Pre-screened and vetted.
Mid-Level Software Developer specializing in game and simulation development
Mid-Level QA Engineer specializing in manual, API, and cross-platform testing
Mid-level Unity & VR Game Developer specializing in puzzle and training experiences
Junior Full-Stack Software Engineer specializing in cloud-native web apps and APIs
Junior Full-Stack Software Engineer specializing in Java/Python, React, and AWS
Mid-level Full-Stack Developer specializing in cloud-native web apps and microservices
Mid-level Full-Stack Engineer specializing in Java/Spring Boot microservices and React
Mid-level Python Developer specializing in backend APIs and ETL systems
Mid-level XR Engineer specializing in Unity, OpenXR, and AI-driven interaction systems
Entry-Level Full-Stack Web Developer specializing in modern JavaScript applications
Mid-level Software QA Engineer specializing in web, API, and test automation
Senior Games QA Engineer (SDET) specializing in Unreal Engine automation and console certification
Senior Full-Stack Developer specializing in Python/Django and cloud-native web apps
Entry-Level Games Programmer specializing in Unreal Engine and C++
“Early-career/graduate game developer with hands-on Unity exposure through game jams and coursework (including an AI-related project) and prior experience with Unreal Engine. Has worked in a structured team of ~8 with a producer assigning tasks, and is comfortable picking up additional responsibilities to keep delivery on track.”
Junior Computer Science student specializing in robotics, ML, and quantum computing research
“Hands-on engineer who has taken an LSTM Bitcoin forecasting model from notebook to a production-grade, monitored API (Docker/Gunicorn/Nginx, Prometheus/Grafana, blue-green rollback) delivering 99.9% availability and ~110–120ms p95 latency. Also built an RFID self-checkout prototype spanning Raspberry Pi + firmware + networking, using deep instrumentation to eliminate double-charges/timeouts (<0.1%) and reduce checkout time ~20% through idempotency, debounce logic, and hardware fixes.”
Mid-level Front-End Developer specializing in React and TypeScript
“Frontend engineer who has led end-to-end builds of complex React + TypeScript workflow editors (multi-step scenario builder with nodes/connections/conditions) with strong quality practices (CI/CD, unit tests, schema validation, logging, feature flags). Also delivered an AR flower-placement feature during an internship at Ecomspiders, rebuilding the experience with Three.js, live camera preview, and surface placement tested across devices and lighting conditions.”