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Rafael Ramos Jansson - 3D generalist / Environment / FX / Render Wrangler in Stockholm, Sweden

Rafael Ramos Jansson

Mid-level Real-Time VFX Artist & 3D Generalist specializing in Unreal Engine

Moonlight GamesXenterStockholm, Sweden3 Years ExperienceMid Level

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About

VFX generalist with shipped mobile game experience (Caveworld) who builds performant 2D sprite-based effects end-to-end—from hand-painted Photoshop textures through optimized materials and particle systems. Demonstrates strong real-time optimization practices (overdraw analysis, texture combining, mesh reduction, culling) and a clear understanding of mobile/Switch rendering constraints.

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Key Strengths

  • Detailed, production-ready mobile VFX pipeline from concept art to in-engine implementation
  • Strong real-time VFX optimization mindset (overdraw reduction, texture/mesh/material cost control, culling)
  • Mobile/performance-conscious material and texture workflows (grayscale compression, channel packing, additive materials)
  • Cross-functional, collaborative generalist working style across the project pipeline

Reference Highlights

Strongly Recommended
  • Very strong artist
  • Deep Unreal Engine knowledge
  • Strong optimization/performance expertise
  • Creative problem-solving for performance constraints
  • Took initiative proactively
  • Helped team meet deadlines
  • Detail-oriented / good eye for details
  • Collaborative and active in team discussions
  • Responsive communicator (quick in work chat, shares work for feedback)
  • Supportive mentor/teammate (helps other artists creatively and technically)
  • Versatile; can handle many tasks at once
  • Quality-focused polishing mindset
  • Seeks feedback and iterates for improvement
  • Efficient and proactive with rendering workflow

Rafael's references speak for themselves. Let us connect you.

Experience

3D generalist / Environment / FX / Render WranglerStiller Studios · Apr 2025 – Present
VFX and Concept ArtistMoonlight Games · Sep 2023 – Presentcontract
3D generalist internRabbit’s Foot Studiosinternship
Key-art (Bramble The Mountain King)Dimfrost Studiointernship

Skills

Unreal EngineAdobe Photoshop3D Art2D Art3D GeneralistEnvironment ArtConcept ArtVisual Effects (VFX)Real-time VFXNiagaraLumenPath TracingRender Pipeline SetupRender WranglingTechnical Troubleshooting

Languages

SwedishEnglishSpanish

Certifications

VFX for film - XenterGame Art - Forsbergs skola

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Connect with Rafael

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Typically responds within 24 hours

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Rafael Ramos JanssonMid-level Real-Time VFX Artist & 3D Generalist specializing in Unreal Engine