Pre-screened and vetted.
Senior Full-Stack AWS Developer specializing in cloud-native microservices and serverless systems
Junior Full-Stack Software Developer specializing in SaaS and AI-powered web apps
Junior Software/AI Engineer specializing in LLM agents and RAG systems
Entry-Level Full-Stack & AI Engineer specializing in chatbots and web apps
“Data Science honors graduate (Maryville University) who has built Python/SQL backends and a capstone website handling sensitive user data. Emphasizes secure data handling (password encryption, secure database updates) and uses Git/GitHub Pages with CI/CD-style practices for managing and deploying changes.”
Senior Unity Game Developer specializing in multiplayer, AR/VR, and Web3 games
“Unity/VR developer who has shipped multiple Meta Quest titles, including a Meta Quest 3 VR heritage app backed by the Malaysian Tourism Commission. Built a complex MMO metaverse game end-to-end solo (Photon Fusion 2 multiplayer, 21x13km world, procedural biomes, combat/inventory) with blockchain/NFT integration (Solana/BSC) and AWS hosting, and actively uses AI tools to accelerate prototyping and internal tooling.”
Mid-level Full-Stack Developer specializing in AI and cybersecurity platforms
“Builder of multiple AI products including Nova-Core, a multi-model assistant using Grok and Gemini, and Lumina Shield, a prototype for vulnerability detection and performance analysis that routes findings into Nova-Core for explanation and fixes. Also created a desktop voice agent ('Soul') and brings 6 years of experience in a non-profit audio consultancy, with a personal story of being a cancer survivor motivated by purpose-driven work.”
Senior Frontend Engineer specializing in scalable web applications
“Front-end engineer who has led architecture for complex enterprise web experiences combining e-commerce and marketing on a headless CMS stack. Stands out for quickly upskilling into React/TypeScript/GraphQL while delivering, and for hands-on accessibility remediation work that balanced ADA compliance, usability, and stakeholder management.”
Mid-level Software Engineer specializing in UI platforms and FinTech systems
Mid-level Game Developer specializing in Unity, AR/VR, and cross-platform products
“Exceptionally young game developer who says he began at age 10 and was employed as a Unity developer at 13. He has hands-on experience building gameplay systems, VR/Web/mobile projects, Photon multiplayer features, and AI/ML experiments—including an open-source protein-model research pipeline reportedly under peer review at PLOS ONE.”
Mid-Level Unity Game Developer specializing in multiplayer and mobile/WebGL optimization
“Unity developer who built a multiplayer system for a game called Drift using Photon PUN, including backend API integration for authentication, score tracking, and live leaderboards. Has experience optimizing real-time sync for WebGL and automating data-to-ScriptableObject pipelines via a custom C# CSV importer generated with ChatGPT.”
Junior Full-Stack Software Engineer specializing in scalable backend systems
“Built and shipped an AI-powered journaling app feature that analyzes user text for emotions in real time, owning everything from React/TypeScript UX (dynamic theming + Framer Motion) to a FastAPI backend integrating Hugging Face. Has hands-on production experience deploying Dockerized services on AWS (EC2/RDS/S3/CloudWatch) with GitHub Actions CI/CD, and resolved a real latency/scaling incident by converting blocking external API calls to async with retries/timeouts.”
Mid-level Full-Stack Web Developer specializing in React, Next.js, and Node.js
“Front-end engineer focused on sophisticated browser-based search and reading experiences, including AI-generated summaries and multi-state content interfaces. Demonstrates strong practical skill in React-style component architecture, Figma-accurate implementation, and deep browser/CSS debugging to make complex UIs polished, maintainable, and usable.”
Junior Full-Stack Engineer specializing in web applications and AI-assisted workflows
“Frontend-focused candidate with hands-on experience building a technically demanding AI-assisted survey/copilot interface at VSorts.ai while working as a research assistant at ODU. They show strong practical judgment around React architecture, TypeScript safety, and performance tuning, including diagnosing context-driven re-render issues and improving UX in real-time interactive applications.”
Mid-Level Full-Stack Software Engineer specializing in web apps and APIs
“Hands-on technical/product-facing engineer with experience operationalizing LLM/agentic workflows and debugging them in real time using logs, traces, and metrics. Also supports go-to-market by running developer-focused live coding demos and partnering with sales on discovery and integration/maintainability concerns through clear technical documentation.”
Mid-Level Full-Stack .NET Developer specializing in cloud-deployed web apps
“Unity/C# gameplay programmer with professional experience at Fabwelt Studios on the play-to-earn title "Arsenal," implementing player mechanics, interaction systems, and event-driven gameplay features. Also built a research-focused Tetris prototype as a master’s thesis, adding seedable RNG controls, data logging, and a playtest harness to study how randomness affects player perception.”
Mid-Level Gameplay Engineer specializing in Unity/Unreal gameplay systems and UI architecture
“Unity/C# developer who led an end-to-end refactor of a Duolingo-style gamified app’s core progression and UI system, redesigning architecture with MVVM/SOLID and event-driven UI updates. Delivered measurable performance improvements (rankings view from sub-35 FPS to ~55–60 FPS) plus draw-call reductions using UI Toolkit and sprite atlases. Also supported Photon-based VR multiplayer (Meta Quest) in an educational accident-simulator, focusing on real-time debugging and sync strategy.”
Entry-level Software Engineer specializing in backend, AI systems, and full-stack development
“Solo builder of two technically ambitious products: Ghosted, a full-stack job search platform for international candidates navigating H-1B sponsorship data, and ContextForge, a Claude Code marketplace plugin that gives coding agents persistent memory and targeted codebase retrieval. Particularly strong in AI agent infrastructure, retrieval reliability, and end-to-end product ownership, with a fast release cadence and a habit of turning real failure modes into shipped improvements.”
Senior Full-Stack Software Engineer specializing in ERP and backend systems
“ERP-focused full-stack developer and consultant with hands-on Odoo customization experience across POS, frontend OWL UI, backend Python logic, reporting, and client integrations. Also builds modern TypeScript applications with React, NestJS, GraphQL, and PostgreSQL, giving them a blend of enterprise business systems experience and contemporary web-stack capability.”
Mid Frontend Developer specializing in React, Next.js, and e-commerce web apps
“Frontend engineer focused on complex browser-based UIs, with hands-on ownership of a real-time e-commerce chatbot in Next.js/TypeScript and performance-critical cinema booking flows. Stands out for combining real-time architecture, browser-level performance debugging, and pragmatic UX improvements that make high-traffic interfaces faster, more reliable, and easier to maintain.”
“Recent graduate who independently built scholar.ai from scratch in roughly two weeks, shipping a full multimodal ingestion, retrieval, and grounded Q&A system for students. Also created Anchor SDK, an open-source framework for runtime hallucination detection and recovery, showing unusually strong depth in production LLM systems, evals, and reliability for an early-career candidate.”
Senior Unity Developer specializing in medical simulation, digital twins, and XR training
“Unity developer with hands-on Meta Quest XR experience building a radiography/X-ray training proof-of-concept and deep expertise in performance and large-world optimization. Built a bus simulator largely solo, implementing modular vehicle systems, localized traffic AI, multiplayer, and low-end device optimizations. Also develops internal AI tooling (auto-documentation and an AI UI generator) to speed up prototyping and reduce boilerplate.”