Vetted Visual Studio Professionals

Pre-screened and vetted.

FH

Senior Software Test Engineer specializing in automation, API, performance, and accessibility testing

New York, New York12y exp
NYC Administration for Children's Services
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CD

Mid-level DevOps & Cybersecurity Software Developer specializing in IAM/CIAM automation

Montreal, Canada11y exp
AtekoConcordia University

Frontend engineer who led the end-to-end UI for an internal employee catalog tool at Genetec, building React/TypeScript dashboards with complex search filters. Emphasizes tight product-owner feedback loops (weekly demos), Figma-based design alignment, and disciplined delivery practices using CI/CD, automated tests, and version tagging for rollouts/reverts.

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HB

Hari Banchode

Screened

Senior Software Engineer specializing in microservices and FinTech/e-commerce platforms

USA4y exp
T-MobileKent State University

Full-stack engineer with end-to-end ownership of a production customer plan activation and account management flow at T-Mobile, spanning Java/Spring Boot APIs, React frontend, and Docker-based CI/CD deployments. Demonstrated performance/scalability work (query optimization, indexing, caching) and measured success via improved retrieval speed and reduced support tickets.

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CC

Mid-level Full-Stack .NET Engineer specializing in Sitecore and cloud-native microservices

Pittsburgh, PA5y exp
Highmark HealthNorthern Illinois University

Backend/web API engineer with hands-on experience deploying .NET Core APIs to Azure App Service and stabilizing production systems through disciplined log-driven troubleshooting, environment configuration management, and SQL performance tuning (execution plans, query rewrites, indexing). Has also debugged cross-layer incidents involving DB locks and network latency, and modifies Python/XML automation scripts to meet customer-specific requirements while improving logging and performance.

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DD

Dishant Desai

Screened

Senior Frontend Developer specializing in React and modern web architecture

Ottawa, ON8y exp
Morgan StanleyCégep de la Gaspésie et des Îles

Frontend engineer with experience delivering complex, data-heavy React + TypeScript dashboards in financial services (Morgan Stanley), including React 18 migration and rigorous quality practices (~80% test coverage). Also improved an existing collaboration product (Heycollab) by reducing duplication and boosting performance ~30% using component modularization, API optimizations, code splitting, and virtualization; experienced with phased rollouts and feature flags for risk-sensitive releases.

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SB

Scott Barham

Screened

Senior Product Owner / QA & Supportability Engineer specializing in SIEM (IBM QRadar)

7y exp
IBMQueen's University Belfast

Built a live free-to-play web-based financial market simulation game (YouTube-channel stock market) as a hobby project, now serving 3000+ users. Implemented core F2P systems including gacha, timed progression gates, and analytics-driven monitoring of engagement and economy health using a TypeScript/Python stack with Redis and Postgres.

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AV

Senior Full-Stack .NET Developer specializing in cloud-native web applications

Bethesda, MD5y exp
Accompany HealthTrine University

Backend/ML systems engineer who built a Flask + PostgreSQL internal ticketing platform and demonstrates strong database/ORM performance depth (indexes, partitioning, RLS multi-tenancy). Notably optimized a high-throughput attachment OCR/embedding pipeline with batching, deduplication, and Redis caching, cutting median latency from 45s to 10s and reducing worker cost by 35% while increasing throughput 4x.

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Devin Jackson - Mid-level Gameplay AI Engineer specializing in Unreal Engine in Vancouver, WA

Devin Jackson

Screened

Mid-level Gameplay AI Engineer specializing in Unreal Engine

Vancouver, WA4y exp
Striking Distance StudiosDigiPen Institute of Technology

UE5 gameplay/system designer with an engineering background who has shipped player-facing systems including an enemy weak-point feature (with replication and performance fixes) and a modular spectator minigame framework for Killer Klowns from Outer Space: The Game. Also implemented lobby mode and disconnect team-balancing (AI backfill) for Ghostbusters: Spirits Unleashed, leveraging profiling/debug tooling and cross-discipline collaboration to get features to shipping quality.

