Pre-screened and vetted in California.
Junior AI/ML Software Engineer specializing in NLP, LLM evaluation, and recommendation systems
Junior Mechanical Engineer specializing in robotics, controls, and tactile sensing
“Robotics engineer/researcher from Stanford’s Assistive Robotics and Manipulation Lab who built a custom tactile-sensing gripper system and ROS 2 data pipeline to classify the number of thin material layers grasped using a transformer-based model. Has internship experience at Motiv Space Systems building ROS 2 hardware abstractions for BLDC motor dynamics simulation, plus hands-on SLAM and manipulation work in Gazebo/MoveIt-based projects.”
Intern Software Engineer specializing in ML and data pipelines
Intern/Junior Robotics & Controls Engineer specializing in autonomy and embedded systems
Intern Software Engineer specializing in ML and data pipelines
Senior Computational Materials Scientist specializing in ML-driven molecular simulations
Mid-Level Software Engineer specializing in cloud infrastructure and full-stack web development
“Backend engineer at Electric Hydrogen who built a serverless device-log ingestion and processing platform in Python/Flask, scaling throughput (4x peak ingestion) while keeping sub-300ms API latency. Strong in Postgres/SQLAlchemy performance (partitioning, materialized views) and production ML integration (ONNX model served via FastAPI microservice with async batch inference, Redis feature caching, and drift monitoring via S3/Lambda). Experienced designing secure multi-tenant systems with schema-per-tenant isolation and KMS-backed encryption.”
Junior Mechanical Engineering & Software Developer specializing in aviation autonomy and retrieval systems
“Robotics/embedded builder who trained an aviation-specific LLM and deployed it offline on an NVIDIA Jetson for an in-flight voice assistant, solving performance and cabling constraints with NVMe storage and Bluetooth. Also has hands-on Raspberry Pi/Arduino robot builds (including a cigarette-butt picking prototype with hydraulic actuation) plus Docker-based FEA work using FEniCS/Gmsh and strong CI/CD + automated testing practices.”
Intern AI/ML Engineer specializing in NLP, LLMs, and semantic search
“Built and deployed a production RAG-based semantic search and summarization system for large legal/technical document sets, owning the full backend (embeddings, vector store, chunking, prompting) and driving a reported 40–60% reduction in manual review time. Experienced with LangChain/LlamaIndex plus Airflow/Temporal-style orchestration, and applies rigorous evaluation/monitoring (A/B tests, drift detection, staged rollouts) to keep agentic systems reliable. Also partnered with a supply-chain manager at TE Connectivity to deliver an AI inventory recommendation tool projected to drive millions in value.”
Junior Robotics Engineer specializing in robot learning, controls, and tactile sensing
“Robotics software engineer with Stanford coursework and Georgia Tech research experience, focused on end-to-end autonomy for mobile manipulation and real-time planning under uncertainty. Built a ROS 2 LoCoBot system combining Gemini speech-to-text, YOLO-based RGB-D perception, navigation, and grasping with robust synchronization/TF fixes, and developed an information-theoretic UGV planner for radiological source localization validated via Monte Carlo simulation.”
Junior Mechanical/Robotics Engineer specializing in controls, vehicle dynamics, and autonomy
Junior Robotics & Embedded Systems Engineer specializing in autonomous systems and control
Junior Machine Learning Researcher specializing in biomedical AI and systems
Intern/Junior Robotics & Controls Engineer specializing in simulation, teleoperation, and diffusion policies
“Robotics software engineer focused on simulation-to-teleoperation pipelines in NVIDIA Isaac Lab/Isaac Sim, including custom Dynamixel motor control integrated with USD/physics for dataset collection. Has hands-on ROS2 Humble + MoveIt2 integration for UR + Robotiq in Omniverse and builds Docker/CI workflows for GPU-enabled robotics stacks; also brings MPC coursework and multi-robot ocean drone comms experience (XBee/I2C).”
Mid-level AI Engineer specializing in agentic LLM systems
“Built and productionized a dual-agent LLM invoice-processing system for GFI Partners, adding guardrails and audit trails to earn stakeholder trust and drive adoption while cutting operational burden by 75%. Uses LangSmith observability to diagnose real-time workflow regressions and has experience teaching agentic AI concepts (e.g., at Carnegie Mellon) through hands-on, scaffolded demos.”
Junior Robotics & AI Engineer specializing in autonomous navigation and embodied learning
Senior Full-Stack Software Engineer specializing in cloud platforms and AI evaluation
Mid-level NLP Research Engineer specializing in LLM evaluation and retrieval-augmented QA
Senior Product Marketing Manager specializing in laser and photonics products
Mid-Level Full-Stack Software Engineer specializing in Python and React/TypeScript
“Built and shipped a map-embedding SDK (published to npm) for Walmart apps, solving key performance issues with real-time streaming (WebSockets) and Canvas rendering while prioritizing developer experience. Also applies LLM/agentic patterns in production workflows—using diagnostic agents and human-in-the-loop escalation to detect and resolve issues (e.g., voice agent loops caused by RAG API failures). Has sales-engineering experience supporting enterprise renewals, including a million-dollar contract renewal while at Siemens working with Ford stakeholders.”
Junior Robotics Engineer specializing in tactile sensing and reinforcement learning
“Robotics/ML engineer (Stanford project) who built a full Python-based RL grasping pipeline for an anthropomorphic tactile hand in MuJoCo, implementing SAC + behavioral cloning and proposing curriculum experiments; second author on an ICRCA 2026 submission. Hands-on with ROS 2 integration for Flexiv Rizon 4 and LEAP Hand, and uses Docker/Distrobox to manage complex CUDA/OS constraints while running training and production-style inference/retraining workflows.”
Senior Data Scientist specializing in computer vision and medical imaging
“Built and deployed an LLM-powered RAG system (PubChemRAG) for a 4D Mitospace project to compare mechanisms across a ~100-drug glossary and surface expected pathway/phenotypic differences in mitochondrial imaging. Worked closely with biochemistry and microscopy experts to design tiered evaluation benchmarks, iterating on prompts, retrieval quality (corpus hygiene, chunking strategy), and model outputs under GPU constraints using LangChain.”
Mid-level Haptics & VR/AR Researcher specializing in immersive interactive systems
“Built and owned an end-to-end VR surfing simulator in Unity/C#, integrating Arduino inputs, external tracking, and a motion platform with multisensory feedback. Deep focus on VR comfort and control stability (PD control, quaternion-based orientation, latency/jitter mitigation) validated via IMU measurements and 200+ user studies, plus some Unreal gameplay framework and replication/prediction experience.”