Pre-screened and vetted.
Junior Full-Stack Software Developer specializing in Spring Boot microservices and React
“Backend/microservices engineer who built a Python (Flask/MySQL) data-processing microservice for an internal analytics platform and improved slow responses via query optimization and caching. Has hands-on Kubernetes experience on AWS EKS with GitLab CI/CD, plus GitOps workflows using Helm and ArgoCD. Also built a real-time Kafka order-event pipeline and supported a cloud-to-on-prem migration with standardized, containerized configuration and gradual traffic cutover.”
Intern Full-Stack Software Engineer specializing in real-time web systems
“Built and iterated an end-to-end virtual waiting room for a real-time ticketing prototype, making concrete architecture tradeoffs (polling + Redis Pub/Sub) and improving performance post-launch with Redis caching (+30% throughput, -15% p99 latency). Also has hands-on experience building Spark/HDFS ETL pipelines with strong reliability/observability patterns and running disciplined NLP model evaluation loops on review-rating classification.”
Junior Full-Stack Developer specializing in web apps and reinforcement learning
“Built an AI basketball shooting coach that analyzes player form against NBA players and recruited 30+ beta users via Reddit to drive iterative UI/workflow improvements. Also has internship experience building an administrative server and coordinating API/database compatibility with another client server, emphasizing communication and integration quality.”
Junior Full-Stack Engineer specializing in AI applications and scalable web platforms
“Full-stack engineer with customer-facing delivery experience who built and deployed a multi-platform social media automation product (Next.js/Node/MongoDB) and optimized it using BullMQ/Redis background jobs, retries, and rate limiting for reliable posting at scale. Also delivered an AI-powered false-positive analysis service in a cybersecurity context, resolving production pipeline stalls via log-driven debugging, parallelization, caching, and LLM guardrails.”
Junior Controls & Autonomy Engineer specializing in robotics and trajectory optimization
“MS thesis work in the University of Washington Autonomous Controls Lab building a full quadrotor guidance/navigation/control stack, including high-fidelity dynamics modeling and an SCP trajectory optimizer made robust to wind via trust regions and MPC-style replanning. Also built an autonomous RC car using ROS on Jetson Xavier with ZED stereo/VIO, implementing perception (point cloud filtering/clustering) and state estimation while addressing real-time synchronization and latency challenges.”
Intern Full-Stack/Frontend Engineer specializing in data pipelines and analytics dashboards
“Backend engineer with experience at Roche and Jarsy focused on API and data-layer performance. Re-architected slow generalized endpoints into more efficient APIs (30% faster lookups) and led a schema refactor/migration with feature-flag rollout, dual writes, rollback scripts, and automated integrity checks; also addressed pipeline duplicate-entry issues via deduplication.”
Mid-level Software Development Engineer specializing in C++ and EDA toolchains
“Worked at AMD on Vivado tool releases, focusing on adding and integrating new IP/SoC functionality into the Vivado flow and validating expected behavior through testing. Comfortable engaging with customers and open to travel for hands-on customer-facing work.”
Junior Software Engineer specializing in cloud-native microservices
“Backend engineer (Nokia) who designs and migrates cloud-native microservices at scale, including a secure low-latency system handling 500k+ daily transactions. Strong in Kubernetes/OpenShift operations, CI/CD standardization, and production security (OAuth2/JWT/RBAC) with SOC2-aligned controls and zero critical security incidents. Demonstrated expertise in safe migrations (canary/blue-green, dual writes, reconciliation) and concurrency correctness in real-time systems.”
Senior Solutions Architect and Data Analyst specializing in cloud data platforms and experimentation
“Software engineer who built and scaled an internal automation/auditing tool for analyzing Google and Adobe tagging containers, adopted by 13 internal clients and saving ~15 hours per audit. Has experience shipping containerized, Kubernetes-orchestrated systems and integrating OpenAI APIs into an agentic chatbot feature (plus prior NLP chatbot work during a Cyber Peace Foundation internship).”
Senior Full-Stack Java Developer specializing in cloud-native microservices
“Backend/platform engineer with production ownership of high-volume transaction analytics and fraud monitoring services built in Java/Spring Boot. Has scaled data processing platforms (including healthcare datasets) and operated Kafka-based event pipelines with schema versioning, deduplication, and replay/backfill workflows, using strong observability via CloudWatch/Grafana and CI/CD with Jenkins.”
Mid-level Full-Stack Developer specializing in cloud-native microservices and distributed systems
“Software engineer with hands-on ownership of both fintech checkout improvements (saved payment methods/one-click checkout with tokenization and feature-flag rollouts) and production LLM/RAG systems for customer support. Demonstrates strong operational rigor via guardrails, evaluation loops integrated into CI/CD, and scalable data pipelines handling messy PDFs/CSVs/logs with reliability and observability.”
Principal Software Engineer/Consultant specializing in cloud, geospatial, and enterprise platforms
“Runs two lean real estate companies remotely by building local on-the-ground contact networks and leveraging free-tier technology to keep total annual business costs under $100. Brings a cost-elimination and MVP/validation-first mindset, preferring to join an established company unless a clearly viable business idea emerges.”
Senior Full-Stack & Mobile Engineer specializing in Node.js and React
“Backend engineer with TaskRabbit experience building and operating payment/booking services in Python/Django on AWS (ECS + Lambda) with Kafka/SQS eventing. Demonstrates strong production reliability and incident ownership in high-stakes payment flows (idempotency, strict timeouts, retries, monitoring/alerting) plus data/ETL work in AWS Glue and measurable SQL performance wins.”
