Pre-screened and vetted.
Principal Gameplay Designer/Programmer specializing in FPS/TPS systems and AI
“Long-time Call of Duty mod/game-mode creator (Call of Duty Frontlines/Rio) who designed 40+ gametypes, including “Swarm” later released officially as MW3’s Team Defender. Known for deep tuning/balance iteration and for overcoming engine constraints (e.g., expanding limited model slots via load-time model merging to ship large amounts of new weapons/vehicles/enemies). Currently building an UE5 game (Comando Rio) on Lyra, implementing custom audio systems and camera/movement features, collaborating with Gooseman (Counter-Strike creator).”
Junior Machine Learning Engineer specializing in NLP and multimodal transformers
“Built and deployed LLM-powered agentic chatbot and text-to-SQL systems using LangGraph/LangChain (and Bedrock), structuring workflows as DAGs with planning/replanning and validation to improve tool-calling reliability and reduce hallucinations. Operates production feedback loops with online/offline metrics, drift detection, and LangSmith-based evaluation pipelines, and regularly partners with business stakeholders and clinicians using slide decks and visual charts.”
Intern Software Tester specializing in SQA automation and backend API validation
“Software engineer with medical-domain experience at Philips focused on end-to-end systems integration and reliability, including integrating C# xUnit automated test suites with backend services and CI-driven staging deployments. Also built a Python/scikit-learn typing speed analyzer integrating data collection, model training, and a real-time user interface; interested in transferring this systems/debugging rigor into robotics despite no ROS/robotics project experience yet.”
Junior Embedded Software Engineer specializing in IoT and microcontrollers
“Embedded/software engineer with hands-on Raspberry Pi work building a WhatsApp-controlled camera/servo system using TCP/IP plus Selenium automation of WhatsApp Web. Brings production DevOps experience from Infosys (Docker/Kubernetes, CI/CD, microservices, Kafka) and a methodical hardware/software debugging workflow using lab tools like oscilloscopes and multimeters.”
Senior Backend/Cloud Engineer specializing in IaC, SaaS platforms, and ML/Computer Vision
“Backend/infrastructure engineer with experience across API development (FastAPI/MySQL/SQLAlchemy), Kubernetes deployments, and large-scale data processing—built a Dockerized Python pipeline to pre-aggregate ~1B Graylog events for efficient querying. Has enterprise infrastructure automation background at Hewlett Packard Enterprise (Datafabric) using Terraform/Ansible with fail-fast and rollback practices, plus Kafka-based sensor streaming prototypes to Google Cloud with Java workers and autoscaling.”
Mid-Level Software Engineer specializing in cloud-native microservices and full-stack web apps
“Backend/platform engineer focused on real-time financial fraud detection and transaction monitoring, building low-latency FastAPI + Kafka systems with strong reliability patterns (DLQs, idempotency) and cloud observability. Has hands-on Kubernetes delivery across AWS EKS and Azure AKS with automated CI/CD and GitOps-style deployments, plus experience migrating legacy C# / Java monoliths to containerized microservices using Terraform/ARM and zero-downtime rollout strategies.”
Junior Business Analyst specializing in data analytics and BI
“Analytics candidate with insurance domain experience at Chubb, combining strong SQL/Python data engineering for claims reporting with business-facing metric design in Power BI. Also built an MLB game outcome predictor that beat Vegas implied probabilities using public data, showing strong product thinking and applied modeling ability beyond standard BI work.”
Mid-level Software Engineer specializing in full-stack and ETL systems
“Backend engineer with end-to-end ownership experience across enterprise SaaS and high-volume data systems, including PostgreSQL/.NET services at Visual Lease and ETL pipelines at Broadridge processing millions of records for Fortune 500 clients. Stands out for combining production support, observability thinking, and pragmatic architecture tradeoffs, while also experimenting with LLM-powered job application automation using Claude.”
Mid-level Software Engineer specializing in full-stack and AI-powered FinTech systems
“Backend-focused engineer with hands-on experience deploying AI-driven document processing and RAG-based workflows using Python, LangChain, FAISS, and REST APIs. Has owned projects from requirements through post-launch monitoring, including debugging production retrieval issues and building reliable pipelines for messy PDFs/scans and compliance-oriented document analysis.”
Intern Front-End Developer specializing in web and 3D graphics
“Frontend candidate with unusually strong graphics-oriented experience, including React Three Fiber, Three.js, and WebGL. They have built interactive 3D UI behavior and physics-style simulations, and they speak concretely about rendering performance, mesh optimization, and camera-aware animation logic.”
Intern-level Software Engineer specializing in full-stack and AI applications
“Frontend-focused engineer who built Smart Place Analytics, a browser-based facility operations dashboard combining occupancy analytics, alerts, live monitoring, recommendations, and decision history. Stands out for pairing strong UI architecture in Next.js/TypeScript with hands-on browser media work like getUserMedia, canvas capture, throttling, and cleanup to make complex monitoring workflows feel stable and operator-friendly.”
Junior Full-Stack Software Engineer specializing in mobile, web, and cloud
“Built a senior design project for Webquity LLC: a React/TypeScript Chrome extension and web app helping students with ADHD manage focus, tasks, and productivity across devices. Stands out for combining performance tuning, cross-device sync, accessibility-minded UX research, and polished UI touches like theming, weather-reactive backgrounds, and Lottie-based mascot animations.”
