Pre-screened and vetted.
Principal Unity Game Developer specializing in multiplayer networking and engine architecture
“Unity lead developer who built a turn-based soccer game (Soccer Glory/Score Hero-like) with complex in-air ball simulation, AI reactions, and animation handling, then scaled production by creating an in-editor level/animation authoring tool that saves to JSON and shifted level setup from devs to designers. Strong multiplayer background across Photon PUN, Mirror, UNet, and Socket.IO, including a 100-user metaverse room and practical approaches to authoritative simulation and VR/mobile performance optimization (Meta Quest 90 FPS).”
Senior Frontend Engineer specializing in React, Next.js, and TypeScript
“Frontend engineer with experience building an orthodontics-focused IoT web product, including a complex React + TypeScript 3D treatment viewer with a layered architecture (data layer plus multiple canvas asset managers). Has applied performance techniques like caching and Web Workers to keep the UI responsive under heavy computation, and shipped monetization features such as payments and coupon/discount flows with structured QA rollout.”
Junior Software Engineer specializing in cloud-native microservices and applied AI/ML
“Built and deployed a production AI accessibility platform that turns chart and image-based graphs into real-time audio narratives for visually impaired users. Implemented a ResNet-based CV + OCR + NLP + TTS pipeline and improved performance through preprocessing, Redis caching, and Kubernetes autoscaling/rolling updates on AWS to handle traffic spikes with no downtime.”
Mid-level Full-Stack Product Engineer specializing in React, TypeScript, and UX
“Full-stack engineer focused on Next.js (App Router) and TypeScript who has shipped and owned production role-based dashboards end-to-end, including post-launch reliability/performance work. Demonstrated measurable UI performance improvements (35–40% faster initial load) and strong backend rigor with Postgres query/index optimization (300ms to 30ms) plus durable Temporal-orchestrated onboarding/data-sync workflows with idempotency and retry strategy.”
Mid-Level Applied AI Engineer specializing in LLM services, RAG, and OCR/NLP extraction
“Backend/platform engineer who built and evolved a large-scale healthcare document processing system (OCR + LLM orchestration) in Python/FastAPI on Google Cloud (Cloud Run, GCS, Firestore), processing ~1.5M files per batch and tens of millions overall. Emphasizes reliability and operational safety via deterministic IDs, idempotent state machines, strong observability, and self-healing reconciliation, plus disciplined migrations using dual-run validation and incremental rollouts.”
Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end
“Marketing-focused designer with 17 years of experience spanning enterprise and retail web projects, emphasizing simplified UX, responsive execution, and scalable Figma design systems for high-volume output. Also produces lightweight social marketing videos in CapCut with platform-specific exports and uses modular templates plus async Slack/Figma collaboration to ship campaigns quickly while staying on-brand.”
Senior XR/Unity Developer specializing in AR/VR mobile and immersive experiences
“Unity/C# XR developer who shipped a HoloLens 1 medical congress experience from scratch (including modeling, animation, and full system architecture), later credited with driving retention/revenue and helping the client win an international best-practice award. Has VR (Meta Quest 2) experience integrating OpenAI-powered dialogue and has delivered cross-platform AR/VR interaction patterns across HoloLens and iOS/Android via AR Foundation and the Unity Input System.”
Senior Product Designer specializing in AI-native products and enterprise SaaS
“Product designer at FRCC with strong systems thinking and front-end fluency, leading end-to-end redesigns across content and AI workflow products. Notable for pairing measurable UX gains (54% to 91% task success, 12% subscription growth) with faster delivery, including compressing design-to-production from 8 weeks to 3 weeks and shipping an AI request-routing product live in 2.5 weeks.”
Mid-level Design Engineer specializing in product design and front-end implementation
“Product designer-builder who codes, with a rare end-to-end profile spanning product strategy, UX, design systems, frontend engineering, and AI integration. Built PetCloud/PetClub as a fully solo product in Next.js/TypeScript/Supabase and has also driven measurable UX gains in company settings, including 25% higher engagement, faster design-to-dev handoff, and fewer UI bugs.”
Senior Technical Artist specializing in game development pipelines and tools
“Game design lead with broad mobile shipping experience across live-service titles, including Wild Sky and several other mobile games. Particularly interesting for having owned monthly gameplay/content updates, improved retention through a redesigned FTUE, and experimented with AI-powered asset discovery using Claude Vision to streamline designer workflows.”
Mid-level Full-Stack Software Engineer specializing in enterprise SaaS web development
“Frontend-focused engineer with hands-on ownership of complex Angular UI architecture, browser performance optimization, and accessibility remediation. Notably led ADA compliance updates on a public-facing app by rewriting base components around semantic HTML, contributing to major sales wins.”
Senior Technical Lead and Full-Stack Engineer specializing in cloud, AI, and enterprise platforms
“Engineering leader and player-coach who says he joined Freeing Returns during a transition from sales-led services to SaaS, architected the platform from the ground up, and helped hire a 10+ person team across engineering, product, and delivery. He also describes leading an AI-based fraud detection system on Salesforce with data lake and pipeline architecture, combining startup build-from-scratch execution with hands-on technical leadership.”
