Senior Unity/Game Developer specializing in mobile, multiplayer, AR/VR and Web3
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Unity gameplay engineer with experience shipping features for a multiplayer cricket title (RVG Cricket), including a high-impact replay system that records and replays full play sequences across all on-field entities. Also implemented Photon-based multiplayer and debugged host/client execution issues, and uses AI tools to speed up data enrichment workflows (e.g., generating/matching country ISO codes from JSON into ScriptableObjects).
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