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Vetted Performance Optimization Professionals

Pre-screened and vetted.

Performance OptimizationJavaScriptPythonCI/CDReactGit
JG

Jonathan Ganor

Mid-level Performance Marketer specializing in paid acquisition across search, social, and display

Las Vegas, NV5y exp
Pinecone Growth Marketing
Digital marketingGoogle AdsMeta AdsReportingDashboardingData analysis+45
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HA

Hafiz Abdullah

Mid-level Unity Game Developer specializing in optimized real-time interactive experiences

4y exp
UnityC#Performance OptimizationPrototypingGame DevelopmentReal-Time Interactive Applications+14
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OA

Oluwasayomi Adebanjo

Screened

Junior Web Developer specializing in React and full-stack JavaScript

1y exp
Code the DreamCentral Bedfordshire College

“Frontend engineer focused on scalable React + TypeScript architecture and design-system style reusability, with demonstrated refactoring impact in legacy codebases. Delivered a high-visibility, filterable “Project Showcase” feature in 3 weeks (CMS-integrated, responsive, CI/unit-tested) and has implemented real-time UI updates via WebSockets for chat profile presence.”

HTMLCSSJavaScriptPythonTypeScriptSQL+67
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MÁ

Miguel Ángel Hernandez Olmo

Screened ReferencesStrong rec.

“VR/XR designer-developer specialized in shipping Unity experiences to Meta Quest, including major VR concerts (Foo Fighters, Young Thug, Sega x Steve Aoki) and work in the Quest ecosystem (Horizon, museum interactive VR). Demonstrates unusually deep standalone Quest performance/technical-art expertise (extreme draw-call/material strategies, baking workflows, foveated rendering) plus hand-tracking and live DMX lighting integration, and also builds local AI-driven avatar voice pipelines (STT+LLM+TTS with lip-sync) without internet.”

UnityUnreal EngineC#Performance optimizationMeta Quest (standalone VR optimization)PCVR development+38
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CJ

Chiamaka Jacob

Screened

Junior Front-End Developer and Mass Communication graduate

Surulere, Lagos, Nigeria
MC Katas LimitedAbia State University

“Frontend engineer who has led end-to-end builds and major feature launches in fast-paced fintech and logistics environments. Experienced designing scalable React/TypeScript architectures (Atomic Design, Redux Toolkit, React Query) and shipping reliably with CI/CD, comprehensive testing (Jest/Cypress), feature-flagged rollouts, and performance-focused UX patterns like optimistic updates and skeleton loading.”

HTMLCSSJavaScriptReactFront-End DevelopmentCommunication+68
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MT

Michael Terrazi

Screened

Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems

Fort Myers, FL1y exp
Florida Gulf Coast UniversityFlorida Gulf Coast University

“Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.”

BlenderCC++DebuggingGitJava+36
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NB

Nishikesh Bhagat

Screened

Entry-Level VR Developer specializing in Unreal Engine and immersive simulations

Nagpur, Maharashtra
Dnnovate Technologies Pvt LtdSt Vincent Pallotti College of Engineering & Technology, Nagpur

“VR/XR developer with hands-on experience building and shipping Meta Quest projects in both Unity and Unreal. Built a college virtual campus VR experience largely independently, owning environment/scene setup, navigation and interactions, plus standalone VR optimization (assets, lighting, scene complexity) to maintain performance.”

Unreal EngineUnityBlenderC++JavaWeb Development+29
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MR

Mohammad Rostom

Screened

Intern Full-Stack Software Engineer specializing in AI-powered RAG systems

Lebanon0y exp
CodVedaLebanese University

“Built FlowPilot, an AI-powered product that generates complete importable n8n workflows from natural-language prompts using a RAG pipeline (Qdrant + LangChain) and a multi-stage agent with a scoring/repair 'Judge' loop for intent alignment. Experienced in backend architecture across Laravel/Node microservices and production AI/RAG systems, plus performance debugging from async job offloading to database index tuning after ORM migrations.”

JavaScriptTypeScriptPythonJavaC#PHP+68
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NR

Nedas Rimkus

Junior Unity Game Developer specializing in 3D multiplayer mobile games

Cluj-Napoca, Romania2y exp
EVL PPYKedainiai Professional Training Center
AgileC#C++Code ReviewData Structures & AlgorithmsDebugging+54
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EY

Emmanuel Yegon

Intern Full-Stack Software Engineer specializing in web applications

Nairobi, Kenya0y exp
Systech LimitedZetech University
AgileAuthenticationAuthorizationCI/CDCode ReviewsData Modeling+43
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LD

Luis Díaz

Junior VR/AR Engineer specializing in Unity and immersive prototypes

Ñuñoa, RM2y exp
PlayworkBernardo O'Higgins University
CommunicationTeamworkAdaptabilityUnityBlenderGit+22
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RP

Ravani Purv

Mid-level Flutter Developer specializing in cross-platform mobile apps

Surat, India5y exp
FreelanceVidhya Deep University
Performance OptimizationFirebaseREST APIsGitCI/CDUnit Testing+32
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AA

Asis Asutosh Mishra

Entry-Level Game Developer specializing in Unity, C# and AR/VR

Puri, India
Centurion University of Technology and Management
UnityC#C++PythonUnreal EngineBlender+27
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MS

Manali Shah

Junior Software Developer specializing in Python web applications and REST APIs

Chicago, IL1y exp
PythonDjangoFlaskAPI DesignData StructuresCaching+17
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LD

Lorena Davila

Screened

“Frontend engineer with hands-on experience delivering data-heavy React + TypeScript features (e.g., in-app log viewing integrated with Graylog) and complex advanced search criteria workflows, using TDD (Jest/React Testing Library) and strong TypeScript typing to ensure reliability at scale. Recently obtained a Canadian open work permit and is seeking Canadian experience.”

ReactTypeScriptReact Testing LibraryJestFigmaBootstrap+11
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RI

richi ibnu wardana

Screened

“Built an automated ML/NLP document classification system for unstructured legal documents, combining classical models (TF-IDF + logistic regression/random forest) with entity resolution via fuzzy matching validated by precision/recall. Also implemented semantic similarity search using sentence embeddings stored in FAISS and improved matching by fine-tuning a transformer on domain-specific data and tuning similarity thresholds for fewer false positives.”

Machine learningspaCyNLTKLogistic regressionRandom forestscikit-learn+28
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HT

Hamza Tariq

Screened

“Performance marketer experienced managing $50K+/month spend across Meta and Google Ads, using a structured test-to-scale approach (separating testing from scaling and ramping budgets 20–30%). Reported outcomes include ~30% ROAS improvement and ~20% CPA reduction, plus a clear framework for diagnosing creative fatigue/audience saturation and communicating performance tradeoffs to clients.”

Google AdsPerformance optimizationMeta Ads ManagerMeta (Facebook) AdsInstagram AdsTikTok Ads+17
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EW

EZEKIEL WENTWORTH

Screened

“Unity/Meta Quest VR developer who has commercially shipped a dystopian shop-management game as a solo creator and also built multiple private Quest-playable titles. Strong in on-device performance tuning (object pooling, culling) and end-to-end production including custom 3D modeling and playtest-driven economy/pacing design; uses AI tools to rapidly prototype art/sound and iterate on game feel.”

Unity game developmentMeta Quest (VR) developmentCommercial game shippingSolo game developmentVR UX/UI design for seated/stationary experiencesIn-game information display systems (movable/hideable screens)+12
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