Pre-screened and vetted.
Junior Software Engineer specializing in full-stack development and QA automation
Staff Software Engineer specializing in Healthcare IT and FinTech platforms
Mid-Level Software Engineer specializing in distributed backend and cloud-native systems
Executive CTO and SaaS Architect specializing in cloud modernization and AI integration
Mid-Level Software Engineer specializing in backend, cloud, and GenAI assistants
Director-level Principal Engineer specializing in C++ and cross-platform mobile game systems
Mid-level AI/ML Engineer specializing in computer vision and applied product engineering
Staff Software Engineer specializing in payments platforms and event-driven microservices
Staff Software Engineer specializing in payments platforms and event-driven microservices
Senior Full-Stack & Mobile Engineer specializing in enterprise web, cloud, and FinTech systems
Junior Product Manager & Mobile App Founder specializing in FinTech and consumer apps
Senior Machine Learning Engineer specializing in LLMs and Generative AI
Mid-Level Software Engineer specializing in cloud backend and GenAI assistants
Mid-Level Software Engineer specializing in full-stack systems and cloud platforms
Junior Full-Stack Software Engineer specializing in SaaS and AI-powered web apps
Mid-level Software Engineer specializing in backend microservices and cloud-native systems
Senior Game & XR Developer specializing in Unity, Unreal Engine, and immersive learning
“UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.”