Pre-screened and vetted.
Senior Full-Stack Software Developer specializing in web applications and DevOps
“Frontend engineer who led a networking-device simulation PoC into a production-integrated product, designing microservice-style containerized architecture and optimizing massive telemetry streams with WebSockets and Kubernetes-based scaling. Built a React+TypeScript network orchestration dashboard (Platina Command Center) and drove quality/performance through unit/E2E testing with measurable browser/API performance metrics and CI/CD automation for rapid monthly releases.”
Director-level Retail Buyer and Merchandising Strategist in Luxury Fashion
“Fashion retail leader/buyer who launched womenswear at Notre by blending high-recognition brands with emerging designers to drive discovery, strong margins, and improved retention. Negotiated a $40K vendor-funded in-store installation with consignment runway product, generating $20K+ in event sales and sustained social-driven traffic. Recently stepped in as Retail Director at Manifest, owning the full retail revenue stream across two stores plus e-comm and building SOPs/merch strategy for an 11,000 sq ft new location.”
Mid-Level Full-Stack Software Engineer specializing in FinTech and Mortgage systems
“Full-stack engineer with deep AWS serverless and reliability experience in fintech/underwriting systems, including eligibility scoring and dynamic rule deployments. Built and productionized an LLM-powered incident RCA assistant (Bedrock Claude 3 + custom RAG + React) achieving 92% precision and ~75% MTTR reduction, with mature guardrails (evals, drift monitoring, HITL, audit logs) and strong operational rigor (canaries, chaos testing, DLQ remediation).”
Entry-level Software Engineer specializing in backend and cloud systems
“Backend engineer who built and scaled a zero-to-one social product backend using Supabase (Postgres, Edge Functions, Auth, Realtime) plus Neo4j for graph-based friend recommendations. Demonstrates strong production rigor: staged rollouts with metrics, incident rollback/postmortems, and complex schema refactors using expand-contract/dual-write with reconciliation and feature flags. Notably proactive about edge cases like geo-boundary realtime delivery and idempotent retry safety.”
Mid-level Frontend Software Developer specializing in React and React Native
“Frontend engineer (Teradata) who led an enterprise analytics dashboard end-to-end, building complex React + TypeScript interfaces with near-real-time updates and large data volumes. Strong track record in scalable frontend architecture, performance tuning (render optimization, payload reduction), and quality at speed via CI/CD, automated regression testing, and incremental rollouts in an Agile environment.”
Senior Unity Developer specializing in AI/LLM systems and multiplayer VR
“Backend/data engineer focused on AWS-native Python systems: built a FastAPI microservice on ECS/Fargate serving real-time analytics at millions of daily requests with strong reliability (OAuth2/JWT, retries/timeouts, correlation IDs) and autoscaling. Also delivered Glue/PySpark ETL pipelines to curated S3 Parquet/Athena with schema evolution + data quality controls, owned Airflow pipeline incidents, and has a track record of measurable performance and cost optimizations (e.g., ~80%+ query latency reduction; reduced logging/NAT/Fargate spend).”
Mid-level Frontend Engineer specializing in Angular enterprise applications
“Front-end engineer focused on sophisticated enterprise analytics and monitoring platforms for operations and business users. Stands out for combining Angular/NgRx architecture with deep browser-level performance optimization and thoughtful UX improvements for real-time, data-heavy incident investigation workflows.”
Senior Backend Engineer specializing in cloud-native .NET microservices
“Healthcare-focused full-stack engineer who has spent their career in small startup-like teams, owning products end-to-end from business requirements to architecture, implementation, deployment, and support. They’ve built critical hospital-facing systems including patient intake, insurance eligibility, appointment search at scale, and configurable multi-tenant admin platforms using React, Node.js, .NET, AWS, MySQL, and Elasticsearch.”
Senior Unity Tech Lead specializing in game, AR/VR, and cross-platform development
“Gameplay/networking engineer who owned and shipped a networked AR combat system for a hybrid RTS/FPS in Unity/C#, spanning architecture, Photon sync, tooling, performance optimization, and CI/CD. Particularly strong in multiplayer reliability: they built desync detection and replay debugging workflows, plus practical LLM-assisted review/testing processes to improve iteration speed and code quality.”
Executive sales leader specializing in enterprise SaaS, AI/ML, and digital transformation
“Public sector IT and cybersecurity sales leader with a track record of transforming reactive sales motions into proactive growth engines. He scaled Washington State business to over $1M/month, turned around a King County security account to $1M+ annually, and later drove 27% domestic and 30% international growth as a Global VP of Sales ahead of a successful acquisition.”
Executive technology leader specializing in AI, SaaS, and engineering operations
“Group CTO at Airobod who combines executive-level engineering leadership with hands-on technical depth across architecture, cloud, performance debugging, and AI-enabled platforms. He has led platform modernization, scaled engineering organizations in high-growth environments, and implemented rigorous multi-tenant SaaS architecture with zero cross-tenant data leaks over 12 months.”
