Pre-screened and vetted.
Senior Full-Stack Developer specializing in AI-driven SaaS and real-time analytics
Junior AI Engineer specializing in LLMs, RAG systems, and MLOps
“Robotics software engineer who built an end-to-end system ("justmatrix"), focusing on multi-agent orchestration and a multi-RAG retrieval backend/API. Has hands-on ROS experience, including a custom node for reliable high-frequency sensor data routing, plus deployment automation using Docker, Kubernetes, and CI/CD.”
Senior Paid Media & Performance Marketing Manager specializing in SaaS growth and demand generation
“Paid media specialist experienced managing high-spend accounts across Google, Meta, and LinkedIn with a focus on qualified lead generation at controlled CPA. Uses a disciplined testing and scaling framework (tracking via GA4/GTM, learning-phase completion, CPA/ROAS guardrails) and has driven a reported ~40% CPA reduction by auditing attribution/funnel issues and restructuring campaigns.”
Mid-level Unity Gameplay Programmer specializing in mobile games and VR interactions
“University student Unity developer with hands-on Meta Quest VR experience from an internship (AZSIMX), including full-body XR rig troubleshooting and animation work on a Parachute Simulator. Also built and published a mobile 3D racing game to Google Play with local split-screen multiplayer, and currently co-developing a game (Motorburn) while using Google Gemini to optimize performance.”
Senior Full-Stack/Backend Engineer specializing in APIs, distributed systems, and AI integrations
“AI/backend engineer who has built and scaled production LLM-powered SaaS features (document assistant + compliance review agent) on a Node.js/TypeScript + Postgres/Redis stack deployed to GCP Kubernetes. Demonstrates strong production reliability chops—async queueing, autoscaling, observability, and database tuning—with quantified wins (p95 latency -60%, query 4s to <200ms) and robust AI guardrails (strict RAG, schema validation, citations, HITL).”
Junior UX Designer/Developer specializing in web and AI-driven portfolio experiences
“Product/UX designer with strong front-end engineering capability who builds and deploys functional prototypes (React, Tailwind, Vercel) and bridges design-to-code via tokenized design systems. Has designed an AI-driven e-commerce fit/3D scanning experience (progressive disclosure, stress-map feedback) and is currently digitizing mass-casualty incident triage with haptics and spatially consistent, non-visual interactions to reduce medic distraction and error under extreme stress.”
Junior Software Engineer specializing in data engineering and GenAI
“Built and deployed a production LLM-powered recruitment chatbot that automates key recruiting steps (sourcing, candidate engagement, screening). Strong in agent orchestration with LangGraph, including guided graph-based workflows, context-aware routing, and reliability measures like clarifying steps plus human-in-the-loop evaluation.”
Junior Product Designer specializing in 0-to-1 MVPs, design systems, and AI-native apps
“UI/UX Team Lead who built a design system from the ground up for Find Me (mobile + responsive web), focusing on reusable components, Figma variable-based workflows, and high-fidelity cross-functional handoff. Also designed an AI-driven predictive weather/travel comparison experience that simplifies complex climate data via a comparison model and layered UI, and uses prototyping to validate flows and catch issues early.”
Mid-level Creative Designer & Director specializing in UI/UX, branding, and visual storytelling
Entry-Level Technology Consultant specializing in enterprise automation and CRM solutions
Junior Full-Stack Software Engineer specializing in web apps, cloud, and ML inference
Mid-level AI/ML Engineer specializing in LLMs and RAG systems
Mid-level Sales Development Representative specializing in high-volume outbound prospecting
Junior Full-Stack Software Engineer specializing in web apps, data visualization, and ML tooling
Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems
“Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.”
Mid-level AI Software Engineer specializing in LLM agents and RAG systems
Entry-level Sales Development Representative specializing in outbound prospecting and BANT qualification
Senior Customer Support & Manual QA Tester specializing in mobile app testing
Mid-level Graphic Designer specializing in branding, social media, and print design
Entry-Level Full-Stack Software Engineer specializing in backend systems and cloud deployment
“Built and shipped a production-grade RAG-powered news summarization and Q&A product, tackling real-world issues like retrieval drift, hallucinations, latency, and autoscaling deployment (Docker + FastAPI + Streamlit Cloud). Experienced in end-to-end ML/LLM workflow automation using Airflow, Kubeflow Pipelines, and MLflow, and has demonstrated business impact (40% inference precision improvement) through close collaboration with non-technical stakeholders at Evoastra Ventures.”
“Marketing-focused designer with 5 years in fully remote, high-pressure agency environments, spanning premium brand identity (Andy Awards) and global OOH/product launches (Dell XPS). Combines system-driven design (Figma kits, modular templates) with motion workflows (After Effects) and AI-assisted ideation/prototyping to accelerate pitch decisions and scale high-volume social campaigns (20+ TikTok ads for Ford) without quality drift.”