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Naga Chandra mouli Thammineni - Mid-level Full-Stack Developer specializing in React and Spring Boot in Hyderabad, Telangana, India

Mid-level Full-Stack Developer specializing in React and Spring Boot

Hyderabad, Telangana, India2y exp
Hyundai MobisUniversity of Central Florida

Software engineer who built and owned a centralized Asset Management platform at Hyundai Mobis used daily by multiple internal teams, delivering everything from UI/TypeScript React frontend to Spring Boot services, databases, deployment, and post-release support. Experienced in scaling microservices with Kafka-based async workflows, improving data consistency/real-time updates, and implementing reliability patterns like standardized API contracts, retries, DLQs, and targeted caching.

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JF

James Furr

Screened

Senior Information Security leader specializing in cloud infrastructure and compliance

Charlotte, NC18y exp
Team VelocityCentral Piedmont Community College
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RP

Junior Software Developer specializing in React and frontend web applications

Bangalore, India2y exp
Fractal AnalyticsUniversity of Houston-Clear Lake

Frontend-focused software developer with experience building analytics software and web-based process control systems. Has worked with TypeScript, MVC architecture, Redux, and Redux Toolkit, including handling state management challenges in a real-time analytics application.

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Renaldi Saputra - Mid-level Software QA Tester specializing in manual, automation, API, and database testing in Jakarta, Indonesia

Mid-level Software QA Tester specializing in manual, automation, API, and database testing

Jakarta, Indonesia8y exp
MitraisBINUS University

Console game QA tester with ~2 years of experience testing PS4 and Nintendo Switch titles across genres (RPG, shmup, action platformer). Focuses on identifying functional/UI/UX issues and triaging high-risk crash and game-breaking bugs; prefers structured team environments and a 9-to-5 schedule.

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Tyler Moon - Mid-level Software Engineer specializing in medical device and embedded systems in Sunnyvale, CA

Tyler Moon

Screened

Mid-level Software Engineer specializing in medical device and embedded systems

Sunnyvale, CA5y exp
AbbottSanta Clara University

Software engineer from Abbott with hands-on experience building internal medical device engineering tools in MFC/C++/C#, including a reusable Trim Converter that automated manual workflows. Strong in modular architecture, asynchronous device communication, and iterating with users to improve reliability and workflow fit, now targeting fullstack engineering roles despite limited React/TypeScript production experience.

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TB

Teja Basi

Screened

Mid-level Full-Stack Developer specializing in cloud-native microservices and IoT platforms

MS, USA4y exp
CiscoBelhaven University

Full Stack Developer (recently at Cisco Systems) building end-to-end web applications with Angular frontends and Spring Boot microservices backed by MySQL/JPA, including JWT + role-based access. Has hands-on experience with high-volume, real-time data processing/visualization and has solved complex UI state consistency issues using RxJS BehaviorSubjects; also applies layered state patterns in React with Redux Toolkit and uses AI dev tools (Cursor/Claude) strategically.

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SM

Sadhvik Morla

Screened

Mid-Level .NET Full-Stack Developer specializing in banking and cloud-native microservices

Remote, USA4y exp
First Republic BankUniversity of South Alabama

Full Stack Engineer with hands-on experience owning customer-facing products end-to-end, emphasizing fast iteration via feature flags and risk-based testing for critical user flows. Built TypeScript/React systems with shared types and clean backend layering, and has microservices experience using RabbitMQ to decouple services and manage scale issues like queue backlogs. Also created an internal dashboard for dev/QA to centralize build/test/deploy visibility and iterated on it through lightweight user research and usage metrics.

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TC

Senior Gameplay Engineer specializing in Unity (C#) systems and AI for mobile games

Nampa, ID4y exp
Halfbrick StudiosFull Sail University

Unity/C# gameplay engineer with 3.5 years leading Scraptics at Halfbrick, owning and shipping the game’s core inventory puzzle loop (200+ interacting items) with strong stability and player-positive design fixes. Proven mobile optimization impact (sub-20 FPS/overheating to 60 FPS) and Photon PUN multiplayer experience from game jam and capstone projects; actively designing LLM-driven swarm AI architecture using Claude with async calls, caching, and fallbacks.

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Bhakti Patel - Senior Full-Stack Software Engineer specializing in .NET, Python, and cloud-native systems in Worcester, MA

Bhakti Patel

Screened

Senior Full-Stack Software Engineer specializing in .NET, Python, and cloud-native systems

Worcester, MA11y exp
Worcester Polytechnic InstituteWorcester Polytechnic Institute

Full-stack engineer who owned an end-to-end production feature for a Piraeus Bank stock exchange module, spanning React/TypeScript, backend services, and cloud operations with Docker + CI/CD, delivering reported 90% faster API responses and improved uptime. Also built a Smartwound research MVP on AWS, creating a Python image-processing/scoring pipeline to ship despite unclear image-analysis specs.

