Pre-screened and vetted.
Principal AI Architect & Data Engineer specializing in GenAI, agentic systems, and MLOps
Junior DevOps Engineer specializing in AWS, CI/CD, and Linux infrastructure support
Mid-Level Full-Stack Software Engineer specializing in cloud-native web apps and PDF/canvas tooling
Mid-Level Full-Stack Software Engineer specializing in cloud, microservices, and DevOps
Mid-level Backend Software Engineer specializing in Python, APIs, and data pipelines
Mid-level Software Engineer specializing in full-stack data systems and cloud automation
Mid-Level Full-Stack Software Engineer specializing in scalable systems and GenAI
Principal Full-Stack Engineer specializing in scalable SaaS and cloud-native systems
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices and FinTech
Junior Software Engineer specializing in full-stack web apps and REST APIs
Executive Product & Innovation Leader specializing in Telemedicine and Medical Devices
Mid-level AI Engineer specializing in LLMs, RAG, and enterprise analytics
Senior Software QA Engineer specializing in test automation and CI/CD
Senior DevSecOps Engineer specializing in AWS GovCloud, Kubernetes, and compliance automation
Staff/Lead Full-Stack Software Engineer specializing in .NET, Angular, and cloud architecture
Senior Full-Stack Engineer specializing in Clojure, AWS, and scalable web APIs
Senior Software Engineer specializing in Unity game development and multiplayer systems
“Unity gameplay/game-flow programmer with ~10 years in the games industry who has shipped on Meta Quest 1 & 2. Built a Steam-available multiplayer "Vampire Survivors"-style co-op demo largely solo in a 6-month contract, handling everything from networking and UI to performance optimization (GPU instancing) and Steam publishing.”