Pre-screened and vetted.
Mid-Level Full-Stack Software Engineer specializing in AI agents and cloud platforms
“Backend/data engineer focused on climate/emissions data platforms, building production Python (FastAPI) microservices and AWS serverless/ETL pipelines (Glue/Athena/Lambda/EventBridge). Demonstrated strong reliability and observability practices plus measurable optimization wins, including cutting PostgreSQL query runtimes from minutes to seconds and reducing AWS costs from ~$6k/month to ~$400/month.”
Junior Software Engineer specializing in backend, cloud, and data pipelines
“Software engineer with demonstrated production performance wins (37% latency reduction) through SQL optimization, backend API redesign, and disciplined rollout practices (staging, feature flags). Experienced debugging distributed pipeline issues across infrastructure layers (memory pressure and network timeouts) and building AWS-based systems (Lambda + RDS) to handle request spikes, including work on a business-focused chatbot.”
Junior Software Engineer specializing in web and mobile development
“Application-focused engineer who has shipped end-to-end products across mobile and web, including a music-based dating app feature for sending searchable/previewable songs in chat and a geospatial events service integrating external APIs. Demonstrates strong product + engineering instincts: performance-minded PostgreSQL modeling, Dockerized deployments with env-based config, and UX/accessibility polish backed by user studies, plus hands-on incident mitigation using Vercel logs.”
Junior Game Designer specializing in Unity and Unreal Engine gameplay systems
“UE5 gameplay scripter focused on shipping-quality, player-facing systems in Blueprints—recently built a pickup-and-throw mechanic end-to-end with animation/physics integration, robust edge-case handling, and QA/debug tooling. Emphasizes modular, data-driven architecture for designer-friendly tuning, and uses Unreal/Blueprint profiling plus event-driven patterns to keep systems performant and scalable.”
Junior Machine Learning Engineer specializing in NLP, Computer Vision, and FinTech AI
“AI/LLM engineer who has shipped production RAG and agentic systems end-to-end (LangChain/FAISS, OpenAI+Gemini, FastAPI, Docker, Streamlit), focusing on retrieval quality and low-latency performance. Also partnered with a non-technical PM at deepNow to deliver a forecasting + summarization pipeline for daily market insights with iterative prototyping and a simple UI.”
Junior Unity Game Developer specializing in Android games and Firebase-backed apps
“Unity/C# student developer (IST) who built a networking simulation to reduce transmitted movement data and improve perceived smoothness/stability. Has hands-on experience integrating LLM-driven NPC dialogue via API/JSON prompting with token/cost controls, plus AI navigation work using NavMesh baking and snapping; also tested Unity UI/canvas scaling issues on Meta Quest vs Android.”
Entry-level Software Engineer specializing in AI/ML, cybersecurity, and full-stack development
“Built end-to-end product features for a Web3 monetization platform and also shipped a privacy-first mobile accessibility app, SenScribe, using on-device sound classification and LLM summarization with zero cloud dependency. Particularly interesting for roles spanning full-stack product engineering, mobile AI, and applied ML where careful debugging, stakeholder alignment, and real-world usability matter.”
Junior Full-Stack Developer specializing in React, Node.js, and AI-powered web apps
“Robotics software engineer with ROS 2 Humble/Nav2 experience on a warehouse robot fleet, focused on improving throughput in dynamic human environments. Implemented C++ local-planner and velocity-control changes using LiDAR-based motion prediction and real-time costmap tuning under a 20ms control loop, and built a Gazebo digital twin with custom failure-injection plugins plus Docker/Kubernetes deployment tooling.”
Junior AI/ML Engineer specializing in GenAI, RAG, and full-stack ML systems
“Built a university campus assistant chatbot (BabyJ/WWJ) using RAG and agentic routing with a FastAPI + React stack and JWT auth, focusing heavily on production concerns like latency and reliability. Uses techniques like speculative prefetching, smart intent routing, and rigorous eval/testing (golden sets, regression, edge cases) while collaborating closely with campus admin/advising teams to iterate based on real user feedback.”
Junior Full-Stack Software Engineer specializing in scalable web services
“Software engineering intern who built and deployed a full-stack telemedicine platform (React/Node/MongoDB) used daily in a pediatric clinic, incorporating PyTorch-based predictive features. Demonstrated strong customer-facing iteration and production performance debugging—resolved a live slowdown by indexing/optimizing MongoDB queries and adding caching, improving response times by ~50%.”
Junior Software Engineer specializing in Odoo, web performance, and backend systems
“Full-stack developer who shipped LLM-powered customer support automation, including an AI call center designed for always-on, high-concurrency real-time phone handling. Also built a WhatsApp lead-conversion chatbot using Zapier webhooks, Redis state, and Twilio messaging, and reports measurable outcomes (+11% customer satisfaction, ~7% cost reduction) while using GPT-4.1.”
