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Vetted Visual Studio Professionals

Pre-screened and vetted.

MV

Mid-Level Software Engineer specializing in Java/Spring microservices and cloud event-driven systems

California, US5y exp
LTIMindtreeCalifornia State University, Long Beach

LLM/agentic-systems practitioner who has repeatedly taken LLM-driven pricing/decision services from prototype to production using pilots, guardrails, observability, and staged rollouts. Demonstrates strong real-time incident troubleshooting (dependency timeouts, cached fallbacks) and post-incident hardening (isolation/async/alerts), and also supports go-to-market via developer workshops, technical demos, and sales-aligned POCs.

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SG

Surabhii Gade

Screened

Mid-level Design Engineer transitioning to Robotics & Reinforcement Learning

Pune, India3y exp
Air ProductsNortheastern University

Robotics software engineer with hands-on depth across simulation (Isaac Sim, Gazebo, Webots), ROS/ROS2 integration, and real-time embedded control. Led an end-to-end quadruped (12-motor) Isaac Sim build from Fusion 360 CAD-to-URDF through physics tuning to achieve a stable walking gait, and optimized a 5-servo arm by cutting IK compute time by 60%+ using lookup tables to eliminate jitter.

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NE

Principal Unity Developer specializing in XR/VR and mobile games

Hamburg, Germany19y exp
RheinmetallBremen University of Applied Sciences

Unity game developer who built a context-sensitive movement and camera system for a grid-based dungeon crawler and used DOTween for key gameplay animations. Worked at Chimera Entertainment on Songs of Silence, contributing via bug fixes, working within an existing Photon Fusion protocol, and implementing a UI-heavy in-game lexicon; also leverages AI tools (e.g., ChatGPT) to accelerate editor/tooling and gameplay scripting.

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NP

Nidhip Patel

Screened

Mid-Level Software Development Engineer specializing in Java microservices and cloud deployments

United States4y exp
UnumWebster University

Backend Java engineer with strong platform/DevOps experience: modernized an insurance claims legacy monolith into DDD-aligned microservices, deployed containerized services on Kubernetes with Jenkins CI/CD and static analysis gates, and implemented GitOps using ArgoCD. Also led major AWS migration planning with dependency mapping and network monitoring to uncover hidden dependencies, and built Kafka-based real-time event streaming with schema-registry-driven evolution.

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LB

Senior Game & VR Lead Developer specializing in Unity and cross-platform multiplayer

Zurich, Switzerland7y exp
StoryToysUniversity of Plymouth

Lead Unity VR developer who shipped multiple Meta Quest Store releases, including porting Titanic VR and building Rollercoaster Legends titles for Quest 3 (with Quest 2 support). Also independently built and released a multiplayer mobile trivia game using PlayFab, P2P networking with host migration, and encrypted/serverless backend updates to reduce hacking.

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MP

Senior .NET Full-Stack Developer specializing in cloud, IoT messaging, and real-time web apps

Franklin, TN6y exp
Acadia HealthcareTrine University

Full-stack engineer who owns customer-facing web products end-to-end (React/TypeScript + Node.js), shipping frequent releases with strong testing, staged deploys, and production monitoring. Improved a key user flow by batching backend calls and simplifying frontend rendering, driving ~30% faster load times and ~30% higher completion rates. Also built an ops monitoring dashboard using ELK + Prometheus/Grafana that cut incident response time by 40% and has hands-on microservices messaging experience (RabbitMQ/Kafka, idempotency, DLQs).

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SD

Intern AI/ML Engineer specializing in computer vision and time-series forecasting

Riverside, CA0y exp
University of California, RiversideUC Riverside

Undergrad who built a production RAG chatbot for a messy college website using OpenAI embeddings + FAISS, overcoming hard-to-crawl/non-selectable site content and strict API budget limits. Applies information-retrieval best practices (section-based chunking with overlap, precision/recall evaluation) and reliability techniques (edge-case testing, similarity thresholds, fallback responses), and has experience scaling similar indexing work to ~300,000 Wikipedia pages.

