Pre-screened and vetted.
Senior Game & XR Developer specializing in Unity, Unreal Engine, and immersive learning
“UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.”
Intern AI/ML Engineer specializing in LLM applications and data infrastructure
“Hands-on LLM practitioner who built a production document-processing pipeline in Python, tackling long-document handling and latency with chunking/batching and a user-driven correction feedback loop. Experienced operationalizing AI workflows with Kubernetes (CronJobs, autoscaling, scheduled data cleaning and weekly retraining) and applying structured testing/evaluation (E2E, LLM-as-judge, HITL) while communicating solutions clearly to non-technical clients using visual diagrams.”
Mid-level Backend Software Engineer specializing in AI workflow automation for finance and healthcare
“Backend/AI engineer with healthcare domain experience who built a patient journey analytics API (FastAPI/PostgreSQL/Snowflake/Redis) and debugged peak-hour latency down from ~900ms to ~50ms via indexing and query optimization. Shipped an LLM-powered clinical summary/recommendation assistant end-to-end and designed a multi-step risk evaluation agent workflow with safety guardrails against hallucinations and unsafe outputs.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native data platforms
“LLM/agentic systems practitioner who specializes in moving customer prototypes into production within microservices environments, emphasizing reliability, latency, security, and measurable success metrics. Experienced in real-time troubleshooting using logs/traces and in enabling adoption through hands-on developer workshops (including live coding in Java Spring Boot) and pre-sales POCs that address technical objections and integration risk.”
Mid-level Software Engineer specializing in LLM agents and full-stack systems
“At Esri, the candidate is building a production LLM-powered WebGIS AI framework that embeds an AI assistant into web maps and routes natural-language requests into ArcGIS JavaScript SDK functions via a LangGraph-orchestrated, multi-agent system. They emphasize production reliability and scale (strict tool calling/JSON, live schema validation, query guardrails) and rigorous evaluation/observability using LangSmith, offline prompt datasets, and latency/tool-call accuracy tracking.”
Intern Software Engineer specializing in distributed systems and backend infrastructure
“Backend engineer with deep experience building event-driven logistics systems (orders, warehouse execution, real-time delivery tracking) using Spring Boot/PostgreSQL/Redis and strong observability (Prometheus/Grafana). Led a zero-downtime migration from monolithic MySQL to a sharded architecture for ~2M users with dual-write, checksum validation, and fast auto-rollback, and has strong security expertise including PostgreSQL RLS for multi-tenant SaaS and robust OAuth/JWT handling.”
Intern Software Engineer specializing in systems and full-stack web development
“Open-source contributor to a JavaScript visualization library who focused on runtime/rendering performance—eliminating unnecessary full redraws via memoization and diff-based updates validated with Chrome profiling. Also strengthened the project’s developer experience by adding TypeScript definitions, writing practical documentation, building minimal example apps, and handling community issues with reproducible debugging and public fixes.”
“Game designer focused on mobile/PC action gameplay who owned end-to-end mode design and tuning on "Thrud: Broken Heaven" (3rd-person aerial shooter). Notable for telemetry-driven iteration across CBT1-3, rapid UE5 Blueprint prototyping, and building a reusable in-battle tutorial framework that improved onboarding clarity and reduced frustration while preserving challenge.”
Intern Data Scientist / Software Engineer specializing in ML, computer vision, and cloud
Junior Full-Stack Software Developer specializing in cloud APIs and data platforms
Intern Software Engineer specializing in cloud data platforms and full-stack systems
Mid-Level Software Development Engineer specializing in DevOps and Kubernetes on AWS
Junior Software Engineer specializing in full-stack development and data engineering
Senior Full-Stack Java Engineer specializing in cloud-native microservices and FinTech integrations
Mid-Level Software Development Engineer specializing in cloud-native backend systems
Mid-level Machine Learning Engineer specializing in MLOps and applied AI
Junior Software Engineer specializing in full-stack web and Android development
Senior Software Engineer specializing in backend microservices and AI/ML integrations
Junior ML Engineer specializing in GenAI agents, RAG, and computer vision