Senior Frontend Developer specializing in WebXR and Three.js
Tanya already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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XR professional with 9 years in the industry and 3 years using Unity; built a solo Unity city-building/resource management game (BLEAK) inspired by Anno in a dystopian cyberpunk setting. Has shipped web-based XR experiences (not Unity headset titles) and emphasizes pragmatic scope control and production adaptability, honed further during time at Zappar.
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