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HK

Mid-Level Full-Stack .NET Developer specializing in cloud-native microservices and AI integration

Orlando, FL4y exp
State of FloridaFlorida International University

Software engineer with hands-on experience building and maintaining a React accessibility utility/component library (open-source-style) used across university portals, emphasizing WCAG 2.2 compliance, robust focus/keyboard behavior, and Jest/React Testing Library coverage. Also built and maintained .NET Core microservices at the Florida Department of Transportation, including integrating AI-driven features, with strong ownership around observability, incident response, and performance-focused refactoring.

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BG

Mid-Level Full-Stack Software Engineer specializing in cloud microservices and data engineering

TX, USA4y exp
CVS HealthSouthern Arkansas University

Software engineer with robotics and data-platform experience from CVS Health, spanning Java/Spring Boot microservices, secure APIs, React dashboards, and Snowflake/SSIS ETL optimization. Hands-on ROS 2 developer who built real-time LiDAR obstacle-detection nodes, improved SLAM performance, and coordinated multi-robot communication using DDS, with simulation/testing via Gazebo and CI/CD deployments using Docker and Jenkins.

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MP

Manali Patil

Screened

Senior Software Engineer & Engineering Manager specializing in cloud backend and manufacturing MES

Santa Clara, CA9y exp
Halo IndustriesUniversity of San Francisco

Customer-facing engineer who led recurring midnight ERP data-feed/B2B integrations from prototype to production, building reusable APIs and using Hangfire for job scheduling. Known for tight weekly customer iteration, strong documentation and test coverage (80%+), and cross-functional problem-solving with Operations/Quality/NPI to resolve data-collection and manufacturing-process constraints; has 2 customers live on the integration.

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MH

Mohanad Hamed

Screened

Senior Software Engineer specializing in Unity game development and .NET/C++ systems

Amman, Jordan17y exp
Tamatem GamesAl-Balqa Applied University

Unity game developer with eye-tracking SDK experience (Tobii) who shipped a gaze-driven Dynamic Light Adaptation feature by modifying Unity shaders and post-processing, demonstrated via an FPS demo scene. Currently building a multiplayer card game client using an in-house, event-driven networking architecture and actively improving resilience to reconnect/lag edge cases.

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JM

Juan Mendez

Screened

Senior Game/Graphics Software Developer specializing in Unity and C++

12y exp
AMX Inspired SignageUniversity of Alicante

Self-taught Unity developer who implemented multiplayer using Photon PUN, replacing a custom PHP request-based approach and improving stability (especially around accidental disconnects). Learns new networking frameworks quickly (reported ~2 weeks to pick up and implement PUN) and uses AI selectively to identify better library-driven solutions.

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MA

Mid-level UX Designer specializing in accessible design systems and rapid prototyping

Boston, MA3y exp
Northeastern UniversityNortheastern University

UX designer (3 years) with a UI engineering background who has built an end-to-end accessible STEM learning experience for blind/visually impaired students, including a MathML-to-MathSpeak parsing solution and multimodal feedback (screen reader, braille keyboard, haptics). Also simplified an AI-driven scoring/onboarding workflow at Founderway.ai using progressive disclosure and iterative usability testing tied to measurable improvements.

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PD

Mid-Level Full-Stack Software Engineer specializing in Java/Spring and React

Bengaluru, India4y exp
TCSSan José State University

Software engineer who built and open-sourced reusable React/Node.js modules (chat, auth, caching) from an AI education platform, emphasizing intuitive APIs and strong documentation. At TCS, improved a healthcare scheduling platform by diagnosing SQL/server bottlenecks and redesigning database + caching, cutting appointment load times by ~40% and reducing support complaints.

