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Jonathan Muller

Senior Gameplay Animator specializing in real-time character and combat animation

AvalonGnomonLos Angeles, CA12 Years ExperienceSenior LevelWorks On-Site

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About

Senior gameplay animator with shipped AAA experience on Just Cause 4 (cinematics) and deep UE5 implementation experience—often operating as one of the only animators on a project. Led multiple combat-style animation sets, owned mocap cleanup/polish workflows across Maya/MotionBuilder and UE5, and partnered with engineering/tech animation on systems like AI-driven talking characters (viseme setup).

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Key Strengths

  • Shipped AAA cinematics animation on Just Cause 4 with strong realism, weight, and timing
  • Iterative Maya ↔ UE5 workflow to ensure mocap and keyframed animation holds up in gameplay
  • Built and tuned UE5 locomotion/combat animation systems using Data Assets, Blueprints, and state machines
  • Led development of 6 distinct combat styles with unique locomotion sets
  • Hands-on gameplay validation through daily in-engine testing
  • Cross-discipline collaboration with animation leads, gameplay animators, engineers, and tech animation to solve pipeline/system issues
  • Created complex bow mechanic animations with precise timing and custom locator-based rigging in Maya

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Experience

Senior Gameplay AnimatorAvalon · Jul 2024 – Nov 2025
Senior Character Animator/ Senior Previs ArtistThe Third Floor · Jan 2021 – Jan 2023
AnimatorWalt Disney Animation Studios · Jan 2023 – Jan 2023
Gameplay AnimatorMadison Square Garden: Ventures · Jul 2019 – Apr 2021
Freelance Character AnimationLagoon Black · Jan 2017 – Jan 2021freelance
Technical Animator / Character AnimatorBlue Sky Studios · Jan 2012 – Jan 2017

Education

Washington State Universitybachelor, Fine Arts (2009)

Skills

Unreal EngineUnityPrototypingTroubleshootingMentoringLeadershipLinuxMicrosoft OfficeGameplay AnimationCinematic AnimationCharacter AnimationKeyframe AnimationAutodesk MayaUnreal Engine 5.6Real-time Engines

Languages

English

Certifications

Visual Effects - Gnomon School of Visual Effects

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Jonathan MullerSenior Gameplay Animator specializing in real-time character and combat animation