Vetted Visual Studio Professionals

Pre-screened and vetted.

RC

Senior Unity Engineer specializing in multiplayer mobile and WebGL games

Austin, TX20y exp
DraftKingsDeVry University
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FH

Senior Software Test Engineer specializing in automation, API, performance, and accessibility testing

New York, New York12y exp
NYC Administration for Children's Services
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HN

Harika N

Screened ReferencesModerate rec.

Mid-level Software Engineer specializing in VR simulation and full-stack development

Bowling Green, OH4y exp
Bowling Green State UniversityBowling Green State University

Built and owned core systems for VISTA, a VR drone training simulator in Unity/C#, including modular training scenarios, drone physics, restricted airspace logic, and dynamic weather-aware gameplay. Stands out for combining VR performance discipline on Meta Quest with realistic-yet-trainable flight controls and close collaboration with faculty SMEs to align the simulation with real training workflows.

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MF

Michael Feola

Screened ReferencesStrong rec.

Senior Full-Stack Engineer specializing in enterprise CMS and accessible web platforms

Yonkers, NY18y exp
InforFordham University

Front-end engineer with strong browser UI and accessibility instincts, including ownership of a complex responsive color/style picker for a major paint brand and foundational theming work for a SaaS CMS. Particularly notable for combining progressive enhancement, cross-browser rigor, and accessibility leadership to make polished interfaces work reliably across devices and user needs.

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CD

Mid-level DevOps & Cybersecurity Software Developer specializing in IAM/CIAM automation

Montreal, Canada11y exp
AtekoConcordia University

Frontend engineer who led the end-to-end UI for an internal employee catalog tool at Genetec, building React/TypeScript dashboards with complex search filters. Emphasizes tight product-owner feedback loops (weekly demos), Figma-based design alignment, and disciplined delivery practices using CI/CD, automated tests, and version tagging for rollouts/reverts.

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HB

Hari Banchode

Screened

Senior Software Engineer specializing in microservices and FinTech/e-commerce platforms

USA4y exp
T-MobileKent State University

Full-stack engineer with end-to-end ownership of a production customer plan activation and account management flow at T-Mobile, spanning Java/Spring Boot APIs, React frontend, and Docker-based CI/CD deployments. Demonstrated performance/scalability work (query optimization, indexing, caching) and measured success via improved retrieval speed and reduced support tickets.

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CC

Mid-level Full-Stack .NET Engineer specializing in Sitecore and cloud-native microservices

Pittsburgh, PA5y exp
Highmark HealthNorthern Illinois University

Backend/web API engineer with hands-on experience deploying .NET Core APIs to Azure App Service and stabilizing production systems through disciplined log-driven troubleshooting, environment configuration management, and SQL performance tuning (execution plans, query rewrites, indexing). Has also debugged cross-layer incidents involving DB locks and network latency, and modifies Python/XML automation scripts to meet customer-specific requirements while improving logging and performance.

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DD

Dishant Desai

Screened

Senior Frontend Developer specializing in React and modern web architecture

Ottawa, ON8y exp
Morgan StanleyCégep de la Gaspésie et des Îles

Frontend engineer with experience delivering complex, data-heavy React + TypeScript dashboards in financial services (Morgan Stanley), including React 18 migration and rigorous quality practices (~80% test coverage). Also improved an existing collaboration product (Heycollab) by reducing duplication and boosting performance ~30% using component modularization, API optimizations, code splitting, and virtualization; experienced with phased rollouts and feature flags for risk-sensitive releases.

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SB

Scott Barham

Screened

Senior Product Owner / QA & Supportability Engineer specializing in SIEM (IBM QRadar)

7y exp
IBMQueen's University Belfast

Built a live free-to-play web-based financial market simulation game (YouTube-channel stock market) as a hobby project, now serving 3000+ users. Implemented core F2P systems including gacha, timed progression gates, and analytics-driven monitoring of engagement and economy health using a TypeScript/Python stack with Redis and Postgres.

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Naga Chandra mouli Thammineni - Mid-level Full-Stack Developer specializing in React and Spring Boot in Hyderabad, Telangana, India

Mid-level Full-Stack Developer specializing in React and Spring Boot

Hyderabad, Telangana, India2y exp
Hyundai MobisUniversity of Central Florida

Software engineer who built and owned a centralized Asset Management platform at Hyundai Mobis used daily by multiple internal teams, delivering everything from UI/TypeScript React frontend to Spring Boot services, databases, deployment, and post-release support. Experienced in scaling microservices with Kafka-based async workflows, improving data consistency/real-time updates, and implementing reliability patterns like standardized API contracts, retries, DLQs, and targeted caching.

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Devin Jackson - Mid-level Gameplay AI Engineer specializing in Unreal Engine in Vancouver, WA

Devin Jackson

Screened

Mid-level Gameplay AI Engineer specializing in Unreal Engine

Vancouver, WA4y exp
Striking Distance StudiosDigiPen Institute of Technology

UE5 gameplay/system designer with an engineering background who has shipped player-facing systems including an enemy weak-point feature (with replication and performance fixes) and a modular spectator minigame framework for Killer Klowns from Outer Space: The Game. Also implemented lobby mode and disconnect team-balancing (AI backfill) for Ghostbusters: Spirits Unleashed, leveraging profiling/debug tooling and cross-discipline collaboration to get features to shipping quality.

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JF

James Furr

Screened

Senior Information Security leader specializing in cloud infrastructure and compliance

Charlotte, NC18y exp
Team VelocityCentral Piedmont Community College
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RP

Junior Software Developer specializing in React and frontend web applications

Bangalore, India2y exp
Fractal AnalyticsUniversity of Houston-Clear Lake

Frontend-focused software developer with experience building analytics software and web-based process control systems. Has worked with TypeScript, MVC architecture, Redux, and Redux Toolkit, including handling state management challenges in a real-time analytics application.

