Languages

English

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Connect with Scott

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Scott StevensMid-Level Level Designer specializing in Unreal Engine and multiplayer arenas