Pre-screened and vetted.
Senior Game Developer specializing in Unreal Engine multiplayer and VR systems
“Unity VR developer with deep hands-on experience optimizing and debugging standalone-headset VR projects (including Android/IL2CPP and XR interaction systems), though not yet credited with a Meta Quest store ship. Built and shipped a mostly solo Unity top-down shooter (Sand Bullet) on Steam, owning core gameplay, AI, UI/input, saves, performance, and an AWS-connected companion app integration.”
Senior VR/Game Developer specializing in Unity, RPG systems, and XR
“VR-focused game developer who shipped core systems for the MMORPG Ilysia, including an expandable PvP feature set and multiplayer instance dungeon flow. Brings hands-on experience balancing live multiplayer reliability, Quest vs. PCVR optimization, and lean-team production workflows such as AI-generated voiceover pipelines.”
Entry-level Full-Stack Software Engineer specializing in backend, cloud, and AI systems
“Software engineer with hands-on experience across platform modernization, production AI agents, and workflow automation. They led a monolith-to-microservices migration that increased deployment speed from weekly to daily, built a self-healing GPT-powered browser agent with an 85% autonomous recovery rate, and founded/ran ZapDash, where they hardened Kafka-based integrations against silent data loss.”
Mid-level Systems Software Engineer specializing in distributed cloud infrastructure
“Backend-leaning full-stack engineer in fintech/payments who shipped an end-to-end Stripe payments + webhook system for a financial microservices platform, emphasizing ledger accuracy via idempotency, transactional writes, retries, and DLQs. Also delivered a real-time React/TypeScript payment status dashboard informed by user interviews, and improved production performance by 35% p95 latency through PostgreSQL tuning and Redis caching on AWS.”
Mid-level Full-Stack Web Developer specializing in eCommerce
“Ecommerce-focused full-stack developer with broad agency and brand experience, spanning Shopify, WordPress, and BigCommerce. Most notably built a custom app to sync products and inventory across three regional storefronts with 5k+ products, significantly reducing manual duplicate work for store employees. Strong fit for roles involving custom commerce apps, B2B ecommerce workflows, integrations, and headless storefronts.”
Staff Software Engineer specializing in AI-native platforms and full-stack systems
“Founding engineering lead and player-coach who built a small cross-functional team around an AI-first development model, increasing execution speed by more than 3x through hands-on coaching and human-in-the-loop practices. Has led architecture for a multi-tenant platform and built an AI system for fashion businesses that generates content, imagery, and operational recommendations, combining technical depth with product and UX judgment.”
Mid-level XR Software Engineer specializing in mixed reality and interactive applications
“Interactive systems engineer with a niche background building high-visibility Unity experiences for museums and public venues, including the Smithsonian and Georgia Aquarium. Has led architecture for multi-kiosk networked installations, integrated OpenAI-powered character experiences, and rebuilt a social-VR face/eye-tracking app with on-device ML, localization in 30 languages, and Steam delivery.”
Senior Backend Engineer specializing in cloud-native microservices and AI backend systems
“Backend-leaning full-stack engineer who has repeatedly built web products end-to-end, including an artist booking and event management platform with complex location-based pricing, search, and booking flows. Strongest signal is ownership of backend architecture, API design, database modeling, performance optimization, and production stabilization while also partnering on frontend integration and UX improvements.”
Senior Software Engineer specializing in full-stack platforms and distributed systems
“Engineer with boutique startup-style experience on small teams, owning full vertical slices in ambiguous client environments. Particularly strong in NetSuite-based B2B SaaS-style automation for finance and operations, where they reverse-engineered undocumented workflows and rebuilt them into modular, audit-ready systems. Also actively coding across Go, Python, and React/TypeScript, making them a rare blend of integration architect and hands-on full-stack builder.”
Senior Software Engineer specializing in game development and gambling systems
“Unity/C# gameplay engineer with strong mobile free-to-play experience, including reusable reward/VFX systems, cross-device shader troubleshooting, and platform-specific Android/iOS behavior. They also bring server-integrity experience from mobile and Class 2 casino games, plus early feature leadership through technical design docs, mentoring, and post-launch support.”
Mid Unity Developer specializing in multiplayer game development
“Unity game developer with hands-on experience building a Hearthstone-like networked card game system: a centralized command queue driving deliberate, readable combat/interaction sequences with DOTween-based polish. Implemented authoritative multiplayer synchronization using Photon (self-hosted/PUN2) with client-side prediction, server reconciliation, and soft rollback to keep gameplay responsive while preserving state integrity; recently also working with Unity Netcode for GameObjects.”
Senior Full-Stack Game Developer specializing in Unity and backend systems
“Unity game developer with hands-on gameplay AI experience (FSM-driven monsters with customized NavMeshAgent movement) focused on creating readable, high-tension survival encounters through iterative tuning. Has shipped/created 4 Unity games solo end-to-end (UI, animations, architecture, state machines) and has also built a full Python game server; some exposure to Photon Fusion and strong client/server REST API implementation experience.”