Entry-Level Software Engineer specializing in AI/ML and Full-Stack Development
“Backend engineer who built an NL-to-SQL system at Target, using a multi-step LLM pipeline with vector-store schema retrieval and SQL validation to safely answer business questions. Strong in production FastAPI systems (async, Pydantic, Docker/Uvicorn, load balancing) and security (OAuth2/JWT, scopes, and database row-level security), with experience migrating Flask apps to FastAPI + PostgreSQL using strangler/feature-flagged canary rollouts.”
Junior Robotics Engineer specializing in UAV control, MPC, and SLAM
“Master’s robotics candidate at Northeastern (Silicon Synapse Lab) who built and tuned an NMPC for the M4 multi-modal morphobot to achieve high-speed (>10 m/s) aggressive flight maneuvers and even hover under a full rotor failure, using MATLAB/CasADi/Simulink/Simscape with IPOPT. Also has ROS/ROS 2 experience spanning SLAM/navigation on a UGV and GPS/IMU sensor-fusion + dead-reckoning with custom ROS 2 nodes/messages, with a strong simulation-first and real-time debugging approach.”
Junior Cloud & AI/ML Engineer specializing in AWS GovCloud and MLOps
“Robotics software engineer with hands-on ROS 2 autonomy experience on an obstacle-avoiding quadrotor (ROS 2 + Gazebo + PX4 + Nav2/SLAM), including custom work to extend Nav2 into a 3D aerial domain and output PX4 trajectory setpoints. Also built cost-saving ML infrastructure (PostgreSQL + AWS data-cleaning pipeline) and improved object detection accuracy by 40% using CUDA/PyTorch, with strong containerization and CI/CD practices (Docker + Kubernetes, aggressive version pinning) to prevent environment drift.”
Junior Gameplay Programmer specializing in Unreal Engine C++ and FPS/VR mechanics
“Unity VR game programmer with professional experience shipping a VR experience targeting Meta Quest and SteamVR, including prior VR tech QA experience at Rockstar. Served as the only core tech programmer on a team, owning physics/player controller/gameflow while building designer-friendly workflows so non-coders could create content. Also built a largely solo FPS project (Project Alpha) and later evolved it into a multiplayer game with a data-driven weapon system.”
Mid-level AI Engineer specializing in LLMs, RAG, and content automation
“AI/LLM engineer who built a production autonomous GenAI content ecosystem that generates short-form scripts, extracts viral highlights from long-form video, and dubs content into 33+ languages. Focused on making LLM outputs production-safe via schema enforcement, token-to-time alignment, critic-agent verification, and scalable async orchestration—cutting manual workflows by ~90% and saving $200k+ annually.”
“Generalist troubleshooter with experience debugging across C (memory leaks with Valgrind), Python (bug tracing to meet deadlines), and VHDL (hardware-related issues), plus some exposure to production deployments and networking issue resolution. Has supported customers remotely and emphasizes calm, patient communication during incident resolution.”
Junior Software Engineer specializing in AI, backend systems, and AWS cloud
“Built and shipped a production multi-agent conversational AI platform (Monitor agent + RAG + 4 additional agents) with enterprise REST APIs, using ChromaDB-grounded WCAG knowledge to keep responses accurate while varying tone via personality modes and conversation memory. Has experience at LinkedIn delivering technical demos and pre-sales guidance to both engineering teams and C-level stakeholders, acting as a translator between sales and technical teams to drive adoption.”
Principal Software Architect specializing in AI/ML and cloud-native full-stack platforms
“AI/LLM engineer who built a production content-generation system for nursing education, combining multimodal RAG over proprietary PDFs (including images) with structured Cosmos DB data and external sources. Strong focus on production reliability—prompt-chaining with LangChain, validation/guardrails, and Azure-based monitoring/observability—plus experience designing Azure AI agents with tool integrations like Bing Search.”
Junior Software Engineer specializing in AI, computer vision, and medical imaging
“Unity developer with deep GPU compute experience who shipped a web-deployed CAD-style app requiring real-time mesh manipulation, solving performance and browser memory-limit issues via compute shaders and mesh chunking. Built an independent Unity gravity simulation using Schwarzschild approximation and geodesic integration, and has also worked on game-engine threading/job-queue architecture using AI-assisted workflows.”
Senior Full-Stack Software Developer specializing in IoT and cloud systems
“Frontend-focused engineer who built a full movie recommendation system from concept to production, comparing classic collaborative filtering with LLM-based recommendation approaches on AWS. Emphasizes scalable architecture, strict TypeScript data contracts, and high-quality Next.js/React UI patterns (defensive states, scoped state management, performance optimization) with disciplined QA and feature-flagged rollouts.”
Mid-level AI/ML Engineer specializing in LLM reasoning and inference optimization
“Former Field Application Engineer at TestTorrent supporting proprietary hardware deployments. Built and integrated customer-requested benchmarking (including MLPerf-style work) by adapting GPU benchmark implementations and validating performance against NVIDIA baselines, plus delivered a backend fix that enabled customer performance testing and helped close a deal. Also has experience running models on AWS/GCP with multi-instance cost optimization techniques like memory offloading.”