Pre-screened and vetted.
Senior Mobile Engineer specializing in iOS/SwiftUI and cross-platform mobile
Mid-level Infrastructure/DevOps Engineer specializing in GCP, Terraform, Kubernetes and CI/CD
“DevOps/GCP-focused engineer with experience helping move complex/LLM-style prototypes toward production by clarifying requirements, hardening architecture, and driving OS-level test remediation to full pass rates. Debugs LLM/agentic workflow issues like distributed systems using GCP observability (Cloud Logging/Monitoring, GKE metrics) and implements alerting policies for proactive communication. Has delivered internal DevOps training from basics through end-to-end GCP infrastructure and deployment, improving engagement with real-world examples and analogies.”
Mid-level Autonomous Robotics Engineer specializing in ROS2, SLAM, and perception
“Robotics software engineer with deep ROS2 experience who built a modular autonomous robotics stack (perception/sensor fusion, localization+mapping, and planning). Led development of a LiDAR+camera fusion and multi-object tracking pipeline (PCL + YOLO + Kalman filtering) and debugged real-time SLAM/localization issues via QoS/timestamp synchronization, EKF tuning, and SLAM Toolbox parameter optimization using Gazebo/RViz and rosbag replay.”
Mid-level Full-Stack Developer specializing in React, Java/Spring Boot, and cloud platforms
“Frontend engineer with co-op experience at Nokia and prior work at Nimble, delivering React/TypeScript single-page onboarding flows and internal web apps. Builds from Figma to production React, emphasizes modular architecture and consistent UI via Material UI, and applies Jest-based unit/integration testing plus lazy loading to improve reliability and performance in both new and existing codebases.”
Senior Full-Stack .NET Developer specializing in Angular/React and cloud (Azure/AWS)
“Gameplay engineer with hands-on ownership of real-time C++/UE5 systems, including an end-to-end ability system and a networked dash feature using client prediction and server reconciliation. Strong in performance profiling/optimization (object pooling, collision-check gating) and applied math for projectile motion validated via debug visualization and QA/playtesting; particularly interested in soccer/football gameplay mechanics and feel.”
Director of Engineering specializing in AI-enabled SaaS and mobile platforms
“AI startup co-founder and CTO who helped raise $2.6M in seed funding at RedRex and drove product strategy from ideation through execution. Experienced with rapid experimentation and AI-driven prototyping to validate ideas quickly, and has direct exposure to the VC/accelerator ecosystem (Gener8tor) with a market-first approach to building and pitching startups.”
Mid-level Full-Stack Developer specializing in Angular, Java, and MERN
“Full-stack developer with 4 years of experience and an MS in Computer Science who led frontend delivery for a large airline platform (booking, check-in, and payment flows) using Angular/TypeScript with a Java backend. Emphasizes quality at scale via SonarQube monitoring, E2E/regression testing, and iterative Agile collaboration with clients using Figma.”
Entry-Level Software Engineer specializing in full-stack and backend development
“Full-stack developer who built a workout tracker feature end-to-end on the PERN stack (Postgres/Express/React), including relational schema design, REST APIs, and optimistic UI updates. Also has Next.js App Router experience (dynamic routes, SSG/React Server Components) and a strong quality mindset from Boston Scientific, where they used TDD to support clinically sound ECG analysis software and drove backend test coverage to 97%.”
Senior DevSecOps Engineer specializing in Azure cloud infrastructure and CI/CD
“GCP-focused database/infrastructure engineer with hands-on production support for Cloud SQL and Firestore, spanning provisioning, IAM, scaling, backups, and performance tuning. They also described supporting a hybrid GCP architecture for a monolithic on-prem PostgreSQL workload and resolving a major latency incident by tracing cascading failures and fixing indexing issues.”
Junior Full-Stack Software Engineer specializing in web apps and automation
“Backend engineer with hands-on experience building an AI-powered document processing pipeline for insurance workflows from design through deployment and production support. They combine LLM-based extraction with rule-based validation, retries, and observability, showing a pragmatic approach to making AI systems reliable in high-stakes environments.”
Senior Full-Stack Engineer specializing in enterprise CMS, accessibility, and e-commerce
“Frontend-leaning full-stack web developer who helped build an ecommerce SaaS platform from its early foundation, including reusable CMS widgets, client-specific theming, and later modernization efforts. Stands out for successfully navigating a legacy Backbone/Marionette ecosystem, helping introduce React, Storybook, and Jest, and for hands-on accessibility audit work that brought products toward VPAT and WCAG AA/AAA compliance.”
Mid-Level Software Engineer specializing in Java/Spring microservices and cloud event-driven systems
“LLM/agentic-systems practitioner who has repeatedly taken LLM-driven pricing/decision services from prototype to production using pilots, guardrails, observability, and staged rollouts. Demonstrates strong real-time incident troubleshooting (dependency timeouts, cached fallbacks) and post-incident hardening (isolation/async/alerts), and also supports go-to-market via developer workshops, technical demos, and sales-aligned POCs.”
