Mid-level XR Software Engineer specializing in mixed reality and interactive applications
Benjamin already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Interactive systems engineer with a niche background building high-visibility Unity experiences for museums and public venues, including the Smithsonian and Georgia Aquarium. Has led architecture for multi-kiosk networked installations, integrated OpenAI-powered character experiences, and rebuilt a social-VR face/eye-tracking app with on-device ML, localization in 30 languages, and Steam delivery.
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