Pre-screened and vetted.
Mid-level Software Engineer specializing in full-stack web, DevOps automation, and data engineering
“Co-op engineer who owned and shipped a Python/Flask backend for automating architecture reviews and system metadata processing, including ingestion from multiple internal APIs, RBAC, testing, and deployment. Has hands-on Kubernetes + GitOps (ArgoCD) experience, built Kafka-based real-time ingestion, and supported a cloud-to-on-prem migration with phased cutover, smoke tests, and performance tuning.”
Mid-Level Software Engineer specializing in full-stack and cloud-native systems
“Backend/full-stack engineer who owned a cloud-native, AWS-based microservices backend for an HRIS product used by ~10,000 users, including onboarding and workflow orchestration. Strong production focus on event-driven architecture, idempotency/retries, observability, and developer-friendly API design (OpenAPI, versioning, JWT), plus hands-on Selenium automation for resilient checkout-style flows.”
Junior Full-Stack Software Engineer specializing in AI workflows and LLM integrations
“Built and productionized an AI-assisted merchant onboarding automation workflow for Kort Payments, replacing slow manual underwriting document review with structured extraction, cross-document validation, and human-in-the-loop guardrails. Emphasizes reliability via scenario-based testing, repeatability checks, and deep observability (timestamped logs), plus incremental rollout with legacy fallback to prevent regressions.”
Senior Full-Stack Software Engineer specializing in Python, Django, and Generative AI
“Backend/data engineer with hands-on production experience building partner-facing Python APIs (FastAPI, Celery, Postgres/Redis) and AWS serverless data platforms (Lambda, SQS, Step Functions, Glue). Emphasizes reliability and governance—JWT tenant-scoped auth, secrets/config hygiene, data-quality quarantine, and incident ownership—plus measurable SQL tuning that eliminated timeouts and stabilized reporting workloads.”
Senior Game Programmer specializing in Unity/Godot gameplay and tools
“Indie Unity game developer who built a physics-driven fishing mechanic for "Cats Fishing" inspired by RDR2, combining Verlet integration and procedural rod bending to achieve realistic feel without heavy simulation costs. Has prototyped multiplayer systems using multiple networking stacks (PUN/Fusion/UNet/Nakama/Mirror) and adapts features for mobile via gesture controls and minimal UI.”
Senior QA Engineer specializing in test automation for web, mobile, and SaaS
Senior QA Automation & Full-Stack Developer specializing in web apps and database systems
Senior QA Engineer specializing in clinical trial IRT integrations
Senior Full-Stack Software Engineer specializing in distributed systems and AI platforms
Senior Software QA Engineer specializing in web, mobile, and automation testing
Senior Full-Stack JavaScript Developer specializing in cloud-native enterprise apps
Senior Software Engineer specializing in Python microservices and cloud-native APIs
Mid-level Data Scientist specializing in insurance analytics and machine learning
Mid-level Healthcare Data Analyst specializing in public health and clinical research analytics
Mid-level QA Engineer specializing in manual testing and Cypress automation
Mid-level QA Technical Analyst specializing in test automation and cloud-based application QA
Junior Full-Stack Software Engineer specializing in web platforms and APIs
Senior QA Engineer specializing in FinTech, retail omnichannel, and web/mobile testing