Pre-screened and vetted.
Mid-level UX Designer/Front-End Engineer specializing in XR and immersive experiences
Mid-level Full-Stack Developer specializing in FinTech microservices
Senior Full-Stack Engineer specializing in agentic automation and enterprise SaaS
Entry-level UX Designer specializing in research-driven product design and design systems
Senior Front-End Developer & UX/UI Designer specializing in accessible, high-performance web experiences
Senior UX/UI & Product Designer specializing in developer tools and Human Interface Design
Director-level Art Director & Senior Graphic Designer specializing in entertainment marketing
Senior Full-Stack Engineer specializing in scalable web platforms and AI-integrated applications
Mid-level Full-Stack Product Engineer specializing in SaaS and AI workflows
Mid-level Design Engineer / Product Designer specializing in developer-facing SaaS UX
Mid-level Product Designer specializing in human-centered digital experiences
Senior Frontend/Full-Stack Engineer specializing in React, Next.js, and TypeScript
Mid-level Cloud & Front-End Systems Engineer specializing in AWS and distributed web platforms
Mid Product Designer specializing in UX/UI, design systems, and AI-powered products
Mid-Level Full-Stack Software Engineer specializing in cloud and kiosk applications
Senior Brand & Marketing Designer specializing in scalable design systems
“Marketing creative designer focused on high-polish, high-volume output through systems thinking—built cohesive campaign frameworks (e.g., 50+ asset "Refer Olympics") and component-driven Figma files to enable bulk edits and prevent style drift. At Morty, combined After Effects/Premiere with AI tools (Screen.Studio, Synthesia) to ship clear, consistent training/marketing videos faster, cutting timelines by days and reducing stakeholder revision cycles.”
Senior Motion & Graphic Designer specializing in UI/UX animation systems
“Marketing creative designer with 7+ years fully remote experience who builds high-polish, scalable multi-channel campaigns across web, email, social, and motion. Led end-to-end creative for AWeber’s “One Galaxy Over” faux-brand initiative (7% lift in users creating email series) and spent 6 years at MeetMe’s internal agency producing desktop gaming product-marketing campaigns using assets from 100+ Fortune 500 brands, including interactive mini-game experiences that drove a 20% engagement increase.”
Senior Full-Stack Engineer specializing in scalable web and cloud systems
“JavaScript engineer who built a Michelin-specific headless CMS forms platform based on apostrophe-forms, powering forms across 400+ Michelin websites. Designed an extensible, SOLID-aligned modular field architecture with a shared design system, cutting hundreds of lines of per-project code across 10+ implementations while driving cross-device compatibility and performance (BrowserStack, Lighthouse, SSR).”
Junior Product Engineer specializing in AI and SaaS
“Product intern at an AI startup (AdvisorGPT) who helped turn an LLM-based prototype into a production SEO blog-generation workflow that matched a firm’s tone/voice and targeted specific search phrases. Strong at bridging technical and non-technical teams, rapidly learning new AI tooling, and driving adoption through customer calls, UX improvements, and customer-facing demos/workshops.”
Director-level Creative Services Manager specializing in brand identity and design systems
“Marketing designer/art director with hands-on motion design (After Effects) who built high-polish social and podcast creative, including defining a podcast brand end-to-end. Experienced creating scalable, high-volume report and event branding systems, evolving agency templates into in-house frameworks while serving as the quality gatekeeper across stakeholders from SMEs to C-suite.”
Senior Motion Designer & Video Editor specializing in high-impact animated marketing content
“Marketing creative/motion designer focused on mobile game UA ads, producing high-polish short-form video creatives end-to-end (animation + sound) in After Effects/Cinema 4D. Experienced building Figma-based scalable systems and After Effects templates to generate high-volume variations, and iterating based on performance metrics (CPI/CTR/retention) with an 80/20 experimentation framework in a fully remote workflow.”