Intern Robotics Software Engineer specializing in SLAM and edge deployment
“Robotics software engineer who built a full LiDAR SLAM pipeline from scratch in C++ (ICP, pose graph optimization, loop closures) and validated it quantitatively against ground-truth datasets. Extensive ROS2 experience from academics and an internship building a localization system, plus practical deployment work using Docker across x64 and ARM edge devices; also trained RL policies for TurtleBots in Gazebo.”
Mid-level Full-Stack Software Engineer specializing in cloud-deployed web apps and APIs
“Software engineer who has shipped both core web platform features (secure user authentication/profile management) and production LLM systems. Built an internal documentation knowledge assistant using a full RAG pipeline (OpenAI embeddings, vector DB, semantic search, reranking) with evaluation loops and a scalable document-ingestion pipeline for PDFs/FAQs, iterating based on metrics and user feedback.”
Junior Robotics & AI/ML Engineer specializing in multi-agent reinforcement learning and computer vision
“Robotics software candidate whose thesis focused on multi-robot warehouse coordination using MAPPO reinforcement learning, trained in simulation (LBF environment, Isaac Sim/RViz) and deployed onto three real-time robots. Built custom ROS 2 Humble nodes for multi-robot control with namespaces, TF broadcasting, and an RL pipeline integrating LiDAR odometry and camera observations.”
Mid-Level Full-Stack Software Engineer specializing in cloud microservices and data engineering
“Software engineer with robotics and data-platform experience from CVS Health, spanning Java/Spring Boot microservices, secure APIs, React dashboards, and Snowflake/SSIS ETL optimization. Hands-on ROS 2 developer who built real-time LiDAR obstacle-detection nodes, improved SLAM performance, and coordinated multi-robot communication using DDS, with simulation/testing via Gazebo and CI/CD deployments using Docker and Jenkins.”
Senior Unity Developer specializing in mobile, VR, and AR games
“Unity/C# developer focused on Meta Quest VR simulations and indie game development; built a factory onboarding VR experience largely solo, including modular scenario orchestration, interaction systems, and branching NPC dialogue. Also created multiple Unity games in the last year and built reusable internal packages (game management + UI/screens), while using an AI-driven pipeline for rapid prototyping and 3D asset generation.”
Junior Software Engineer specializing in Full-Stack and GenAI/LLM applications
“LLM/RAG practitioner building clinician-facing AI search and Q&A inside EHR workflows, focused on trust, latency, and safety (grounded answers with citations, PHI controls, encryption/audit logs). Demonstrated real-time incident response for production LLM systems (e.g., fixing a metadata-filter deployment regression to prevent irrelevant results/cross-patient leakage) and strong demo/enablement skills for mixed technical and clinical stakeholders; also shipped a multi-model RAG tool at OrbeX Labs with upload/search/audit features for day-to-day adoption.”
Junior Machine Learning Engineer specializing in computer vision and generative AI
“CoreAI intern at The Home Depot who improved the Magic Apron Assistant by building a production video ingestion + RAG retrieval system for long videos (uploads and YouTube), including a graph-based retrieval module to speed up and improve relevance. Experienced with Kubernetes orchestration (HPA) and production reliability practices like caching, monitoring, regression testing, and stakeholder-driven requirements.”
Mid-level Software Engineer specializing in Java microservices and distributed systems
“Systems Engineer at Tata Consultancy Services with hands-on ownership of enterprise logistics microservices (Spring Boot) using Kafka integrated with Azure Event Hubs, including partitioning strategies and operational handling of consumer lag/duplicate events. Also built a full-stack road-accident blackspot detection application using Python-based spatial clustering and model evaluation with a JavaScript/Mapbox frontend.”
Mid-Level Software Engineer specializing in AI automation and full-stack FinTech
“Built an AI-powered loan automation dashboard using React and open-source JavaScript libraries, with hands-on experience improving real-world performance by reducing re-renders and optimizing/caching multiple API calls. Also produced developer-friendly API documentation for a voice assistant project, helping teammates integrate features faster with fewer errors.”
Intern Software Engineer specializing in AI and full-stack web development
“Built ReflectlyAI, an AI-powered interview coach, implementing a low-latency Python/Flask backend with modular LLM/Whisper services, retries/fallbacks, caching/batching, and async/background processing. Demonstrates strong PostgreSQL/SQLAlchemy performance tuning (EXPLAIN ANALYZE, composite indexes, selectinload) and multi-tenant isolation patterns (tenant-scoped schemas, tenant_id middleware), reporting ~50% response-time reduction.”
Mid-Level Full-Stack Software Engineer specializing in Java/Spring and React
“Software engineer who built and open-sourced reusable React/Node.js modules (chat, auth, caching) from an AI education platform, emphasizing intuitive APIs and strong documentation. At TCS, improved a healthcare scheduling platform by diagnosing SQL/server bottlenecks and redesigning database + caching, cutting appointment load times by ~40% and reducing support complaints.”
Mid-level Software Engineer specializing in Machine Learning and LLMs
“Software engineer with robotics and ML background (BS Software Engineering w/ Robotics minor; MS CS w/ ML minor) who built autonomy-focused student robotics projects combining RFID + camera sensing, path planning (Dijkstra), and fuzzy logic, and experimented with neural-network approaches. Also brings production-grade software practices from a Dell software analyst role, emphasizing maintainability, documentation, and testing for real-time systems.”