Pre-screened and vetted.
Junior Full-Stack Software Engineer specializing in GenAI and web platforms
“AI/software engineer with hands-on experience deploying an LLM-powered quiz generation platform for students, integrating Python services with Gemini APIs plus frontend and database components. Emphasizes production-grade reliability through observability, schema validation, async processing, and performance tuning under high concurrency, and has collaborated with product/operators (e.g., at Colombo AI) to translate real-world constraints into scalable technical solutions.”
Mid-Level Full-Stack Software Developer specializing in React and AI-assisted workflows
“Frontend engineer with experience across university and product companies (University of Montreal, Dopely, Takhfifan), owning React/TypeScript features end-to-end. Notably built a mathematically complex, multi-mode color wheel UI for designers and led quality practices at scale via conventions, RTL testing, and code reviews for junior developers, plus performance and reusability improvements in existing codebases.”
Intern Data Scientist specializing in machine learning, NLP, and LLM fine-tuning
“Built a production-style AI meeting summarization and action-item extraction system (Azure Speech-to-Text + transformer summarization/NER) exposed via a Flask REST API, with explicit guardrails to prevent hallucinated tasks. Strong focus on reliability: modular agent/workflow design, precision-first evaluation with human-validated golden notes, and practical orchestration patterns (tool-augmented agents; ready to scale into Airflow/LangGraph/Prefect).”
Mid-level Backend Engineer specializing in high-scale systems and LLM pipelines
“Open-source-focused TypeScript/JavaScript engineer who built a lightweight Node.js utility library to standardize LLM-agent message formatting, tool invocation, and safe schema-validated JSON outputs. Emphasizes composable abstractions, real-world performance profiling/benchmarks, and strong community feedback loops (GitHub issues, structured errors, logging hooks). Also did research at Syracuse University on converting natural language into structured JSON with validation layers.”
Junior Full-Stack Java Developer specializing in FinTech payments
“Full-stack engineer with hands-on experience building end-to-end applications using Java/Spring Boot and React, including Dockerized deployment and RabbitMQ-based messaging. Worked on a high-volume payment processing system at Alacriti, focusing on performance (query optimization, caching) and reliability with monitoring via AWS CloudWatch.”
Junior Autonomous Driving Perception Engineer specializing in sensor fusion and SLAM
“Robotics software engineer with thesis work optimizing the Autoware perception pipeline via DDS/synchronization tuning for lower latency and better throughput, plus hands-on ROS1/ROS2 experience deploying perception (YOLOv8) and SLAM/localization on real vehicles and delivery robots. Has practical debugging depth (Kalman filter crashes, transformation/scan-matching issues) and CI/CD automation experience with Jenkins.”
Mid-level Robotics & Controls Engineer specializing in autonomous vehicle motion planning
“Robotics software engineer focused on UAV multi-agent collision avoidance, combining Behavior Trees with MPC and validating in a ROS-based simulator via PX4 hardware-in-the-loop. Has hands-on experience debugging real-time estimation/control issues (EKF noise/arming failures), building distributed ROS service architectures, and smoothing MPC trajectories to meet kinematic and FAA right-of-way constraints.”
Junior Robotics & Machine Learning Engineer specializing in autonomous systems
“Robotics engineer leading development of a Physical Reservoir Computing controller for a pneumatic soft robotic arm, owning everything from automated data collection and leak-testing automation to hardware design/manufacturing and cross-lab integration with Virginia Tech. Built ROS 2/DDS-based multi-robot systems integrating OptiTrack, a lab quadruped, and a UR5e, and pairs simulation (Gazebo/MuJoCo) + PPO RL training with production-ready tooling (Docker, CI/CD, Flask dashboards, RAG chatbot portfolio).”
Entry-Level Full-Stack Developer specializing in web applications and databases
“Software engineering capstone contributor who helped kickstart an ambiguous, real-client project ("The Virtual Cowboy") by designing the initial relational database and CRUD foundation, then prioritized and shipped simulation/event functionality that satisfied the client. Also building a personal full-stack Book Notes web app (Node/Express/Postgres) with Google OAuth via Passport and a books API ingestion flow focused on data quality and reliability; has deployment experience with Heroku and PythonAnywhere and is ramping up on AWS.”
Mid-Level Software Engineer specializing in full-stack and cloud-native systems
“Backend/full-stack engineer who owned a cloud-native, AWS-based microservices backend for an HRIS product used by ~10,000 users, including onboarding and workflow orchestration. Strong production focus on event-driven architecture, idempotency/retries, observability, and developer-friendly API design (OpenAPI, versioning, JWT), plus hands-on Selenium automation for resilient checkout-style flows.”
“Open-source JavaScript contributor who diagnosed and fixed a memory leak in an infiniteQueries module using Chrome DevTools, adding useEffect cleanup and weak references to cut memory usage by 32% and close 18+ GitHub issues. Also strengthens quality via unmount-focused tests and CI performance validation, and improves developer adoption by adding real-world infinite scrolling examples to React Query documentation.”
Senior Unity/XR Developer specializing in VR/AR multiplayer experiences
“VR multiplayer Unity developer who implemented high-impact interaction systems (notably a math-driven, physics-aware door system with audio occlusion and culling) and designed/built a fully custom cross-platform multiplayer stack from scratch using KCP, WebSockets, WebRTC, and MemoryPack—plus recording, NPC support, and backward-compatible client modes for an educational/learning platform.”
Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics
“Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.”
Senior Backend Engineer specializing in FinTech and scalable microservices
Junior Software Engineer specializing in distributed systems and low-latency backends
Mid-level Software Engineer specializing in backend/full-stack and distributed systems
Junior AI/IT Strategy Analyst specializing in automation, cloud, and cybersecurity
Senior Technical Support Specialist specializing in IoT smart home and cloud troubleshooting
Junior Full-Stack Web Developer specializing in AI and systems programming
Mid-level Full-Stack Software Engineer specializing in microservices and web applications
Senior Video Editor & Motion Designer specializing in motion graphics and post-production
Senior Wireless Test Engineer specializing in 5G/LTE protocol validation and RF optimization
Senior Software QA Engineer specializing in web, mobile, and automation testing
Senior DevOps & Release Engineer specializing in Azure/AWS CI/CD and Kubernetes