Vetted GitHub Copilot Professionals

Pre-screened and vetted.

PM

Pedro Motta

Screened

Mid-level Visual Effects Artist specializing in Unity VFX and shaders

Montenegro, Brazil6y exp
ForkantPé na Porta, Escola Arte Revide

Technical artist/VFX developer focused on Unity mobile game effects, with hands-on experience shipping and optimizing an always-on environmental sand/wind VFX (overdraw, emitter count, and texture memory). Also built a spline-driven footsteps path effect using Unity’s Spline package, combining scripting, mesh generation, and shaders, and uses Copilot to speed up shader debugging and API discovery.

C#UI/UX DesignUnityGitHub Copilot2D Asset DesignArt Direction+30
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EV

Eric Vo

Screened

Entry-Level Full-Stack Developer specializing in web applications

Spokane Valley, WA0y exp
Save Farmer MarketplaceEastern Washington University

Early-career frontend developer who has built an interactive medieval battle game board in React and JavaScript with real-time state synchronization across a 10x10 grid. Shows strong architectural instincts by separating game logic from UI and has also solved responsive UX issues in a farmer marketplace capstone by redesigning dense desktop-first layouts for mobile readability.

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PR

Junior Game Programmer & 3D Animator specializing in Unity/Unreal

Remote3y exp
Fawkes GamesMaria-Ward Secondary School

Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.

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MA

Junior Backend Developer specializing in secure REST APIs

Egypt
Tanta University

Built AI-powered features for a learning management system, including file-to-quiz generation with Gemini, strong validation/security controls, and teacher review workflows for contested AI grading. Stands out for combining full-stack product delivery with practical LLM safety measures like prompt-injection prevention, structured output validation, sanitization, and rate limiting.

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Julián López Barañano - Entry-Level Game Programmer specializing in gameplay and AI in O Carballiño, Spain

Entry-Level Game Programmer specializing in gameplay and AI

O Carballiño, Spain1y exp
Logiscool

Unity developer who designed and programmed a dialogue + object interaction/inspection system as an inspector-driven tool so designers could configure behavior without touching code. Regularly uses AI tooling (GitHub Copilot and LLMs) to accelerate development and troubleshooting, and prefers roles with strong work-life balance.

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BD

Junior Frontend Developer specializing in React-based web applications

Indore, India1y exp
IllumifyShri Vaishnav Vidyapeeth Vishwavidyalaya
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Unity developer with 7 years of experience who has built several solo projects, including a PC metroidvania and an Android casual game shipped end-to-end through Google Play. Also has experience creating prototypes for indie events and game jams, and follows a structured workflow from planning through QA/bug fixing while leveraging tools like ChatGPT and GitHub Copilot.

UnityChatGPTGitHub CopilotPC game developmentAndroid game developmentGoogle Play Store publishing+7
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