Pre-screened and vetted.
Mid-Level Full-Stack Software Engineer specializing in AWS and automation
Senior Full-Stack Engineer specializing in cloud-native SaaS and AI/ML integration
Intern Software Engineer specializing in AI/ML and LLM applications
Mid-level AI/ML Engineer specializing in GenAI agents and production ML systems
Mid-level Machine Learning Engineer specializing in fraud detection and recommendations
Mid-level Agentic AI & ML Engineer specializing in LLM agents and RAG systems
Staff Product Manager specializing in FinTech and enterprise SaaS platforms
Intern Robotics Engineer specializing in robotics testing, controls, and automation
“Robotics engineering intern and mechanical engineering master’s student who bridges hardware testing and ML/ROS2 software: built a PyTorch model to map motor test data across motor types using electrical specs (Kv/Kt/R/L) and validated it against new motors to meet strict torque/thermal accuracy targets. Also integrated CNN-based perception into ROS2 for real-time navigation and implemented MPC with time-synchronized multi-topic messaging to avoid stale-data control issues.”
Senior Software Engineer specializing in cloud cost intelligence and FinOps platforms
“Backend/data engineer with strong authorization and compliance-domain experience: led a phased migration from a simplistic role model to modern RBAC on a Python serverless stack (Auth0 + AWS Lambda/API Gateway), coordinating changes across 5 repos with extensive manual and automated validation. Previously built and operated custom ETL pipelines (Airflow + Groovy/Java on Spark/YARN/Hadoop) to normalize messy customer email/chat/voice data for NLP-driven financial compliance indicators, including complex email journaling metadata enrichment and large-scale remediation reprocessing after production bugs.”
Senior Product Designer specializing in research-driven e-commerce and platform UX
“Product/UX designer with end-to-end ownership of Dell’s “Parts for Your Dell” multi-device shopping experience, using 30+ usability tests and A/B testing to drive a 28% conversion lift and 40% satisfaction increase. Experienced translating complex hardware compatibility logic into guided flows, building cross-viewport design systems, and collaborating closely with engineers on edge cases and component implementation; also prototyped gamified micro-interactions at upGrad and completed a GenZ-focused fintech capstone with PNC.”
Senior Customer Success Manager specializing in Enterprise SaaS retention and expansion
“Senior Enterprise Customer Success Manager in the Bay Area with a highly data-driven, AI-assisted approach to enterprise retention and expansion. Describes end-to-end ownership of large accounts (including a $300K+ account), using health scoring, sentiment/risk extraction from calls (Gong/ZoomInfo/Gainsight), and quantified business cases to influence product roadmap and secure renewals/expansions (100% GRR, 115% NRR, NPS target 72). Experience advising on martech/GTN tooling (Salesforce, Gainsight, Looker/Tableau) and applying SEO/analytics narratives in executive business reviews.”
Senior Data Engineer & Render Tools Developer specializing in VFX and render farm pipelines
“Real-time simulation/physics engineer who optimized character effects and cloth for the "Infinity" game by implementing and profiling multiple ODE integrators, including pioneering the largely undocumented Parker-Sochacki method (optimized 5/7 sims; >30% speedup on a particle system). Also built SPH fluid solvers in Unity (C#) and created Grafana/Python Dash dashboards to analyze latency/throughput, with strong interest in applying math/physics and tooling to soccer/football gameplay.”
Senior Software Engineer specializing in distributed systems and AI workflow orchestration
“Backend owner at Apple for an AI workflow orchestration service, with hands-on experience stabilizing peak-traffic production systems using OpenTelemetry-style tracing, bounded async concurrency, and database performance tuning. Built and shipped a Python LLM-agent orchestration layer to automate multi-step operational workflows, emphasizing guardrails, auditability, and deterministic fallbacks to keep non-deterministic AI behavior production-safe.”
Mid-level Software Engineer specializing in AR/VR accessibility
“Spatial computing software engineer focused on making Apple Vision Pro/visionOS accessible, including building VoiceOver and Live Captions features. Debugged a complex Live Captions issue involving dual audio inputs during FaceTime screen sharing by leveraging iOS implementation docs and creating concurrent audio sources; also has safety-critical testing experience from train control systems and is interested in pivoting into robotics.”
Senior Technical Designer specializing in gameplay systems and Unreal Engine
“Player Experience developer on Madden who shipped player-facing Weekly Recap and Halftime Show flows built in visual scripting, including a custom solution to keep full-screen UI persistent across level loads with strong logging and failsafes. Also builds networked UE co-op ARPG systems (talent trees, combat/animation, leveling/stats, AI, dynamic spawning) and has a track record of refactoring shared UI/banner logic into scalable prefabs to reduce bugs and improve team workflow.”
Intern UX/Design Researcher specializing in human-centered design and brand systems
Senior Engineering Manager specializing in observability platforms and Generative AI
Mid-level Machine Learning Engineer specializing in LLM inference and MLOps
Mid-level Machine Learning Engineer specializing in LLMs, RAG, and MLOps