Junior Backend & Full-Stack Engineer specializing in Python/FastAPI and cloud services
“Robotics software contributor from Binghamton University’s drone research lab who built a Dockerized, multithreaded Python control stack integrating Crazyflie firmware for low-latency, real-time coordination of multiple drones. Hands-on with telemetry/command pipelines, profiling and control-loop optimization, and wireless comms using CrazyRadio PA.”
Junior Robotics Software Engineer specializing in ROS2 perception and manipulation
“Robotics software engineer who built an assistive Kinova Gen3 manipulation system for activities of daily living, spanning RealSense+ArUco perception, MoveIt2-based motion planning/task sequencing, and a React Native tablet UI with rosbridge and voice control. Optimized real-robot trajectories by blending OMPL with Cartesian/PILZ planning and created simulation workflows to test without lab/robot availability.”
Mid-level Game Developer specializing in Unity prototyping and hybrid casual puzzle games
“Unity gameplay programmer who modified A* pathfinding with controlled cost randomization (noise + local crowd density) to make grid-based agent movement feel more natural and less robotic, iterating via hands-on simulation tuning. Also built a Soccer Stars-style turn-based multiplayer prototype using Photon with lobby and matchmaking, and uses Copilot/ChatGPT to accelerate implementation.”
Mid-Level Software Engineer specializing in backend microservices and AI/ML integration
“Built and shipped production LLM-driven pipelines for clinical data processing, turning semi-structured inputs into validated structured outputs for downstream analytics. Emphasizes predictability and safety via strict JSON schemas, state-machine orchestration, backend-controlled tool calling, and robust fallbacks (rule-based checks/manual review) plus monitoring and offline/online evaluation loops; also has experience hardening workflows against messy ERP/finance data with idempotency and state tracking.”
Junior Full-Stack Software Engineer specializing in web apps and compiler construction
“Early-career/out-of-college CS candidate with practical backend-adjacent experience in a wine storage business: helped shift client intake from Constant Contact to a website form and supported an internal migration to Storable Edge with Dropbox-based backups. Also has academic experience debugging a custom programming language/type system, catching an edge case that broke type definitions and caused crashes.”
Mid-Level Embedded Software Engineer specializing in real-time firmware and industrial automation
“Robotics software engineer focused on reliability in real-time sensor pipelines and ROS/ROS2 integration, with hands-on experience hardening systems against noisy data, dropouts, and network variability. Uses ROS introspection tools plus simulation (Gazebo/Webots) to diagnose latency and stability issues before hardware deployment, and supports repeatable rollouts via Docker and CI/CD.”
Mid-level Mobile Software Engineer specializing in iOS, React Native, and AI-enabled backends
“Backend engineer who built and scaled a FastAPI-based backend for an AI-driven maintenance system automating vendor sourcing/bidding/communication. Emphasizes async, message-driven architecture with strong observability and state-machine-driven workflows, plus robust webhook/idempotency patterns to prevent duplicate/out-of-order events from causing bad bids or state changes.”
Junior Full-Stack Developer specializing in AI/ML and mobile/web apps
“Built an end-to-end car maintenance application from design through deployment using TypeScript/React with a Node.js + Firebase backend, including OBD integration. Uses mock servers and a layered frontend architecture (UI/state/services separation) to iterate quickly on UX without being blocked by backend or hardware dependencies.”
Mid-level Full-Stack Developer specializing in Python/Django and React
“Backend engineer at Hexanika who owned a real-time fraud-detection platform: built Django microservices, integrated a GenAI anomaly-scoring model, and optimized data/infra for low-latency production (including ~40% query-latency reduction). Experienced running containerized services on AWS/GCP with Kubernetes/GKE, GitHub Actions-based CI/CD + GitOps, and building Pub/Sub streaming pipelines and on-prem-to-cloud migrations.”
Entry-level Software Engineer specializing in AI/ML and full-stack systems
“Internship-built full-stack systems spanning HR employee-record portals and internal data-quality dashboards (Flask + SQL + React), emphasizing data integrity and rapid MVP iteration. Also implemented Flask microservices with RabbitMQ for distributed task processing, addressing duplication/ordering issues with idempotency, durable queues, and correlation-ID logging; delivered quantified productivity gains for HR teams.”
Junior Software Engineer specializing in backend and cloud systems
“Full-stack engineer with hands-on experience spanning analytics products and fintech infrastructure. Built a YouTube Data Aggregator end-to-end in 2025 with ingestion, dashboards, and predictive modeling, and also shipped Stripe webhook/payment systems at FinPay supporting $5M+ in transactions with 99.9% uptime.”