Mid-level Design Engineer transitioning to Robotics & Reinforcement Learning
“Robotics software engineer with hands-on depth across simulation (Isaac Sim, Gazebo, Webots), ROS/ROS2 integration, and real-time embedded control. Led an end-to-end quadruped (12-motor) Isaac Sim build from Fusion 360 CAD-to-URDF through physics tuning to achieve a stable walking gait, and optimized a 5-servo arm by cutting IK compute time by 60%+ using lookup tables to eliminate jitter.”
Principal Unity Developer specializing in XR/VR and mobile games
“Unity game developer who built a context-sensitive movement and camera system for a grid-based dungeon crawler and used DOTween for key gameplay animations. Worked at Chimera Entertainment on Songs of Silence, contributing via bug fixes, working within an existing Photon Fusion protocol, and implementing a UI-heavy in-game lexicon; also leverages AI tools (e.g., ChatGPT) to accelerate editor/tooling and gameplay scripting.”
Senior Game & VR Lead Developer specializing in Unity and cross-platform multiplayer
“Lead Unity VR developer who shipped multiple Meta Quest Store releases, including porting Titanic VR and building Rollercoaster Legends titles for Quest 3 (with Quest 2 support). Also independently built and released a multiplayer mobile trivia game using PlayFab, P2P networking with host migration, and encrypted/serverless backend updates to reduce hacking.”
Senior .NET Full-Stack Developer specializing in cloud, IoT messaging, and real-time web apps
“Full-stack engineer who owns customer-facing web products end-to-end (React/TypeScript + Node.js), shipping frequent releases with strong testing, staged deploys, and production monitoring. Improved a key user flow by batching backend calls and simplifying frontend rendering, driving ~30% faster load times and ~30% higher completion rates. Also built an ops monitoring dashboard using ELK + Prometheus/Grafana that cut incident response time by 40% and has hands-on microservices messaging experience (RabbitMQ/Kafka, idempotency, DLQs).”
Mid-level Software Engineer specializing in AI/ML and full-stack systems
“Backend Java engineer with strong platform/DevOps experience: modernized an insurance claims legacy monolith into DDD-aligned microservices, deployed containerized services on Kubernetes with Jenkins CI/CD and static analysis gates, and implemented GitOps using ArgoCD. Also led major AWS migration planning with dependency mapping and network monitoring to uncover hidden dependencies, and built Kafka-based real-time event streaming with schema-registry-driven evolution.”
Mid-Level Full-Stack .NET Developer specializing in cloud-native microservices and AI integration
“Software engineer with hands-on experience building and maintaining a React accessibility utility/component library (open-source-style) used across university portals, emphasizing WCAG 2.2 compliance, robust focus/keyboard behavior, and Jest/React Testing Library coverage. Also built and maintained .NET Core microservices at the Florida Department of Transportation, including integrating AI-driven features, with strong ownership around observability, incident response, and performance-focused refactoring.”
Intern AI/ML Engineer specializing in computer vision and time-series forecasting
“Undergrad who built a production RAG chatbot for a messy college website using OpenAI embeddings + FAISS, overcoming hard-to-crawl/non-selectable site content and strict API budget limits. Applies information-retrieval best practices (section-based chunking with overlap, precision/recall evaluation) and reliability techniques (edge-case testing, similarity thresholds, fallback responses), and has experience scaling similar indexing work to ~300,000 Wikipedia pages.”
Mid-Level Full-Stack Software Engineer specializing in cloud microservices and data engineering
“Software engineer with robotics and data-platform experience from CVS Health, spanning Java/Spring Boot microservices, secure APIs, React dashboards, and Snowflake/SSIS ETL optimization. Hands-on ROS 2 developer who built real-time LiDAR obstacle-detection nodes, improved SLAM performance, and coordinated multi-robot communication using DDS, with simulation/testing via Gazebo and CI/CD deployments using Docker and Jenkins.”
Mid-level UX Designer specializing in accessible design systems and rapid prototyping
“UX designer (3 years) with a UI engineering background who has built an end-to-end accessible STEM learning experience for blind/visually impaired students, including a MathML-to-MathSpeak parsing solution and multimodal feedback (screen reader, braille keyboard, haptics). Also simplified an AI-driven scoring/onboarding workflow at Founderway.ai using progressive disclosure and iterative usability testing tied to measurable improvements.”
Mid-Level Full-Stack Software Engineer specializing in Java/Spring and React
“Software engineer who built and open-sourced reusable React/Node.js modules (chat, auth, caching) from an AI education platform, emphasizing intuitive APIs and strong documentation. At TCS, improved a healthcare scheduling platform by diagnosing SQL/server bottlenecks and redesigning database + caching, cutting appointment load times by ~40% and reducing support complaints.”
“Self-taught Unity developer who implemented multiplayer using Photon PUN, replacing a custom PHP request-based approach and improving stability (especially around accidental disconnects). Learns new networking frameworks quickly (reported ~2 weeks to pick up and implement PUN) and uses AI selectively to identify better library-driven solutions.”