Mid-level UX/HCI & Game Designer specializing in VR and interactive experiences
Kristoffer already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Early-career UK-based game developer with extensive Unity experience and a postgraduate engineering project involving a Meta Quest prototype built in Godot. Built a solo first-person puzzle/exploration game with FromSoftware-inspired ambiguous narrative, and uses AI workflows for concept visualization and for validating/prototyping gameplay logic before implementing in C#.
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