Junior Full-Stack Software Engineer specializing in AI/ML platforms and microservices
“Graduate-school lab engineer who built and owned the final architecture of a Microservices Hub that integrates REST APIs, issues API keys, monitors 10+ Linux servers, and visualizes service dependencies via a topology graph. Strong in bridging legacy and modern stacks (Dockerized and non-Dockerized services like Apache/screen) using deep Linux/networking knowledge, plus practical real-time audio streaming for STT/TTS and experience mentoring others.”
Intern Full-Stack Engineer specializing in AI-powered products
“Software engineer (internship experience) who built and owned an AWS serverless multi-user “challenge” feature end-to-end (UI + REST APIs + DynamoDB + deployment), delivering measurable gains in latency (-30%), debugging time (-50%), and join drop-offs (~-30%). Also productionized a multilingual RAG-based QA system with vector retrieval and guardrails, improving accuracy to ~85% and driving ~20% DAU growth.”
Intern Full-Stack Engineer specializing in Java, React, and cloud-native backend systems
“Frontend-focused engineer with startup experience (SmartPath, OPC AI) who owned and evolved an internal React/TypeScript component library treated like OSS—refactoring core form and API wrapper modules for stability, type safety, and smaller bundles. Comfortable diagnosing production issues via logs/API traces and shipping end-to-end fixes with tests and documentation, including internal workshops to drive adoption.”
Junior Electrical and Computer Engineer specializing in ASIC, embedded systems, and RF design
“Candidate has hands-on hardware experience fabricating a MIMO UWB antenna, including identifying mathematical design parameters, using simulation software, and validating performance through S-parameter results. Also mentions using Figma for design work, though details on workflow and collaboration were limited.”
Senior Unity Developer specializing in gameplay, multiplayer, and backend integration
“Unity gameplay engineer who has shipped mobile and Meta Quest VR titles, leveraging DOTS/ECS for large-scale war/rts-style scenes and mobile performance. Built multiplayer features using Photon PUN 2 with PlayFab matchmaking/backend and implemented live network debugging/recovery strategies. Also prototyped an AI/LLM-assisted pipeline for generating and validating gameplay/level content via structured JSON with fallbacks and caching to control reliability and cost.”
Mid Backend Java Developer specializing in high-load FinTech systems
“Java developer with hands-on experience using AI coding tools heavily in day-to-day development, estimating roughly 60% AI-generated output in a recent shipped feature. Brings practical debugging and testing experience, including performance testing and resolving Spring Boot circular dependency issues through architectural changes.”
Mid-level Full-Stack Engineer specializing in backend systems and FinTech
“Full-stack engineer who architected a university-wide assessment reporting platform integrating rich-text inputs, Oracle data, SSO, and bulk PDF generation. Stands out for pragmatic decision-making in low-dependency environments, strong collaboration with non-technical stakeholders, and hands-on performance work that improved banking page load times by up to 80% at Dapi.”
Senior Software Engineer specializing in front-end and full-stack web applications
“Started in a small startup environment and grew from frontend into full-stack ownership across mobile apps, web apps, APIs, backend, and production responsibilities. Strongest in JavaScript/TypeScript and React, with notable experience building an insurance "resume the journey" feature using MongoDB to persist multi-step form progress.”
Junior Full-Stack Software Engineer specializing in FastAPI, Node.js, and React
“Frontend engineer in fintech who led a client onboarding platform end-to-end, building a scalable React/TypeScript architecture with Redux-driven multi-step verification workflows. Strong focus on quality at scale through UI automation/E2E testing and CI/CD (GitHub Actions + Docker), enabling faster releases (bi-weekly to daily) while staying stable despite evolving backend APIs.”
Junior Full-Stack Software Engineer specializing in GenAI and web platforms
“AI/software engineer with hands-on experience deploying an LLM-powered quiz generation platform for students, integrating Python services with Gemini APIs plus frontend and database components. Emphasizes production-grade reliability through observability, schema validation, async processing, and performance tuning under high concurrency, and has collaborated with product/operators (e.g., at Colombo AI) to translate real-world constraints into scalable technical solutions.”
Senior Full-Stack Engineer specializing in web, mobile, and cloud platforms
“Frontend engineer/lead who has shipped multiple production applications including VentureRamp (multi-platform crowdfunding app, deployed early 2024), DataPotter (large-scale stakeholder tracking dashboard), and Nasdmobile (OTC stock trading app). Emphasizes scalable microfrontend/modular architecture, strong state management (React + TypeScript + Redux Toolkit), and disciplined release practices (feature flags, phased rollouts, monitoring) while leading teams through sprints and knowledge-sharing.”
Senior Unity Developer specializing in mobile multiplayer games
“Unity engineer with experience dating back to 2011 who has taken multiple company games from prototype and architecture through delivery and years of maintenance. Built a dynamic AssetBundle system to optimize memory and loading for a high-fidelity mobile title, and delivered end-to-end multiplayer/social systems (clans/leaderboards) using Firebase (Firestore, Functions, Hosting). Also leverages AI tools to rapidly generate and integrate C# frameworks like ECS to speed up development.”