Senior Software Engineer specializing in frontend architecture and scalable e-commerce platforms
“Founding engineer at Salla who helped rebuild a monolithic Laravel merchant dashboard into a React/TypeScript Single-SPA microfrontend platform used by thousands of online stores. He combines hands-on frontend architecture, real-time operational dashboard design, and cross-team API/platform leadership, and says he built about 70% of the merchant-facing features in the system.”
Mid-Level Full-Stack Software Developer specializing in React and AI-assisted workflows
“Frontend engineer with experience across university and product companies (University of Montreal, Dopely, Takhfifan), owning React/TypeScript features end-to-end. Notably built a mathematically complex, multi-mode color wheel UI for designers and led quality practices at scale via conventions, RTL testing, and code reviews for junior developers, plus performance and reusability improvements in existing codebases.”
Staff Design Engineer specializing in React/TypeScript and AI-native UI systems
“Product designer with a front-end engineering background who built “Gifter” end-to-end while the underlying payments chain was being developed, covering onboarding, wallet funding, benefits issuance, balance tracking, refunds/chargebacks, and reconciliation. Deep fintech/payments UX experience in Brazil’s PIX ecosystem, using rigorous state modeling and design-system tokens plus hands-on user testing to make complex financial workflows feel predictable and calm.”
Intern Full-Stack Software Engineer specializing in UI/UX and AI-integrated web apps
“Built and owned Python backend APIs for real-time educational dashboards at ASU’s Machine Learning lab, improving responsiveness by cutting latency ~35% through caching, batching, and profiling-driven optimizations. Has hands-on experience containerizing Node.js/Python services and running GitOps-style CI/CD with GitHub Actions, plus supporting smaller infrastructure transitions with reproducible, portable configs.”
Mid-Level Technical Designer specializing in VR training and game/level design
“VR training/simulation designer who owned Guided and Unguided instructional modes end-to-end, including grading/scoring logic and accessibility improvements (dynamic collider sizing and progressive visual hints). Built a Unity vertical-slice prototype for a new physics engine featuring realistic grabbing and alignment interactions, iterating mechanics based on playtests to improve usability.”
Mid-Level Full-Stack Developer specializing in React and ERP/NetSuite automation
“Frontend/full-stack product builder who led SiteSnap (field documentation platform) end-to-end, including UX design, React/TypeScript architecture, and deployment. Built a complex Report Builder editor handling thousands of media assets with strong performance practices (virtualization, lazy loading) and a quality pipeline (Storybook, Playwright, Vercel previews), and shipped a smart PDF report generator under a tight demo deadline with gradual rollout.”
Mid-level AI Engineer specializing in full-stack AI and automation systems
“AI/ML engineer with hands-on experience owning production deployments from discovery through post-launch stabilization, including real-time computer vision/OCR systems and LLM-powered RAG workflows. Stands out for translating messy customer workflows into reliable backend services, debugging non-deterministic retrieval issues, and hardening AI systems with validation, monitoring, and human-review fallbacks.”
Junior Software Engineer specializing in full-stack web and cloud development
“Full-stack engineer who has owned both institutional and personal products end-to-end, including Rutgers' myCommunity platform used by 70,000+ students. Particularly strong in production systems, data synchronization, authentication, and third-party API integrations, with a pragmatic approach to shipping, observability, and UI modernization.”
Mid-level Frontend Engineer specializing in high-performance web applications
“Frontend-focused engineer with experience building internal editorial tools at Healthcentral using React, TypeScript, Redux Toolkit, Node.js, and MongoDB. Stands out for simplifying complex CMS workflows and solving real production performance issues, including a JW Player migration optimized with a facade-based lazy-loading approach.”
Mid-level Full-Stack Software Engineer specializing in web and mobile applications
“Full-stack product engineer with experience spanning supply chain, healthcare, and AI-powered consumer products. Built a visual procurement workflow automation engine that reduced approval cycles from days to hours and eliminated compliance boundary errors, and also developed KindleAI, a context-aware e-reader using RAG, Qdrant, and voice interaction.”
Senior Frontend Developer specializing in responsive and accessible web applications
“Front-end engineer in cybersecurity who has been a key owner in moving a legacy Razor-based risk mitigation platform to Vue 3. Stands out for practical UI modernization work: standardizing architecture, improving responsiveness, and creating reusable table/filtering components that made a complex internal application more consistent and efficient for users.”
Junior Full-Stack Software Engineer specializing in React, FastAPI, and AI applications
“Early-career frontend/full-stack engineer with internship experience at EventEase, where they built a live scoring and tournament-operations platform for charity golf events. They stand out for owning complex multi-user browser UIs, making thoughtful architecture trade-offs, and translating real user feedback into features like responsive admin tools, moderated photo sharing, and team/organizer chat.”