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Simon Sikora

Director-level XR/Unity Application Development Manager specializing in training simulators

Warsaw, PolandApplication Development Manager, Lead13 years experienceDirectorConsultingExtended Reality (XR)Healthcare
ScreenedReferences VerifiedIdentity VerifiedStrongly Recommended

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About

Unity XR/VR developer with extensive Meta Quest experience who shipped a high-performance Quest 2 training simulation for a major pharmaceutical manufacturer, emphasizing 90 FPS optimization and highly accessible, low-UI interaction design validated by elderly user testing. Built a largely solo VR game end-to-end (assets, UI, audio, optimization, input) and standardized on OpenXR with custom solutions to stay future-proof amid changing VR SDKs; has also served as lead developer and service delivery manager.

Experience

Application Development Manager, LeadAccenture
Service Deliver Manager / DeveloperSetapp
Project specialistXR Wizards
Unity Independent DeveloperFreelance
Project ManagerVolkswagen AG Hannover
Product ManagerFr Automotive
Test EngineerNTN Wälzlager

Education

University of Technology Poznańmaster, Mechanical Engineering and Management (Mechatronics) (2008)

Key Strengths

  • Shipped Unity VR training simulation for a pharmaceutical manufacturer on Meta Quest 2
  • Standalone VR performance optimization to maintain 90 FPS on Quest 2
  • Designs highly intuitive VR UX for broad age ranges (including 60–70 year olds) using minimal UI and few controller buttons
  • Strong cross-platform XR approach (OpenXR) to mitigate shifting SDK/hardware ecosystems
  • Full-cycle solo Unity development across XR setup, audio, UI, level design, asset optimization, animation, and input
  • Pragmatic development workflow: adds desktop/non-VR mode to reduce headset dependency during development
  • Adaptable across structured and unstructured teams; has acted as lead developer and service delivery manager

Reference Highlights

Strongly Recommended
  • Very strong game design
  • Developed an innovative, state-of-the-art VR experience
  • Highly attentive to client needs
  • Challenges requirements constructively
  • Proposes excellent solutions
  • Agile and adaptable while keeping projects on track
  • Provides clear visibility and direction
  • Effective team leadership and management
  • Strong Unity/C# mastery
  • Global technical and functional perspective on complex projects
  • Managed designers/artists/production to deliver a coherent, satisfactory result
  • Able to align teams across different practices and procedures to maintain quality
  • Game changer impact
  • Team leadership
  • Highly analytical and detail-oriented (micro-level analysis)
  • Organized and structured approach
  • Able to break down complex projects before development
  • Strong feedback giver and receiver
  • Flexible working style (works as needed regardless of time)
  • Deadline-driven and highly committed
  • Seasoned engineer/developer
  • Translates complex processes into code effectively
  • Excellent multidisciplinary collaboration
  • Takes initiative
  • Positive impact on project gameplay quality and stability
  • Improved system stability and functionality through technical suggestions
  • Adaptable and flexible with shifting priorities/requirements
  • Solid Unity and C# technical skills
  • Understands code well
  • Thoughtful, practical problem-solving approach
  • Communicative and willing to share opinions
  • Listens to others and acknowledges mistakes
  • Strong team collaboration
  • Supportive teammate during crunch periods
  • Strong learning curve and continuous improvement (early career)

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Contact

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Languages

PolishEnglishGerman

Skills

UnityExtended Reality (XR)Unity XROpenXRMeta SDKSteamVRBlenderAdobeGitCI/CDGitHub ActionsScrumAgileTrelloMicrosoft Teams