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AS

Senior Full-Stack Software Engineer specializing in scalable enterprise applications

Warrensburg, MO6y exp
Bain & CompanyUniversity of Central Missouri

Full-stack engineer who described building Matrix, a meeting-room booking system across React, ASP.NET Core, and SQL Server. Stands out for owning the workflow end-to-end, emphasizing backend-enforced booking conflict validation, React performance optimization, and integrations like Google Calendar and email notifications.

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WW

William Wung

Screened

Mid-Level Full-Stack Software Engineer specializing in Odoo ERP and integrations

Buffalo, NY3y exp
OdooGeorge Mason University

Customer-facing software engineer who builds configurable, extensible solutions under vague requirements (e.g., a bin-packing-style resource allocation feature) and iterates via frequent sandbox deployments and customer testing. Has hands-on experience integrating multiple shipping APIs, navigating outdated/unclear documentation, and resolving production issues quickly through log-driven debugging and safe rollback procedures.

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SB

Sai Bollina

Screened

Mid-level Full-Stack Engineer specializing in FinTech and web applications

Dallas, Texas6y exp
Freddie MacOklahoma Christian University

Software engineer with experience at Freddie Mac shipping a production workflow tracking and daily summary dashboard that replaced spreadsheet/email-based operational processes. Worked across frontend (React/JavaScript), backend (Java), Oracle relational data, and CI/CD, with emphasis on stakeholder collaboration and post-deploy testing/monitoring/performance tuning.

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VS

Vinay shetty

Screened

Mid-Level Java Full-Stack Developer specializing in cloud-native microservices

4y exp
Huntington BankUniversity of North Texas

Full-stack engineer with ~3.5 years of Java Spring Boot and React experience who built an end-to-end banking transaction platform using microservices, Kafka streaming, AWS RDS, and Dockerized CI/CD. Demonstrates strong performance and reliability engineering (async processing, DLQ/retries, idempotency, caching) plus secure cloud deployment practices; has also worked across banking, healthcare, and insurance domains.

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MG

Mid-level Java Full-Stack Developer specializing in cloud-native microservices and React

Chesterfield, MO5y exp
Reinsurance Group of AmericaUniversity of Missouri-Kansas City

Full-stack engineer with hands-on ownership of real-time, Kafka-driven systems in production, spanning React/TypeScript frontends, Spring Boot/Node backends, and AWS (EKS/ECS/EC2) operations. Notable for modernizing legacy batch workflows into event-driven architectures with measurable impact (35% faster risk calculations, 30% better accuracy) and scaling to 2x volume using reliability patterns like idempotency, retries, and staged rollouts.

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MJ

Senior Unity/Simulation Developer specializing in VR training and interactive 3D applications

Austin, TX8y exp
Booz Allen HamiltonFull Sail University

Unity/C# developer with defense/USAF VR experience who built a first-of-its-kind real-time metrics/telemetry API layer (serialized + encrypted JSON over REST) that enabled in-engine performance assessment and drove third-party LMS dashboard requirements. Currently prototyping an AI-driven "DM" agent experience using OpenClaw with model switching (Ollama) and Claude Code for in-engine benchmarking while weighing self-hosted vs cloud LLM tradeoffs (security/latency/cost). Based in Austin, TX; prefers remote but open to relocation with assistance.

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Aaron Bahr - Senior Software Engineer specializing in game engine and systems programming in Madison, WI

Aaron Bahr

Screened

Senior Software Engineer specializing in game engine and systems programming

Madison, WI23y exp
ZeniMax Online StudiosUniversity of Wisconsin–Platteville

Unity/C# developer who built highly flexible gameplay systems (a data-driven scrapping/recipe system and an interruptible coroutine-based AI system) for the game Z-Poc, with a strong focus on architecture tradeoffs and performance. Shipped multiple iOS/Android educational games and improved a children’s book app experience by implementing lazy loading/background image loading to reduce initial load time; also built custom JSON-based networking for a turn-based business sim (JATitan).

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