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PS

Mid-level Data Scientist and Game Tech Leader specializing in ML, healthcare analytics, and Unity

Manila, Philippines5y exp
GridLock GamesJohn Carroll University

Data scientist at Cleveland Clinic Taussig Cancer Institute who led a production automation to convert unstructured (and sometimes image-based) pathology reports into structured data for government reporting. Built an on-prem LangGraph + Ollama pipeline with OCR (Tesseract), spell-checking, confidence scoring, and human-audited guardrails to mitigate hallucinations and improve reliability under PHI constraints.

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SV

Staff-level Customer Success & Support Engineer specializing in enterprise monitoring and workflow automation

Berthoud, CO22y exp
CollibraCalifornia State University, Long Beach

Frontline support engineer in IT infrastructure monitoring (Micro Focus/HPE, now OpenText) who evolved into a hybrid support/TAM role. Experienced advising security-conscious customers (government/banking) on TLS upgrades and vulnerability response, coordinating dev and sales to meet regulatory deadlines while providing practical interim mitigations and clear customer communications.

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CB

Conor Byrne

Screened

Mid-level Unity/Game Developer specializing in procedural generation, networking, and VR

5y exp
East Coast InteractiveTechnological University Dublin

Unity/Meta Quest VR developer who helped ship a pharmaceutical lab-training simulator, owning key interaction systems (liquid transfer, pipette behavior) and building custom editor tooling to accelerate objective testing. Also built a solo early-lifeform simulation featuring procedural soft-body mesh generation and physics-driven animation, demonstrating strong systems/physics programming depth.

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SS

Mid-Level Software Engineer specializing in AI automation and full-stack systems

4y exp
Northern Illinois UniversityUniversity of Illinois Chicago

Software engineer and University of Chicago graduate teaching assistant who built a full-stack internal analytics dashboard (React/TypeScript + Node/Express) and worked in RabbitMQ-based microservices with Prometheus/Grafana observability. Also created an AI-powered ERD diagram generator (React + MermaidJS + OpenAI) adopted by students to save hours on database assignments, using validation loops to ensure valid Mermaid output.

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MP

Senior XR/Game Engineer specializing in VR multiplayer and AI systems

Los Angeles, CA12y exp
Kluge InteractiveUniversity of Milan

Unity VR developer who has shipped on Meta Quest, including Metro Awakening (Steam Awards 2024 VR Game of the Year) as an AI Programmer, focusing on performance-critical multi-agent AI optimization (EQS/HTN) for Quest 2. Also shipped Final Fury, taking ownership across gameplay, UI, networking (sync mechanics), and AI on a small team, and built a data-driven gesture/move system for VR fighting prototypes.

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ST

Mid-level Software Engineer specializing in full-stack web and cloud automation

San Diego, CA3y exp
San Diego Gas & ElectricSan Diego State University

Full-stack TypeScript/Angular/Node engineer who owned a production healthcare application for a pharmaceutical client, supporting 100K+ monthly users across 10+ countries. Strong focus on maintainability and quality (reusable localized component library, ~90% unit test coverage, SonarQube in CI/CD) plus performance work (reported 15% client-side latency reduction and up to 50% backend latency reduction) while migrating legacy mobile code with strict backward compatibility.

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NA

Norris Abu

Screened

Senior Unity/XR Engineer specializing in VR training, serious games, and multiplayer systems

Philippines15y exp
Staizen

VR/Unity developer with ~3 years building and shipping educational VR games/simulations for EU/Erasmus+ initiatives (disability, elderly, migrant worker audiences). Has delivered 4 VR projects as a solo developer handling everything end-to-end, and also built a Unity WebGL tabletop game featuring Firebase auth/database, localization, customization, and third-party API-based rewards.

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PM

Junior Data & Machine Learning Engineer specializing in MLOps and data pipelines

Arlington, TX3y exp
University of Texas at ArlingtonUniversity of Texas at Arlington
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