Pre-screened and vetted.
Entry-Level Game Programmer specializing in gameplay and AI
“Unity developer who designed and programmed a dialogue + object interaction/inspection system as an inspector-driven tool so designers could configure behavior without touching code. Regularly uses AI tooling (GitHub Copilot and LLMs) to accelerate development and troubleshooting, and prefers roles with strong work-life balance.”
“Unity developer with 7 years of experience who has built several solo projects, including a PC metroidvania and an Android casual game shipped end-to-end through Google Play. Also has experience creating prototypes for indie events and game jams, and follows a structured workflow from planning through QA/bug fixing while leveraging tools like ChatGPT and GitHub Copilot.”