Senior Full-Stack Engineer specializing in React, TypeScript, Python, and compliance platforms
“Backend/data engineer with hands-on production experience across Python/Flask microservices and AWS serverless/data platforms (Lambda, DynamoDB, S3, Glue/PySpark). Demonstrated strong reliability and operations mindset (JWT/RBAC, retries/timeouts/circuit breakers, CloudWatch/SNS alerting) and measurable performance wins (SQL report runtime cut from 10 minutes to 30 seconds). Seeking ~$150k base and cannot travel for onsite meetings for the next 5–6 months due to family medical constraints.”
Senior Software Engineer specializing in full-stack FinTech and compliance platforms
“Backend/data engineer with hands-on production experience building a real-time notification API on Flask/Celery/Postgres and scaling it on AWS with Docker, Redis queuing, and SQLAlchemy query optimization. Also delivered AWS serverless deployments (Lambda) using Terraform + GitHub Actions and built AWS Glue ETL pipelines from S3 to Redshift with CloudWatch monitoring and DataBrew data quality checks.”
Senior Software Engineer specializing in distributed systems, blockchain, and performance-critical platforms
“Senior software engineer (backend/infra) with hands-on Unity gameplay feature work, including an editor-time page-generation and multilingual pipeline that renders gamebook pages as textures for instant 3D page flips. Combines immersive UX techniques (mask textures + custom shader hover feedback) with strong multiplayer/networking and scalable infrastructure thinking (latency, prediction, security, autoscaling).”
Senior React Native & React Developer specializing in Salesforce-integrated mobile apps
“Frontend engineer with fintech experience who has owned React Native/React + TypeScript architecture end-to-end, including feature-based modularization, reusable component libraries, offline support, and API optimization. Built a heavy analytics dashboard with real-time WebSocket updates and has shipped security-sensitive third-party payment integrations, including rapid post-release fixes via over-the-air updates.”
Senior Frontend Developer specializing in scalable React/TypeScript web applications
“Frontend engineer who led a React/TypeScript real-time live-streaming web platform end-to-end, including interactive chat, live polling, and monetization (subscriptions/tipping via Authorize.Net). Built a scalable component system (Tailwind + Storybook) and handled complex real-time state with optimistic UI patterns across WebSocket and server-validated events, collaborating closely with product/design (Figma) and QA in an agile release cadence.”
Senior Unity Developer specializing in gameplay systems, performance, and graphics
“Unity/C# gameplay engineer who built a designer-driven, remotely configurable ability system using JSON configs hosted on PlayFab, including runtime tracking and pooled VFX to handle frequent casts. Has shipped contract VR/AR work (HTC Vive, HoloLens) with strong performance focus (90 FPS) and also understands mobile live-service constraints like KPI integrations, memory/build size, and battery/CPU optimization.”
Junior Software Engineer specializing in backend systems and AI/LLM RAG platforms
“Full-stack engineer who built and operated a data-driven analytics platform using Next.js App Router/Server Components and TypeScript, owning post-launch monitoring and performance/stability work. Demonstrated measurable wins in analytics performance (e.g., cutting query latency from ~1s to ~200ms) through indexing, query-plan analysis, and precomputation/caching, and has experience designing durable multi-step backend workflows with retries, idempotency, DLQ, and time-correct ordering.”
Principal Real-Time 3D Software Engineer specializing in Unity/Unreal simulation and HMI
“Gameplay-focused Unity developer who prioritizes tight, fair-feeling controls—implemented a custom raycast-based character movement system (avoiding Unity physics) to make platforming more deterministic and difficulty tuning more reliable. Has prototyped multiplayer in both Unity (Photon tic-tac-toe replication prototype) and Unreal Engine (shared workshop/crafting environment), and actively uses AI tools (Copilot + asset generation) to speed prototyping and documentation.”
Senior Full-Stack Developer specializing in React/React Native and SaaS platforms
“Frontend engineer who has led end-to-end delivery of a climate-risk visualization/financial impact web platform using micro-frontends (Webpack Module Federation), a shared MUI design system, and React Query server-state to keep independent modules consistent and performant. Also improved a complex rules-heavy document editor (Crove.app) by eliminating input lag with memoization + Web Workers and introducing a headless rendering engine reused across products, with disciplined rollout via feature flags and Sentry monitoring.”
Senior Full-Stack Software Engineer specializing in Java, React, and distributed systems
“Implementation and AI workflow engineer who has owned customer deployments end-to-end for messaging/integration platforms and also built production-oriented LLM systems. Stands out for combining stakeholder-facing delivery leadership with hands-on experience in Kafka/MongoDB integrations, RAG/agent architectures, and resilient document-processing pipelines with strong validation and fallback controls.”
Senior Frontend Engineer specializing in React/TypeScript web applications
“Senior frontend engineer who led end-to-end delivery of a large ecommerce platform at Foschini Group and built a complex healthcare operations dashboard for UK-based Ceracare. Strong in React/TypeScript/Next.js architecture, design systems, and performance at scale, with a pragmatic approach to state management (React Query/Redux) and quality (Storybook + testing + code reviews).”
Senior Unity Developer specializing in game architecture, UI, and multiplayer systems
“Unity game developer who shipped a major core-mechanic change (“bowler quality”) for a bowling-sim game, using Firebase A/B testing and analytics to find the right difficulty/monetization balance and adding targeted onboarding to address player confusion. Also refactored a Photon-based multiplayer matchmaking/initialization “waterfall,” fixing a long-standing async host-selection bug that caused infinite loading.”