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AV

Mid-level Full-Stack .NET Developer specializing in healthcare and financial platforms

Bethesda, MD5y exp
Accompany HealthTrine University

Backend/ML systems engineer who built a Flask + PostgreSQL internal ticketing platform and demonstrates strong database/ORM performance depth (indexes, partitioning, RLS multi-tenancy). Notably optimized a high-throughput attachment OCR/embedding pipeline with batching, deduplication, and Redis caching, cutting median latency from 45s to 10s and reducing worker cost by 35% while increasing throughput 4x.

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JS

Joe Sleiman

Screened

Senior Frontend Developer specializing in scalable web applications

8y exp
NTT DATAMaharishi International University

Front-end engineer with deep expertise in sophisticated browser-based UIs for manufacturing ERP workflows, including a custom canvas-rendered scheduling timeline used by production planners all day. Stands out for combining low-level browser performance knowledge with close observation of expert users, resulting in a tool that replaced long-standing spreadsheet workarounds and significantly improved scheduling efficiency.

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Manoj Manjunatha - Mid-level Software Engineer specializing in full-stack systems and applied AI in Remote, USA

Mid-level Software Engineer specializing in full-stack systems and applied AI

Remote, USA4y exp
Marketeq DigitalUC Riverside

Built the backend for “codeGuard,” an AI-powered static code analysis platform, using FastAPI and Docker. Structured the system into API/service/execution layers and addressed heavy-workload container resource/cleanup issues via strict CPU/memory limits and a queued execution model.

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GR

Girish Raut

Screened

Director-level Full-Stack Engineer specializing in SaaS, AWS, and ERP systems

Massachusetts, USA14y exp
AnsiraNortheastern University

Engineering director and hands-on architecture leader who combines people management with strong systems design depth across performance optimization, serverless event-driven platforms, and developer-facing AI tooling. Notable wins include cutting API latency 30%, reducing shipping time 20%, and refactoring a product into a Claude Code-native workflow optimized for token efficiency and developer context management.

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Renaldi Saputra - Mid-level Software QA Tester specializing in manual, automation, API, and database testing in Jakarta, Indonesia

Mid-level Software QA Tester specializing in manual, automation, API, and database testing

Jakarta, Indonesia8y exp
MitraisBINUS University

Console game QA tester with ~2 years of experience testing PS4 and Nintendo Switch titles across genres (RPG, shmup, action platformer). Focuses on identifying functional/UI/UX issues and triaging high-risk crash and game-breaking bugs; prefers structured team environments and a 9-to-5 schedule.

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Tyler Moon - Mid-level Software Engineer specializing in medical device and embedded systems in Sunnyvale, CA

Tyler Moon

Screened

Mid-level Software Engineer specializing in medical device and embedded systems

Sunnyvale, CA5y exp
AbbottSanta Clara University

Software engineer from Abbott with hands-on experience building internal medical device engineering tools in MFC/C++/C#, including a reusable Trim Converter that automated manual workflows. Strong in modular architecture, asynchronous device communication, and iterating with users to improve reliability and workflow fit, now targeting fullstack engineering roles despite limited React/TypeScript production experience.

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NN

Mid-level Software Engineer specializing in .NET, CMS, and data visualization

Bangalore, India4y exp
TCSArizona State University

Frontend developer who helped drive a high-stakes migration from a legacy CMS-rendered UI to a code-based implementation in Visual Studio Code, acting as a POC for asset tracking and rollout coordination. They emphasize hands-on testing, QA collaboration, reusable JavaScript UI work, and cross-browser fixes, and cite a successful production launch that received positive customer feedback and internal appreciation.

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TB

Teja Basi

Screened

Mid-level Full-Stack Developer specializing in cloud-native microservices and IoT platforms

MS, USA4y exp
CiscoBelhaven University

Full Stack Developer (recently at Cisco Systems) building end-to-end web applications with Angular frontends and Spring Boot microservices backed by MySQL/JPA, including JWT + role-based access. Has hands-on experience with high-volume, real-time data processing/visualization and has solved complex UI state consistency issues using RxJS BehaviorSubjects; also applies layered state patterns in React with Redux Toolkit and uses AI dev tools (Cursor/Claude) strategically.

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SM

Sadhvik Morla

Screened

Mid-Level .NET Full-Stack Developer specializing in banking and cloud-native microservices

Remote, USA4y exp
First Republic BankUniversity of South Alabama

Full Stack Engineer with hands-on experience owning customer-facing products end-to-end, emphasizing fast iteration via feature flags and risk-based testing for critical user flows. Built TypeScript/React systems with shared types and clean backend layering, and has microservices experience using RabbitMQ to decouple services and manage scale issues like queue backlogs. Also created an internal dashboard for dev/QA to centralize build/test/deploy visibility and iterated on it through lightweight user research and usage metrics.

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TC

Senior Gameplay Engineer specializing in Unity (C#) systems and AI for mobile games

Nampa, ID4y exp
Halfbrick StudiosFull Sail University

Unity/C# gameplay engineer with 3.5 years leading Scraptics at Halfbrick, owning and shipping the game’s core inventory puzzle loop (200+ interacting items) with strong stability and player-positive design fixes. Proven mobile optimization impact (sub-20 FPS/overheating to 60 FPS) and Photon PUN multiplayer experience from game jam and capstone projects; actively designing LLM-driven swarm AI architecture using Claude with async calls, caching, and fallbacks.

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